Act on Impulse
Jumpstart 2022 (492/835)
Act on Impulse
Sorcery
Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. (If you cast a spell this way, you still pay its costs. You can play a land this way only if you have an available land play remaining.)
"You don't want to know what happens after I put on the goggles."
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$0.11 | 0 | 0 | 0 | Buy for $0.08 | |
$0.35 | 0 | 0 | 0 | Buy for $0.35 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | Unrated | |
Limited & Cube | Unrated | |
Modern | Unrated | |
Pioneer | Unrated | |
Legacy | Unrated | |
Vintage | Unrated | |
Commander | Unrated | |
Duel Commander | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Legal
Pioneer
Legal
Brawl
Not Legal
Legacy
Legal
Pauper
Not Legal
Vintage
Legal
Penny
Not Legal
Commander
Legal
Duel Commander
Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Jumpstart 2022 #492 | $0.11 | |
Mystery Booster #M15-126 | $0.16 | |
Magic 2015 #126 | $0.18 |
Comments
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