Consider
![Consider Consider](/img/cards/4119/mid/66349-consider-full.jpg)
Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Draw a card.
Ivold gasped in surprise. Either a very strange insect had crawled onto one of the lenses or he was seeing geists at last!
Covetous Castaway // Ghostly Castigator
![Covetous Castaway Covetous Castaway](/img/cards/4345/mid/68264-covetous-castaway-full.jpg)
![Ghostly Castigator Ghostly Castigator](/img/cards/4345/mid/68264--ghostly-castigator-full.jpg)
When Covetous Castaway dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Disturb {3}{U}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Flying
When Ghostly Castigator enters the battlefield, you may shuffle up to three target cards from your graveyard into your library.
If Ghostly Castigator would be put into a graveyard from anywhere, exile it instead.
Curse of Surveillance
![Curse of Surveillance Curse of Surveillance](/img/cards/4519/mid/68325-curse-of-surveillance-full.jpg)
Enchant player
At the beginning of enchanted player's upkeep, any number of target players other than that player each draw cards equal to the number of Curses attached to that player.
For every eye gouged out, two blinked open.
Delver of Secrets // Insectile Aberration
![Delver of Secrets Delver of Secrets](/img/cards/4516/mid/68323-delver-of-secrets-full.jpg)
![Insectile Aberration Insectile Aberration](/img/cards/4516/mid/68323--insectile-aberration-full.jpg)
At the beginning of your upkeep, look at the top card of your library. You may reveal that card. If an instant or sorcery card is revealed this way, transform Delver of Secrets.
"If my hypothesis is correct . . ."
Flying
"Aha! Yes! Now I hear it, the beautiful poetry of the lights in the sky. I must reach the moon and ask what it all means!"
Devious Cover-Up
![Devious Cover-Up Devious Cover-Up](/img/cards/4688/mid/68450-devious-cover-up-full.jpg)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard. You may shuffle up to four target cards from your graveyard into your library.
Widow Weber's new scarecrow seemed to attract more crows than it scared off.
Dissipate
![Dissipate Dissipate](/img/cards/4292/mid/68212-dissipate-full.jpg)
Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.
"Morning light, morning light,
Chase away the fears of night."
—Gavony children's rhyme
Drownyard Amalgam
![Drownyard Amalgam Drownyard Amalgam](/img/cards/4688/mid/68451-drownyard-amalgam-full.jpg)
When Drownyard Amalgam enters the battlefield, target player mills three cards. (They put the top three cards of their library into their graveyard.)
{2}{U}: Drownyard Amalgam can't be blocked this turn.
When human corpses are in short supply, stitchers get creative.
Fading Hope
![Fading Hope Fading Hope](/img/cards/4596/mid/68398-fading-hope-full.jpg)
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)
"At least I won't become one of . . . those things."
Falcon Abomination
![Falcon Abomination Falcon Abomination](/img/cards/4690/mid/68453-falcon-abomination-full.jpg)
Flying
When Falcon Abomination enters the battlefield, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
The foulest of fowl.
Firmament Sage
![Firmament Sage Firmament Sage](/img/cards/4593/mid/68395-firmament-sage-full.jpg)
If it's neither day nor night, it becomes day as Firmament Sage enters the battlefield.
Whenever day becomes night or night becomes day, draw a card.
The cause remained unclear, but the fact was undeniable: nights were lengthening faster than in any autumn past.
Flip the Switch
![Flip the Switch Flip the Switch](/img/cards/4694/mid/68456-flip-the-switch-full.jpg)
Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
"Works every time! Well, every time they don't explode, anyway."
—Barton, stitcher
Galedrifter // Waildrifter
![Galedrifter Galedrifter](/img/cards/5208/mid/68507-galedrifter-full.jpg)
![Waildrifter Waildrifter](/img/cards/5208/mid/68507--waildrifter-full.jpg)
Flying
Disturb {4}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
"If you're lost in a storm, follow a gryff. They always know which way calmer waters lie."
—Geor, Havengul fisher
Flying
If Waildrifter would be put into a graveyard from anywhere, exile it instead.
"Wait! That's no gryff—at least not anymore."
—Geor, Havengul fisher
Geistwave
![Geistwave Geistwave](/img/cards/4696/mid/68459-geistwave-full.jpg)
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
Necro-alchemists gained popular support during the Travails, when geist-fueled weapons helped defend towns against mad cultists and Eldrazi monstrosities.
Grafted Identity
![Grafted Identity Grafted Identity](/img/cards/4360/mid/68278-grafted-identity-full.jpg)
As an additional cost to cast this spell, sacrifice a creature.
Enchant creature
You control enchanted creature.
Enchanted creature gets +1/+1.
Autonomy is only skin deep.
Larder Zombie
![Larder Zombie Larder Zombie](/img/cards/4293/mid/68213-larder-zombie-full.jpg)
Defender
Tap three untapped creatures you control: Surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
The cathars arrived at the abandoned lab to find many of the unfinished projects gnawing on one another.
Lier, Disciple of the Drowned
![Lier, Disciple of the Drowned Lier, Disciple of the Drowned](/img/cards/4537/mid/68341-lier-disciple-of-the-drowned-full.jpg)
Spells can't be countered.
Each instant and sorcery card in your graveyard has flashback. The flashback cost is equal to that card's mana cost.
Beneath the waves, lost gods stir in their slumber.
Locked in the Cemetery
![Locked in the Cemetery Locked in the Cemetery](/img/cards/4201/mid/68202-locked-in-the-cemetery-full.jpg)
Enchant creature
When Locked in the Cemetery enters the battlefield, if there are five or more cards in your graveyard, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
"Help! I'm not a zombie! Let me out!"
Malevolent Hermit // Benevolent Geist
![Malevolent Hermit Malevolent Hermit](/img/cards/4668/mid/68428-malevolent-hermit-full.jpg)
![Benevolent Geist Benevolent Geist](/img/cards/4668/mid/68428--benevolent-geist-full.jpg)
{U}, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays {3}.
Disturb {2}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
Flying
Noncreature spells you control can't be countered.
If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.
All his old grudges suddenly seemed laughably petty. So he laughed.
Memory Deluge
![Memory Deluge Memory Deluge](/img/cards/4645/mid/68408-memory-deluge-full.jpg)
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mysterious Tome // Chilling Chronicle
![Mysterious Tome Mysterious Tome](/img/cards/4360/mid/68277-mysterious-tome-full.jpg)
![Chilling Chronicle Chilling Chronicle](/img/cards/4360/mid/68277--chilling-chronicle-full.jpg)
{2}, {T}: Draw a card. Transform Mysterious Tome.
The villagers pored through the old storybook, hoping that one of the tales within might hold some clue to saving the fading sun.
{1}, {T}: Tap target nonland permanent. Transform Chilling Chronicle.
But every story ended the same way: the countryside was captured in the icy grip of winter and darkened by eternal night.
Nebelgast Intruder
![Nebelgast Intruder Nebelgast Intruder](/img/cards/4358/mid/68276-nebelgast-intruder-full.jpg)
Flash
Flying
When Nebelgast Intruder enters the battlefield, up to one target creature an opponent controls gets -2/-0 until end of turn.
Ominous Roost
![Ominous Roost Ominous Roost](/img/cards/4188/mid/68191-ominous-roost-full.jpg)
When Ominous Roost enters the battlefield or whenever you cast a spell from your graveyard, create a 1/1 blue Bird creature token with flying and "This creature can block only creatures with flying."
"One raven is a bad omen. Two are a curse. I don't know what this is, but it can't be good."
—Verna, priest of Sigarda
Organ Hoarder
![Organ Hoarder Organ Hoarder](/img/cards/4563/mid/68367-organ-hoarder-full.jpg)
When Organ Hoarder enters the battlefield, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
The stitcher died years ago, but her dutiful assistant still keeps the laboratory well stocked.
Otherworldly Gaze
![Otherworldly Gaze Otherworldly Gaze](/img/cards/4700/mid/68463-otherworldly-gaze-full.jpg)
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Overwhelmed Archivist // Archive Haunt
![Overwhelmed Archivist Overwhelmed Archivist](/img/cards/4526/mid/68333-overwhelmed-archivist-full.jpg)
![Archive Haunt Archive Haunt](/img/cards/4526/mid/68333--archive-haunt-full.jpg)
When Overwhelmed Archivist enters the battlefield, draw a card, then discard a card.
Disturb {3}{U} (You may cast this card from your graveyard transformed for its disturb cost.)
"Bah! As if I had time to preserve everything."
Flying
Whenever Archive Haunt attacks, draw a card, then discard a card.
If Archive Haunt would be put into a graveyard from anywhere, exile it instead.
Cleaning up his life's work was his afterlife's work.
Patrician Geist
![Patrician Geist Patrician Geist](/img/cards/4346/mid/68265-patrician-geist-full.jpg)
Flying
Other Spirits you control get +1/+1.
Spells you cast from your graveyard cost {1} less to cast.
He rides in agitated circles, snapping orders at servants who've long since found their peace.
Phantom Carriage
![Phantom Carriage Phantom Carriage](/img/cards/4594/mid/68396-phantom-carriage-full.jpg)
Flying
When Phantom Carriage enters the battlefield, you may search your library for a card with flashback or disturb, put it into your graveyard, then shuffle.
Passage to the abyss is free, but the return trip will cost you.
Poppet Stitcher // Poppet Factory
![Poppet Stitcher Poppet Stitcher](/img/cards/4186/mid/68189-poppet-stitcher-full.jpg)
![Poppet Factory Poppet Factory](/img/cards/4186/mid/68189--poppet-factory-full.jpg)
Whenever you cast an instant or sorcery spell, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
At the beginning of your upkeep, if you control three or more creature tokens, you may transform Poppet Stitcher.
Creature tokens you control lose all abilities and have base power and toughness 3/3.
At the beginning of your upkeep, you may transform Poppet Factory.
It may have been a mistake to give them minds of their own.
Revenge of the Drowned
![Revenge of the Drowned Revenge of the Drowned](/img/cards/4704/mid/68468-revenge-of-the-drowned-full.jpg)
Target creature's owner puts it on the top or bottom of their library. You create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
A heavy net doesn't always mean a good catch.
Secrets of the Key
![Secrets of the Key Secrets of the Key](/img/cards/4171/mid/68165-secrets-of-the-key-full.jpg)
Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.")
Flashback {3}{U}
As Sigarda and Sorin battled, Arlinn and Teferi recovered the key from the Markov catacombs.
Shipwreck Sifters
![Shipwreck Sifters Shipwreck Sifters](/img/cards/4707/mid/68471-shipwreck-sifters-full.jpg)
When Shipwreck Sifters enters the battlefield, draw a card, then discard a card.
Whenever you discard a Spirit card or a card with disturb, put a +1/+1 counter on Shipwreck Sifters.
A loyal crew sticks together, even after death.
Skaab Wrangler
![Skaab Wrangler Skaab Wrangler](/img/cards/4551/mid/68355-skaab-wrangler-full.jpg)
Tap three untapped creatures you control: Tap target creature.
After Uda's hat boutique in Selhoff was destroyed by werewolves, she relocated outside of town and took up a new type of sewing.
Sludge Monster
![Sludge Monster Sludge Monster](/img/cards/4328/mid/68245-sludge-monster-full.jpg)
Whenever Sludge Monster enters the battlefield or attacks, put a slime counter on up to one other target creature.
Non-Horror creatures with slime counters on them lose all abilities and have base power and toughness 2/2.
Tracking it isn't the hard part.
Spectral Adversary
![Spectral Adversary Spectral Adversary](/img/cards/4366/mid/68283-spectral-adversary-full.jpg)
Flash
Flying
When Spectral Adversary enters the battlefield, you may pay {1}{U} any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Spectral Adversary, then up to that many other target artifacts, creatures, and/or enchantments phase out.
Startle
![Startle Startle](/img/cards/4374/mid/68292-startle-full.jpg)
Target creature gets -2/-0 until end of turn. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)
Draw a card.
Stormrider Spirit
![Stormrider Spirit Stormrider Spirit](/img/cards/4181/mid/68177-stormrider-spirit-full.jpg)
Flash
Flying
The weary travelers mistook the flickering lights for a candleguide pointing the way to Harvesttide. Their relief turned to terror as lightning lit the sky.
Suspicious Stowaway // Seafaring Werewolf
![Suspicious Stowaway Suspicious Stowaway](/img/cards/4534/mid/68339-suspicious-stowaway-full.jpg)
![Seafaring Werewolf Seafaring Werewolf](/img/cards/4534/mid/68339--seafaring-werewolf-full.jpg)
Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Triskaidekaphile
![Triskaidekaphile Triskaidekaphile](/img/cards/4121/mid/66351-triskaidekaphile-full.jpg)
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
{3}{U}: Draw a card.
She's always willing to lend a hand. It just won't be her own.
Unblinking Observer
![Unblinking Observer Unblinking Observer](/img/cards/4712/mid/68475-unblinking-observer-full.jpg)
{T}: Add {U}. Spend this mana only to pay a disturb cost or cast an instant or sorcery spell.
"Day 77: The homunculus within the crystal continues to mimic my every movement. I wonder what they are writing?"
—Laboratory notes of Yzlkpk
Vivisection
![Vivisection Vivisection](/img/cards/4650/mid/68414-vivisection-full.jpg)
As an additional cost to cast this spell, sacrifice a creature.
Draw three cards.
Though their work is widely reviled, stitchers see themselves as being on the cutting edge of science.
Arrogant Outlaw
![Arrogant Outlaw Arrogant Outlaw](/img/cards/4184/mid/68180-arrogant-outlaw-full.jpg)
When Arrogant Outlaw enters the battlefield, if an opponent lost life this turn, each opponent loses 2 life and you gain 2 life.
The debased remnants of the Falkenrath bloodline prowl the passes near their ruined castles.
Baneblade Scoundrel // Baneclaw Marauder
![Baneblade Scoundrel Baneblade Scoundrel](/img/cards/4198/mid/68200-baneblade-scoundrel-full.jpg)
![Baneclaw Marauder Baneclaw Marauder](/img/cards/4198/mid/68200--baneclaw-marauder-full.jpg)
Whenever Baneblade Scoundrel becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
"I was a mere cutpurse until I learned the going rate for fresh corpses."
Whenever Baneclaw Marauder becomes blocked, each creature blocking it gets -1/-1 until end of turn.
Whenever a creature blocking Baneclaw Marauder dies, that creature's controller loses 1 life.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
Bat Whisperer
![Bat Whisperer Bat Whisperer](/img/cards/4721/mid/68482-bat-whisperer-full.jpg)
When Bat Whisperer enters the battlefield, if an opponent lost life this turn, create a 1/1 black Bat creature token with flying.
"My little winged friends tell me which of these townsfolk are worth tasting for myself."
Bladebrand
![Bladebrand Bladebrand](/img/cards/4566/mid/68370-bladebrand-full.jpg)
Target creature gains deathtouch until end of turn.
Draw a card.
Skirsdag cultists believe that the right poison "purifies" a tainted soul before it makes its way to Ormendahl.
Blood Pact
![Blood Pact Blood Pact](/img/cards/4723/mid/68484-blood-pact-full.jpg)
Target player draws two cards and loses 2 life.
Griselbrand's defeat did not mark the end of the Skirsdag cult. They simply turned their worship to the next demon to emerge from the shadows bearing offers of power.
Bloodline Culling
![Bloodline Culling Bloodline Culling](/img/cards/4585/mid/68387-bloodline-culling-full.jpg)
Choose one —
• Target creature gets -5/-5 until end of turn.
• Creature tokens get -2/-2 until end of turn.
"Forget your human ancestors. You're part of my family now."
Bloodtithe Collector
![Bloodtithe Collector Bloodtithe Collector](/img/cards/4660/mid/68421-bloodtithe-collector-full.jpg)
Flying
When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card.
For the more refined vampire, breaking a victim's will is far more satisfying than simply taking their blood.
Champion of the Perished
![Champion of the Perished Champion of the Perished](/img/cards/4112/mid/66341-champion-of-the-perished-full.jpg)
Whenever another Zombie enters the battlefield under your control, put a +1/+1 counter on Champion of the Perished.
He rose from the graf for every cobbler, tanner, and fool who'd been slaughtered in the parish—and they rose and shambled after him.