Game Night: Free-for-All

135 Card Box Set
Release Date: Oct 14th 2022
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Showing cards 1 - 48 of 135.

Zamriel, Seraph of Steel

Zamriel, Seraph of Steel
Zamriel, Seraph of Steel
Legendary Creature — Angel

Flying

As long as it's your turn, equipped creatures you control have indestructible.

Armored in courage and armed with searing light, her legion stands unflinching against the forces of darkness.

3/4

Maeve, Insidious Singer

Maeve, Insidious Singer
Maeve, Insidious Singer
Legendary Creature — Siren

{2}{U}: Goad target creature. Whenever that creature attacks one of your opponents this turn, you draw a card. (A goaded creature attacks each combat if able and attacks a player other than you if able, until your next turn.)

Her haunting tune drowns out the percussion of snapping masts.

3/4

Vogar, Necropolis Tyrant

Vogar, Necropolis Tyrant
Vogar, Necropolis Tyrant
Legendary Creature — Zombie Giant

Menace

Whenever another creature dies during your turn, put a +1/+1 counter on Vogar, Necropolis Tyrant.

When Vogar dies, draw a card for each +1/+1 counter on it.

A despot in life. A monster in death.

4/4

Nogi, Draco-Zealot

Nogi, Draco-Zealot
Nogi, Draco-Zealot
Legendary Creature — Kobold Shaman

Dragon spells you cast cost {1} less to cast.

Whenever Nogi, Draco-Zealot attacks, if you control three or more Dragons, until end of turn, Nogi becomes a Dragon with base power and toughness 5/5 and gains flying.

"Glory to the Burning Ones! May their mighty fangs devour all foes!"

3/3

Imaryll, Elfhame Elite

Imaryll, Elfhame Elite
Imaryll, Elfhame Elite
Legendary Creature — Elf Warrior

Whenever Imaryll, Elfhame Elite attacks, it gets +X/+X until end of turn, where X is the number of other Elves you control.

You may have Imaryll assign its combat damage as though it weren't blocked.

The elvish kingdoms of Llanowar are united in their distrust of outsiders.

3/3

Ancestral Blade

Ancestral Blade
Ancestral Blade
Artifact — Equipment

When Ancestral Blade enters the battlefield, create a 1/1 white Soldier creature token, then attach Ancestral Blade to it.

Equipped creature gets +1/+1.

Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Banisher Priest

Banisher Priest
Banisher Priest
Creature — Human Cleric

When Banisher Priest enters the battlefield, exile target creature an opponent controls until Banisher Priest leaves the battlefield. (That creature returns under its owner's control.)

"Oathbreaker, I cast you out!"

2/2

Captain of the Watch

Captain of the Watch
Captain of the Watch
Creature — Human Soldier

Vigilance (Attacking doesn't cause this creature to tap.)

Other Soldier creatures you control get +1/+1 and have vigilance.

When Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.

3/3

Danitha Capashen, Paragon

Danitha Capashen, Paragon
Danitha Capashen, Paragon
Legendary Creature — Human Knight

First strike, vigilance, lifelink

Aura and Equipment spells you cast cost {1} less to cast.

"I will protect the less fortunate. I will love bravely. I will face despair and fight on. As a Capashen, I can do no less."

2/2

Forbidding Spirit

Forbidding Spirit
Forbidding Spirit
Creature — Spirit Cleric

When Forbidding Spirit enters the battlefield, until your next turn, creatures can't attack you or planeswalkers you control unless their controller pays {2} for each of those creatures.

"You will respect the dead."

3/3

Heavenly Blademaster

Heavenly Blademaster
Heavenly Blademaster
Creature — Angel

Flying, double strike

When Heavenly Blademaster enters the battlefield, you may attach any number of Auras and Equipment you control to it.

Other creatures you control get +1/+1 for each Aura and Equipment attached to Heavenly Blademaster.

3/6

Kitesail Apprentice

Kitesail Apprentice
Kitesail Apprentice
Creature — Kor Soldier

As long as Kitesail Apprentice is equipped, it gets +1/+1 and has flying.

Carving lines through the sky, kite sailors map trails for the pilgrims below to follow.

1/1

Kor Duelist

Kor Duelist
Kor Duelist
Creature — Kor Soldier

As long as Kor Duelist is equipped, it has double strike. (It deals both first-strike and regular combat damage.)

"Swords cannot reach far enough. Chains cannot strike hard enough. An eternal dilemma, but a simple one."

1/1

Kor Outfitter

Kor Outfitter
Kor Outfitter
Creature — Kor Soldier

When Kor Outfitter enters the battlefield, you may attach target Equipment you control to target creature you control.

"We take only what we need to survive. Believe me, you will need this."

2/2

Path to Exile

Path to Exile
Path to Exile
Instant

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Pilgrim of the Ages

Pilgrim of the Ages
Pilgrim of the Ages
Creature — Spirit

When Pilgrim of the Ages enters the battlefield, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.

{6}: Return Pilgrim of the Ages from your graveyard to your hand.

2/1

Serra Angel

Serra Angel
Serra Angel
Creature — Angel

Flying, vigilance

The angel remembers her past lives like dreams. Her song held up meadows. Her blade drove back darkness. Her wings carried her across the ages.

4/4

Strength of Arms

Strength of Arms
Strength of Arms
Instant

Target creature gets +2/+2 until end of turn. If you control an Equipment, create a 1/1 white Human Soldier creature token.

"We fight not for Avacyn, but for her ideals; not for the church, but for its people."

—Thalia, Guardian of Thraben

Swords to Plowshares

Swords to Plowshares
Swords to Plowshares
Instant

Exile target creature. Its controller gains life equal to its power.

"The arc of my blade has carved a path of light for the peace that will follow."

Valorous Stance

Valorous Stance
Valorous Stance
Instant

Choose one —

• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

• Destroy target creature with toughness 4 or greater.

"Every choice alters the path of fate."

—Sarkhan Vol

Vow of Duty

Vow of Duty
Vow of Duty
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has vigilance, and can't attack you or planeswalkers you control.

"I prefer loyalty to be a matter of respect, not of magic. But one does what one must."

—Kaalia of the Vast

Angler Drake

Angler Drake
Angler Drake
Creature — Drake

Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.

4/4

Angler Turtle

Angler Turtle
Angler Turtle
Creature — Turtle

Hexproof

Creatures your opponents control attack each combat if able.

It is ancient, immense, and irresistible.

5/7

Brineborn Cutthroat

Brineborn Cutthroat
Brineborn Cutthroat
Creature — Merfolk Pirate

Flash (You may cast this spell any time you could cast an instant.)

Whenever you cast a spell during an opponent's turn, put a +1/+1 counter on Brineborn Cutthroat.

"I always attack from where their spyglasses can't see."

2/1

Counterspell

Counterspell
Counterspell
Instant

Counter target spell.

Diluvian Primordial

Diluvian Primordial
Diluvian Primordial
Creature — Avatar

Flying

When Diluvian Primordial enters the battlefield, for each opponent, you may cast up to one target instant or sorcery card from that player's graveyard without paying its mana cost. If a spell cast this way would be put into a graveyard, exile it instead.

5/5

Fact or Fiction

Fact or Fiction
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Fog Bank

Fog Bank
Fog Bank
Creature — Wall

Defender, flying

Prevent all combat damage that would be dealt to and dealt by Fog Bank.

"The union of sea and sky makes a perfect cover."

—Talrand, sky summoner

0/2

Illusory Ambusher

Illusory Ambusher
Illusory Ambusher
Creature — Cat Illusion

Flash (You may cast this spell any time you could cast an instant.)

Whenever Illusory Ambusher is dealt damage, draw that many cards.

"Violence is the food it craves. Feed it if you dare."

—Doriel, mentor of Mistral Isle

4/1

Impulse

Impulse
Impulse
Instant

Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

"You call it luck. I call it preparation."

Jeering Homunculus

Jeering Homunculus
Jeering Homunculus
Creature — Homunculus

When Jeering Homunculus enters the battlefield, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Mklthd had always hated crowds . . . and they had always hated him.

0/4

Murmuring Mystic

Murmuring Mystic
Murmuring Mystic
Creature — Human Wizard

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Rumors float through the city like crows, alighting on citizens seemingly at random.

1/5

Plea for Power

Plea for Power
Plea for Power
Sorcery

Will of the council — Starting with you, each player votes for time or knowledge. If time gets more votes, take an extra turn after this one. If knowledge gets more votes or the vote is tied, draw three cards.

Precognitive Perception

Precognitive Perception
Precognitive Perception
Instant

Draw three cards.

Addendum — If you cast this spell during your main phase, instead scry 3, then draw three cards.

"To control the present we must master the future."

Pull from Tomorrow

Pull from Tomorrow
Pull from Tomorrow
Instant

Draw X cards, then discard a card.

"I do things in my own time."

—Etha, initiate of Rhet crop

Repulse

Repulse
Repulse
Instant

Return target creature to its owner's hand.

Draw a card.

"You aren't invited."

Run Away Together

Run Away Together
Run Away Together
Instant

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

"Virtue is virtue, whatever the heart that nurtures it."

—Malacan, Vantress exile

Sea Gate Oracle

Sea Gate Oracle
Sea Gate Oracle
Creature — Human Wizard

When Sea Gate Oracle enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.

"The secret entrance should be near."

1/3

Split Decision

Split Decision
Split Decision
Instant

Will of the council — Choose target instant or sorcery spell. Starting with you, each player votes for denial or duplication. If denial gets more votes, counter the spell. If duplication gets more votes or the vote is tied, copy the spell. You may choose new targets for the copy.

Supreme Will

Supreme Will
Supreme Will
Instant

Choose one —

• Counter target spell unless its controller pays {3}.

• Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Talrand's Invocation

Talrand's Invocation
Talrand's Invocation
Sorcery

Create two 2/2 blue Drake creature tokens with flying.

After Talrand conquered the depths of Shandalar, his ambitions drove him skyward, joined by servants whose drive and curiosity equaled his own.

Vow of Flight

Vow of Flight
Vow of Flight
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has flying, and can't attack you or planeswalkers you control.

"Soaring is wasted on the winged."

—Edric, Spymaster of Trest

Bloodsoaked Altar

Bloodsoaked Altar
Bloodsoaked Altar
Artifact

{T}, Pay 2 life, Discard a card, Sacrifice a creature: Create a 5/5 black Demon creature token with flying. Activate only as a sorcery.

Blood seeps into the stone, and darkness emerges.

Bushmeat Poacher

Bushmeat Poacher
Bushmeat Poacher
Creature — Human Soldier

{1}, {T}, Sacrifice another creature: You gain life equal to the sacrificed creature's toughness. Draw a card.

"If you've never feasted on Zagoth terror-pig, I got the best price you'll find."

2/4

Demon of Loathing

Demon of Loathing
Demon of Loathing
Creature — Demon

Flying, trample

Whenever Demon of Loathing deals combat damage to a player, that player sacrifices a creature.

Hatred is a potent ally, but an insatiable master.

7/7

Demonic Embrace

Demonic Embrace
Demonic Embrace
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+1, has flying, and is a Demon in addition to its other types.

You may cast Demonic Embrace from your graveyard by paying 3 life and discarding a card in addition to paying its other costs.

Doom Blade

Doom Blade
Doom Blade
Instant

Destroy target nonblack creature.

"An angel can shine like the sun, inspire the weak, and even threaten victory over darkness. But in the end it matters not, for it still dies like any other pest."

—Ob Nixilis

Doomed Dissenter

Doomed Dissenter
Doomed Dissenter
Creature — Human

When Doomed Dissenter dies, create a 2/2 black Zombie creature token.

There is only one fate left to those banished from the God-Pharaoh's city.

1/1
Showing cards 1 - 48 of 135.
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