Iconic Masters

249 Card Reprint Set
Release Date: Nov 17th 2017
«»
Showing cards 49 - 96 of 249.

Day of the Dragons

Day of the Dragons
Day of the Dragons
Enchantment

When Day of the Dragons enters the battlefield, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.

When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Diminish

Diminish
Diminish
Instant

Target creature has base power and toughness 1/1 until end of turn.

Everything seems a little less ferocious when it's running from a house cat.

Dissolve

Dissolve
Dissolve
Instant

Counter target spell. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

"You thought only the gods could stop you?"

Distortion Strike

Distortion Strike
Distortion Strike
Sorcery

Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Doorkeeper

Doorkeeper
Doorkeeper
Creature — Homunculus

Defender

{2}{U}, {T}: Target player mills X cards, where X is the number of creatures you control with defender.

One piercing stare usually convinces thieves to go elsewhere.

0/4

Elusive Spellfist

Elusive Spellfist
Elusive Spellfist
Creature — Human Monk

Whenever you cast a noncreature spell, Elusive Spellfist gets +1/+0 until end of turn and can't be blocked this turn.

"Learn to see an obstacle from a new perspective. Underneath, for example."

—Chanyi, Ojutai monk

1/3

Flusterstorm

Flusterstorm
Flusterstorm
Instant

Counter target instant or sorcery spell unless its controller pays {1}.

Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Fog Bank

Fog Bank
Fog Bank
Creature — Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."

—Talrand, sky summoner

0/2

Frost Lynx

Frost Lynx
Frost Lynx
Creature — Elemental Cat

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

It readily attacks much larger prey, knowing retaliation is impossible.

2/2

Illusory Ambusher

Illusory Ambusher
Illusory Ambusher
Creature — Cat Illusion

Flash (You may cast this spell any time you could cast an instant.)

Whenever Illusory Ambusher is dealt damage, draw that many cards.

"Violence is the food it craves. Feed it if you dare."

—Doriel, mentor of Mistral Isle

4/1

Illusory Angel

Illusory Angel
Illusory Angel
Creature — Angel Illusion

Cast this spell only if you've cast another spell this turn.

Flying

"In a daze, I woke and looked upon the battlefield, where I could swear my dreams were laying waste to the enemy."

—Letter from a soldier

4/4

Jace's Phantasm

Jace's Phantasm
Jace's Phantasm
Creature — Illusion

Flying

Jace's Phantasm gets +4/+4 as long as an opponent has ten or more cards in their graveyard.

In the abstract memories of the Iquati, Jace found interesting ideas to improve upon.

1/1

Jhessian Thief

Jhessian Thief
Jhessian Thief
Creature — Human Rogue

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Whenever Jhessian Thief deals combat damage to a player, draw a card.

"Where's the fun in an escape if it's not at least a little daring?"

1/3

Jin-Gitaxias, Core Augur

Jin-Gitaxias, Core Augur
Jin-Gitaxias, Core Augur
Legendary Creature — Phyrexian Praetor

Flash

At the beginning of your end step, draw seven cards.

Each opponent's maximum hand size is reduced by seven.

"It is not a goal, but a process—the process of creating the perfect Phyrexia."

5/4

Keiga, the Tide Star

Keiga, the Tide Star
Keiga, the Tide Star
Legendary Creature — Dragon Spirit

Flying

When Keiga, the Tide Star dies, gain control of target creature.

The pull of the tide star holds eternal sway.

5/5

Mahamoti Djinn

Mahamoti Djinn
Mahamoti Djinn
Creature — Djinn

Flying (This creature can't be blocked except by creatures with flying or reach.)

Of royal blood among the spirits of the air, the Mahamoti djinn rides on the wings of the winds. As dangerous in the gambling hall as he is in battle, he is a master of trickery and misdirection.

5/6

Mana Drain

Mana Drain
Mana Drain
Instant

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Enthusiasm is no match for preparation.

Mana Leak

Mana Leak
Mana Leak
Instant

Counter target spell unless its controller pays {3}.

The fatal flaw in every plan is the assumption that you know more than your enemy.

Mnemonic Wall

Mnemonic Wall
Mnemonic Wall
Creature — Wall

Defender

When Mnemonic Wall enters the battlefield, you may return target instant or sorcery card from your graveyard to your hand.

"It augments anamnesis. What is so confusing about that?"

—Perisophia the philosopher

0/4

Ojutai's Breath

Ojutai's Breath
Ojutai's Breath
Instant

Tap target creature. It doesn't untap during its controller's next untap step.

Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Phantom Monster

Phantom Monster
Phantom Monster
Creature — Illusion

Flying

Is it an amalgamation of faded memories or the projection of a half-remembered dream? Neither answer offers any comfort.

3/3

Repeal

Repeal
Repeal
Instant

Return target nonland permanent with mana value X to its owner's hand.

Draw a card.

"Your deed cannot be undone. You, however, can be."

—Agosto, Azorius imperator

Riverwheel Aerialists

Riverwheel Aerialists
Riverwheel Aerialists
Creature — Djinn Monk

Flying

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Adepts of the Riverwheel Stronghold can run through rain and never get wet; masters use the raindrops as stepping stones.

4/5

Shriekgeist

Shriekgeist
Shriekgeist
Creature — Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

1/1

Skywise Teachings

Skywise Teachings
Skywise Teachings
Enchantment

Whenever you cast a noncreature spell, you may pay {1}{U}. If you do, create a 2/2 blue Djinn Monk creature token with flying.

Ojutai's words must be translated from Draconic before his students can benefit from their wisdom.

Sphinx of Uthuun

Sphinx of Uthuun
Sphinx of Uthuun
Creature — Sphinx

Flying

When Sphinx of Uthuun enters the battlefield, reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

5/6

Teferi, Mage of Zhalfir

Teferi, Mage of Zhalfir
Teferi, Mage of Zhalfir
Legendary Creature — Human Wizard

Flash

Creature cards you own that aren't on the battlefield have flash.

Each opponent can cast spells only any time they could cast a sorcery.

To save this plane, he must forsake all others.

3/4

Thought Scour

Thought Scour
Thought Scour
Instant

Target player mills two cards.

Draw a card.

"As you inject the *viscus vitae* into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."

—Stitcher Geralf

Windfall

Windfall
Windfall
Sorcery

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

"Rich" is a relative term.

Abyssal Persecutor

Abyssal Persecutor
Abyssal Persecutor
Creature — Demon

Flying, trample

You can't win the game and your opponents can't lose the game.

His slaves crave death more than they desire freedom. He denies them both.

6/6

Bala Ged Scorpion

Bala Ged Scorpion
Bala Ged Scorpion
Creature — Scorpion

When Bala Ged Scorpion enters the battlefield, you may destroy target creature with power 1 or less.

Fast and lethal, with a penchant for the weak and infirm.

2/3

Balustrade Spy

Balustrade Spy
Balustrade Spy
Creature — Vampire Rogue

Flying

When Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

2/3

Bladewing's Thrall

Bladewing's Thrall
Bladewing's Thrall
Creature — Zombie

Bladewing's Thrall has flying as long as you control a Dragon.

When a Dragon enters the battlefield, you may return Bladewing's Thrall from your graveyard to the battlefield.

A shadow of life chasing a husk of glory.

3/3

Bloodghast

Bloodghast
Bloodghast
Creature — Vampire Spirit

Bloodghast can't block.

Bloodghast has haste as long as an opponent has 10 or less life.

Landfall — Whenever a land enters the battlefield under your control, you may return Bloodghast from your graveyard to the battlefield.

2/1

Bogbrew Witch

Bogbrew Witch
Bogbrew Witch
Creature — Human Wizard

{2}, {T}: Search your library for a card named Festering Newt or Bubbling Cauldron, put it onto the battlefield tapped, then shuffle.

"The hardest thing is finding the right ingredients."

1/3

Butcher's Glee

Butcher's Glee
Butcher's Glee
Instant

Target creature gets +3/+0 and gains lifelink until end of turn. Regenerate it. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

The Crave made Kneecleaver think she was bigger than the dragon.

Child of Night

Child of Night
Child of Night
Creature — Vampire

Lifelink

Sins that would be too gruesome in the light of day are made more pleasing in the dark of night.

2/1

Dead Reveler

Dead Reveler
Dead Reveler
Creature — Zombie

Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)

He's the unlife of the party.

2/3

Doom Blade

Doom Blade
Doom Blade
Instant

Destroy target nonblack creature.

The void is without substance but cuts like steel.

Duress

Duress
Duress
Sorcery

Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.

"Don't worry. I'm not going to deprive you of all your secrets. Just your most precious one."

—Liliana Vess

Eternal Thirst

Eternal Thirst
Eternal Thirst
Enchantment — Aura

Enchant creature

Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Festering Newt

Festering Newt
Festering Newt
Creature — Salamander

When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.

Its back bubbles like a witch's cauldron, and it smells just as vile.

1/1

Foul-Tongue Invocation

Foul-Tongue Invocation
Foul-Tongue Invocation
Instant

As an additional cost to cast this spell, you may reveal a Dragon card from your hand.

Target player sacrifices a creature. If you revealed a Dragon card or controlled a Dragon as you cast this spell, you gain 4 life.

Grisly Spectacle

Grisly Spectacle
Grisly Spectacle
Instant

Destroy target nonartifact creature. Its controller mills cards equal to that creature's power.

"Watch people flock to a murder scene. Then tell me we're not all a little sick in the head."

—Juri, proprietor of the Juri Revue

Haunting Hymn

Haunting Hymn
Haunting Hymn
Instant

Target player discards two cards. If you cast this spell during your main phase, that player discards four cards instead.

The hymn's melody has persisted since Tourach's time, but the words changed to invoke the phobias of each listener.

Indulgent Tormentor

Indulgent Tormentor
Indulgent Tormentor
Creature — Demon

Flying

At the beginning of your upkeep, draw a card unless target opponent sacrifices a creature or pays 3 life.

The promise of anguish is payment enough for services rendered.

5/3

Kokusho, the Evening Star

Kokusho, the Evening Star
Kokusho, the Evening Star
Legendary Creature — Dragon Spirit

Flying

When Kokusho, the Evening Star dies, each opponent loses 5 life. You gain life equal to the life lost this way.

The fall of the evening star never heralds a gentle dawn.

5/5

Lord of the Pit

Lord of the Pit
Lord of the Pit
Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a creature other than Lord of the Pit. If you can't, Lord of the Pit deals 7 damage to you.

"My summoning begins your debt, Planeswalker."

7/7
Showing cards 49 - 96 of 249.
«»