1068 Card Non-Pack Supplemental Set
Release Date: Mar 08th 2024
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Showing cards 1057 - 1071 of 1071.

Strength Bobblehead

Strength Bobblehead
Strength Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{3}, {T}: Put X +1/+1 counters on target creature, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Perception Bobblehead

Perception Bobblehead
Perception Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{3}, {T}: Look at the top X cards of your library, where X is the number of Bobbleheads you control. You may cast a spell with mana value 3 or less from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Endurance Bobblehead

Endurance Bobblehead
Endurance Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

Charisma Bobblehead

Charisma Bobblehead
Charisma Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Charisma Bobblehead

Charisma Bobblehead
Charisma Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Intelligence Bobblehead

Intelligence Bobblehead
Intelligence Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.

Bobbleheads were once an exclusive perk for Vault-Tec executives and residential vault dwellers.

Agility Bobblehead

Agility Bobblehead
Agility Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

Agility Bobblehead

Agility Bobblehead
Agility Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{3}, {T}: Up to X target creatures you control each gain haste until end of turn and can't be blocked this turn except by creatures with haste, where X is the number of Bobbleheads you control as you activate this ability.

Luck Bobblehead

Luck Bobblehead
Luck Bobblehead
Artifact — Bobblehead

{T}: Add one mana of any color.

{1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Caesar, Legion's Emperor

Caesar, Legion's Emperor
Caesar, Legion's Emperor
Legendary Creature — Human Soldier

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

4/4

Caesar, Legion's Emperor

Caesar, Legion's Emperor
Caesar, Legion's Emperor
Legendary Creature — Human Soldier

Whenever you attack, you may sacrifice another creature. When you do, choose two —

• Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.

• You draw a card and you lose 1 life.

• Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.

4/4

Dogmeat, Ever Loyal

Dogmeat, Ever Loyal
Dogmeat, Ever Loyal
Legendary Creature — Dog

When Dogmeat enters the battlefield, mill five cards, then return an Aura or Equipment card from your graveyard to your hand.

Whenever a creature you control that's enchanted or equipped attacks, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")

3/3

Dr. Madison Li

Dr. Madison Li
Dr. Madison Li
Legendary Creature — Human Scientist

Whenever you cast an artifact spell, you get {E} (an energy counter).

{T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn.

{T}, Pay {E}{E}{E}: Draw a card.

{T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.

2/3

The Wise Mothman

The Wise Mothman
The Wise Mothman
Legendary Creature — Insect Mutant

Flying

Whenever The Wise Mothman enters the battlefield or attacks, each player gets a rad counter.

Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

3/3

War Room

War Room
War Room
Land

{T}: Add {C}.

{3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

A speech to stir the Brothers of Steel, a speech to bring the Enclave to heel, a speech to rouse a robotic ideal.

Showing cards 1057 - 1071 of 1071.
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