140 Card Expansion Set
Release Date: Oct 01st 1995
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Showing cards 1 - 48 of 140.

Abbey Gargoyles

Abbey Gargoyles
Abbey Gargoyles
Creature — Gargoyle

Flying, protection from red

"Though Serra has not been seen for twenty years, her Gargoyles still watch over our city and punish the guilty."

—Gulsen, Abbey Matron

3/4

Abbey Matron

Abbey Matron
Abbey Matron
Creature — Human Cleric

{W}, {T}: Abbey Matron gets +0/+3 until end of turn.

"The Matrons are kindly souls, but don't ask one for an ale."

—Halina, Dwarven Trader

1/3

Abbey Matron

Abbey Matron
Abbey Matron
Creature — Human Cleric

{W}, {T}: Abbey Matron gets +0/+3 until end of turn.

"The Matrons still say Serra is coming back. I bet she never even existed."

—Murat, Death Speaker

1/3

Aysen Bureaucrats

Aysen Bureaucrats
Aysen Bureaucrats
Creature — Human Advisor

{T}: Tap target creature with power 2 or less.

"I would say that our Bureaucrats are no better than vipers—but I shouldn't insult the vipers."

—Murat, Death Speaker

1/1

Aysen Bureaucrats

Aysen Bureaucrats
Aysen Bureaucrats
Creature — Human Advisor

{T}: Tap target creature with power 2 or less.

"All the tortures of my vault of horrors pale in comparison to dealing with those petty Bureaucrats."

—Baron Sengir

1/1

Aysen Crusader

Aysen Crusader
Aysen Crusader
Creature — Human Knight

Aysen Crusader's power and toughness are each equal to 2 plus the number of Soldiers and Warriors you control.

"A renegade rallying the rabble does not a true Crusader make."

—Irini Sengir

2+*/2+*

Aysen Highway

Aysen Highway
Aysen Highway
Enchantment

White creatures have plainswalk. (They can't be blocked as long as defending player controls a Plains.)

"Tread the roads of righteousness, Murat, lest you lose your way and be consumed."

—Baris, Serra Inquisitor

Beast Walkers

Beast Walkers
Beast Walkers
Creature — Human Beast Soldier

{G}: Beast Walkers gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"The Beast Walkers do a great service to Aysen. As humans or as beasts, their heart is yet to Serra true."

—Baris, Serra Inquisitor

2/2

Death Speakers

Death Speakers
Death Speakers
Creature — Human Cleric

Protection from black

"Such innocent little birds. They sing a sweet song, sitting on their fragile branch."

—Grandmother Sengir

1/1

Hazduhr the Abbot

Hazduhr the Abbot
Hazduhr the Abbot
Legendary Creature — Human Cleric

{X}, {T}: The next X damage that would be dealt this turn to target white creature you control is dealt to Hazduhr the Abbot instead.

"Soon, Serra will return and choose the Abbot's successor, else we are lost."

—Gulsen, Abbey Matron

2/5

Leeches

Leeches
Leeches
Sorcery

Target player loses all poison counters. Leeches deals that much damage to that player.

"Where our potions and powders fail, perhaps nature will succeed."

—Reyhan, Samite Alchemist

Mesa Falcon

Mesa Falcon
Mesa Falcon
Creature — Bird

Flying

{1}{W}: Mesa Falcon gets +0/+1 until end of turn.

"The faith of Serra is borne on wings of hope."

—Gulsen, Abbey Matron

1/1

Mesa Falcon

Mesa Falcon
Mesa Falcon
Creature — Bird

Flying

{1}{W}: Mesa Falcon gets +0/+1 until end of turn.

"Pretty Falcon, friend to Soraya. Will you send her my greetings?"

—Gemma, Willow Priestess

1/1

Prophecy

Prophecy
Prophecy
Sorcery

Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.

Draw a card at the beginning of the next turn's upkeep.

Rashka the Slayer

Rashka the Slayer
Rashka the Slayer
Legendary Creature — Human Archer

Reach (This creature can block creatures with flying.)

Whenever Rashka the Slayer blocks one or more black creatures, Rashka gets +1/+2 until end of turn.

"Rarely be the prey so haughty as to hunt the hunter."

—Baron Sengir

3/3

Samite Alchemist

Samite Alchemist
Samite Alchemist
Creature — Human Cleric

{W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

"Powders and potions are nothing compared to faith."

—Baris, Serra Inquisitor

0/2

Samite Alchemist

Samite Alchemist
Samite Alchemist
Creature — Human Cleric

{W}{W}, {T}: Prevent the next 4 damage that would be dealt this turn to target creature you control. Tap that creature. It doesn't untap during your next untap step.

"The wisest of Aysen dwell not in the Abbey, but in the laboratory."

—Taysir

0/2

Serra Aviary

Serra Aviary
Serra Aviary
World Enchantment

Creatures with flying get +1/+1.

"Serra, like Feroz, is long since dead. But remember, Daria: her spirit shall survive so long as the Homelands do."

—Taysir

Serra Bestiary

Serra Bestiary
Serra Bestiary
Enchantment — Aura

Enchant creature

At the beginning of your upkeep, sacrifice Serra Bestiary unless you pay {W}{W}.

Enchanted creature can't attack or block, and its activated abilities with {T} in their costs can't be activated.

Serra Inquisitors

Serra Inquisitors
Serra Inquisitors
Creature — Human Cleric

Whenever Serra Inquisitors blocks or becomes blocked by one or more black creatures, Serra Inquisitors gets +2/+0 until end of turn.

3/3

Serra Paladin

Serra Paladin
Serra Paladin
Creature — Human Knight

{T}: Prevent the next 1 damage that would be dealt to any target this turn.

{1}{W}{W}, {T}: Target creature gains vigilance until end of turn.

"Would that I could be a Paladin again, but the dead hold no place among their ranks."

—Ihsan's Shade

2/2

Soraya the Falconer

Soraya the Falconer
Soraya the Falconer
Legendary Creature — Human

Bird creatures get +1/+1.

{1}{W}: Target Bird creature gains banding until end of turn. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding a player controls are blocking or being blocked by a creature, that player divides that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)

"Soraya speaks with the hunters of the air, as do all of her family line."

—Autumn Willow

2/2

Trade Caravan

Trade Caravan
Trade Caravan
Creature — Human Nomad

At the beginning of your upkeep, put a currency counter on Trade Caravan.

Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.

1/1

Trade Caravan

Trade Caravan
Trade Caravan
Creature — Human Nomad

At the beginning of your upkeep, put a currency counter on Trade Caravan.

Remove two currency counters from Trade Caravan: Untap target basic land. Activate only during an opponent's upkeep.

1/1

Truce

Truce
Truce
Instant

Each player may draw up to two cards. For each card less than two a player draws this way, that player gains 2 life.

"The people of Aysen feed us, and we don't kill them. That's my kind of truce."

—Eron the Relentless

Aether Storm

Aether Storm
Aether Storm
Enchantment

Creature spells can't be cast.

Pay 4 life: Destroy Aether Storm. It can't be regenerated. Any player may activate this ability.

"I do love the rain . . . but this storm feels somehow wrong, Taysir."

—Daria

Baki's Curse

Baki's Curse
Baki's Curse
Sorcery

Baki's Curse deals 2 damage to each creature for each Aura attached to that creature.

"Those who fling spells too quickly should have reason to regret it."

—Baki, Wizard Attendant

Chain Stasis

Chain Stasis
Chain Stasis
Instant

You may tap or untap target creature. Then that creature's controller may pay {2}{U}. If the player does, they may copy this spell and may choose a new target for that copy.

"Here we go again."

—Kakra, Sea Troll

Coral Reef

Coral Reef
Coral Reef
Enchantment

Coral Reef enters the battlefield with four polyp counters on it.

Sacrifice an Island: Put two polyp counters on Coral Reef.

{U}, Tap an untapped blue creature you control, Remove a polyp counter from Coral Reef: Put a +0/+1 counter on target creature.

Dark Maze

Dark Maze
Dark Maze
Creature — Wall

Defender (This creature can't attack.)

{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

"The path of faith is fortunately fraught with failure."

—Irini Sengir

4/5

Dark Maze

Dark Maze
Dark Maze
Creature — Wall

Defender (This creature can't attack.)

{0}: Dark Maze can attack this turn as though it didn't have defender. Exile it at the beginning of the next end step.

"Stray not into the path of darkness, or be lost forever."

—Baki, Wizard Attendant

4/5

Forget

Forget
Forget
Sorcery

Target player discards two cards, then draws as many cards as they discarded this way.

Giant Albatross

Giant Albatross
Giant Albatross
Creature — Bird

Flying

When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

1/1

Giant Albatross

Giant Albatross
Giant Albatross
Creature — Bird

Flying

When Giant Albatross dies, you may pay {1}{U}. If you do, for each creature that dealt damage to Giant Albatross this turn, destroy that creature unless its controller pays 2 life. A creature destroyed this way can't be regenerated.

1/1

Giant Oyster

Giant Oyster
Giant Oyster
Creature — Oyster

You may choose not to untap Giant Oyster during your untap step.

{T}: For as long as Giant Oyster remains tapped, target tapped creature doesn't untap during its controller's untap step, and at the beginning of each of your draw steps, put a -1/-1 counter on that creature. When Giant Oyster leaves the battlefield or becomes untapped, remove all -1/-1 counters from the creature.

0/3

Jinx

Jinx
Jinx
Instant

Target land becomes the basic land type of your choice until end of turn.

Draw a card at the beginning of the next turn's upkeep.

"What wizards upset, the land soon rights."

—Gemma, Willow Priestess

Labyrinth Minotaur

Labyrinth Minotaur
Labyrinth Minotaur
Creature — Minotaur

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

"I doubt any Labyrinth Minotaurs still live—but then again, we Minotaurs are stubborn beings."

—Onatah, Anaba Shaman

1/4

Labyrinth Minotaur

Labyrinth Minotaur
Labyrinth Minotaur
Creature — Minotaur

Whenever Labyrinth Minotaur blocks a creature, that creature doesn't untap during its controller's next untap step.

"Legend says they got a treasure cave, but it don't say where to find it."

—Zeki, Reef Pirate

1/4

Marjhan

Marjhan
Marjhan
Creature — Serpent

Marjhan doesn't untap during your untap step.

{U}{U}, Sacrifice a creature: Untap Marjhan. Activate only during your upkeep.

Marjhan can't attack unless defending player controls an Island.

{U}{U}: Marjhan gets -1/-0 until end of turn and deals 1 damage to target attacking creature without flying.

When you control no Islands, sacrifice Marjhan.

8/8

Memory Lapse

Memory Lapse
Memory Lapse
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

"Um . . . oh . . . what was I saying?"

—Reveka, Wizard Savant

Memory Lapse

Memory Lapse
Memory Lapse
Instant

Counter target spell. If that spell is countered this way, put it on top of its owner's library instead of into that player's graveyard.

"Oh, I had a conscience once. But alas, I seem to have forgotten where I put it."

—Chandler

Merchant Scroll

Merchant Scroll
Merchant Scroll
Sorcery

Search your library for a blue instant card, reveal that card, put it into your hand, then shuffle.

"There's no trade without trust."

—Eron, the Relentless

Mystic Decree

Mystic Decree
Mystic Decree
World Enchantment

All creatures lose flying and islandwalk.

"Curse Reveka, and curse her coddled conjurers. Their sorcerers' school shall yet be ours."

—Irini Sengir

Narwhal

Narwhal
Narwhal
Creature — Whale

First strike, protection from red

"Who needs a spear? Ya break off the horn, and ya stab the fish with it. Easy!"

—Kakra, Sea Troll

2/2

Reef Pirates

Reef Pirates
Reef Pirates
Creature — Zombie Pirate

Whenever Reef Pirates deals damage to an opponent, that player mills a card.

"Corpses for crew don't sit well with me. Zeki and his dead ship had best keep their distance."

—Joskun, An-Havva Constable

2/2

Reef Pirates

Reef Pirates
Reef Pirates
Creature — Zombie Pirate

Whenever Reef Pirates deals damage to an opponent, that player mills a card.

"Zeki sails with a dead crew not out of villainy, but pragmatism."

—Baron Sengir

2/2

Reveka, Wizard Savant

Reveka, Wizard Savant
Reveka, Wizard Savant
Legendary Creature — Dwarf Wizard

{T}: Reveka, Wizard Savant deals 2 damage to any target and doesn't untap during your next untap step.

"It's nice to see a sister Dwarf in a position of such power, but why'd it have to be one of those seafaring muleheads?"

—Halina, Dwarven Trader

0/1

Sea Sprite

Sea Sprite
Sea Sprite
Creature — Faerie

Flying, protection from red

"No one can catch what won't be caught."

—Kakra, Sea Troll

1/1
Showing cards 1 - 48 of 140.
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