143 Card Expansion Set
Release Date: Jun 15th 1998
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Showing cards 97 - 143 of 143.

Ravenous Baboons

Ravenous Baboons
Ravenous Baboons
Creature — Monkey

When Ravenous Baboons enters the battlefield, destroy target nonbasic land.

Build something and the baboons will tear it down. Leave the pieces lying and they will scatter them.

2/2

Reckless Ogre

Reckless Ogre
Reckless Ogre
Creature — Ogre

Whenever Reckless Ogre attacks alone, it gets +3/+0 until end of turn.

There is no such thing as a regiment of ogres.

3/2

Sabertooth Wyvern

Sabertooth Wyvern
Sabertooth Wyvern
Creature — Drake

Flying, first strike

Most creatures grow out of their baby teeth, but sabertooth wyverns grow into theirs.

3/2

Scalding Salamander

Scalding Salamander
Scalding Salamander
Creature — Salamander

Whenever Scalding Salamander attacks, you may have it deal 1 damage to each creature without flying defending player controls.

2/1

Seismic Assault

Seismic Assault
Seismic Assault
Enchantment

Discard a land card: Seismic Assault deals 2 damage to any target.

The flowstone seemed for a moment to assume Greven's rage—it lunged like a wild beast at the *Weatherlight*.

Shattering Pulse

Shattering Pulse
Shattering Pulse
Instant

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target artifact.

Sonic Burst

Sonic Burst
Sonic Burst
Instant

As an additional cost to cast this spell, discard a card at random.

Sonic Burst deals 4 damage to any target.

Music scythes the savage beast.

Spellshock

Spellshock
Spellshock
Enchantment

Whenever a player casts a spell, Spellshock deals 2 damage to that player.

A snap of fingers, a snap of teeth.

Avenging Druid

Avenging Druid
Avenging Druid
Creature — Human Druid

Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard.

1/3

Bequeathal

Bequeathal
Bequeathal
Enchantment — Aura

Enchant creature

When enchanted creature dies, you draw two cards.

"On my death, I give you this treasure: the knowledge that life is hard, yet too soon past."

—Dal funeral rite

Cartographer

Cartographer
Cartographer
Creature — Human

When Cartographer enters the battlefield, you may return target land card from your graveyard to your hand.

How do you map a world when the land moves beneath your feet?

2/2

Crashing Boars

Crashing Boars
Crashing Boars
Creature — Boar

Whenever Crashing Boars attacks, defending player chooses an untapped creature they control. That creature blocks Crashing Boars this turn if able.

Bores ruin a party. Boars are party to ruin.

4/4

Elven Palisade

Elven Palisade
Elven Palisade
Enchantment

Sacrifice a Forest: Target attacking creature gets -3/-0 until end of turn.

"Volrath is not the only one who can shape this world to serve him."

—Eladamri, Lord of Leaves

Elvish Berserker

Elvish Berserker
Elvish Berserker
Creature — Elf Berserker

Whenever Elvish Berserker becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.

Their fury scatters enemies like a pile of dry leaves.

1/1

Jackalope Herd

Jackalope Herd
Jackalope Herd
Creature — Rabbit Beast

When you cast a spell, return Jackalope Herd to its owner's hand.

There's little more demeaning than getting your butt kicked by a bunch of bunnies.

4/5

Keeper of the Beasts

Keeper of the Beasts
Keeper of the Beasts
Creature — Human Wizard

{G}, {T}: Choose target opponent who controlled more creatures than you did as you activated this ability. Create a 2/2 green Beast creature token.

1/2

Manabond

Manabond
Manabond
Enchantment

At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand.

Mirri, Cat Warrior

Mirri, Cat Warrior
Mirri, Cat Warrior
Legendary Creature — Cat Warrior

First strike, forestwalk, vigilance (This creature deals combat damage before creatures without first strike, it can't be blocked as long as defending player controls a Forest, and attacking doesn't cause this creature to tap.)

2/3

Oath of Druids

Oath of Druids
Oath of Druids
Enchantment

At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.

Plated Rootwalla

Plated Rootwalla
Plated Rootwalla
Creature — Lizard

{2}{G}: Plated Rootwalla gets +3/+3 until end of turn. Activate only once each turn.

" . . . And the third little boar built his house out of rootwalla plates . . . ."

—Skyshroud children's story

3/3

Predatory Hunger

Predatory Hunger
Predatory Hunger
Enchantment — Aura

Enchant creature

Whenever an opponent casts a creature spell, put a +1/+1 counter on enchanted creature.

Hunger growls, never purrs.

Pygmy Troll

Pygmy Troll
Pygmy Troll
Creature — Troll

Whenever Pygmy Troll becomes blocked by a creature, Pygmy Troll gets +1/+1 until end of turn.

{G}: Regenerate Pygmy Troll.

"Who you callin' 'shorty'?"

1/1

Rabid Wolverines

Rabid Wolverines
Rabid Wolverines
Creature — Wolverine

Whenever Rabid Wolverines becomes blocked by a creature, Rabid Wolverines gets +1/+1 until end of turn.

Is there any other kind?

4/4

Reclaim

Reclaim
Reclaim
Instant

Put target card from your graveyard on top of your library.

The wise pay as much attention to what they throw away as to what they keep.

Resuscitate

Resuscitate
Resuscitate
Instant

Until end of turn, creatures you control gain "{1}: Regenerate this creature."

"It is the art of convincing someone to live."

—Orim, Samite healer

Rootwater Alligator

Rootwater Alligator
Rootwater Alligator
Creature — Crocodile

Sacrifice a Forest: Regenerate Rootwater Alligator.

Subduing and skinning an alligator is the first rite of maturity adolescent merfolk must pass.

3/2

Skyshroud Elite

Skyshroud Elite
Skyshroud Elite
Creature — Elf

Skyshroud Elite gets +1/+2 as long as an opponent controls a nonbasic land.

"Civilization is a conspiracy to disguise the mutilation of nature."

—Skyshroud elite creed

1/1

Skyshroud War Beast

Skyshroud War Beast
Skyshroud War Beast
Creature — Beast

Trample

As Skyshroud War Beast enters the battlefield, choose an opponent.

Skyshroud War Beast's power and toughness are each equal to the number of nonbasic lands the chosen player controls.

*/*

Song of Serenity

Song of Serenity
Song of Serenity
Enchantment

Creatures that are enchanted can't attack or block.

Heartwood brings peace in great symphonies where dryads conduct the trees through every note.

Spike Hatcher

Spike Hatcher
Spike Hatcher
Creature — Spike

Spike Hatcher enters the battlefield with six +1/+1 counters on it.

{2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature.

{1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher.

0/0

Spike Rogue

Spike Rogue
Spike Rogue
Creature — Spike

Spike Rogue enters the battlefield with two +1/+1 counters on it.

{2}, Remove a +1/+1 counter from Spike Rogue: Put a +1/+1 counter on target creature.

{2}, Remove a +1/+1 counter from a creature you control: Put a +1/+1 counter on Spike Rogue.

0/0

Spike Weaver

Spike Weaver
Spike Weaver
Creature — Spike

Spike Weaver enters the battlefield with three +1/+1 counters on it.

{2}, Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature.

{1}, Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.

0/0

Survival of the Fittest

Survival of the Fittest
Survival of the Fittest
Enchantment

{G}, Discard a creature card: Search your library for a creature card, reveal that card, put it into your hand, then shuffle.

Wood Elves

Wood Elves
Wood Elves
Creature — Elf Scout

When Wood Elves enters the battlefield, search your library for a Forest card, put that card onto the battlefield, then shuffle.

Secure in the embrace of wood, they want no part of Eladamri's war.

1/1

Coat of Arms

Coat of Arms
Coat of Arms
Artifact

Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)

"Hup, two, three, four,

Dunno how to count no more."

—Mogg march

Erratic Portal

Erratic Portal
Erratic Portal
Artifact

{1}, {T}: Return target creature to its owner's hand unless its controller pays {1}.

"In Barrin's name!" cried Lyna as Hanna's sword passed through her, "Ertai sends word that the portal is open—but not for long!"

Medicine Bag

Medicine Bag
Medicine Bag
Artifact

{1}, {T}, Discard a card: Regenerate target creature.

"My medicine bag and I have treated countless wounds and illnesses. But never have I seen so many made so sick for so long. We will *never* eat Squee's cooking again."

—Orim, journal

Memory Crystal

Memory Crystal
Memory Crystal
Artifact

Buyback costs cost {2} less.

Hues of recollection flicker like facets of a gem.

Mindless Automaton

Mindless Automaton
Mindless Automaton
Artifact Creature — Construct

Mindless Automaton enters the battlefield with two +1/+1 counters on it.

{1}, Discard a card: Put a +1/+1 counter on Mindless Automaton.

Remove two +1/+1 counters from Mindless Automaton: Draw a card.

0/0

Null Brooch

Null Brooch
Null Brooch
Artifact

{2}, {T}, Discard your hand: Counter target noncreature spell.

Give away everything so others have nothing.

—Brooch inscription

Skyshaper

Skyshaper
Skyshaper
Artifact

Sacrifice Skyshaper: Creatures you control gain flying until end of turn.

"It'll get us to the portal, but I can't guarantee what it'll do to the ship."

—Hanna, *Weatherlight* navigator

Spellbook

Spellbook
Spellbook
Artifact

You have no maximum hand size.

"Everything the wise woman learned she wrote in a book, and when the pages were black with ink, she took white ink and began again."

—Karn, silver golem

Sphere of Resistance

Sphere of Resistance
Sphere of Resistance
Artifact

Spells cost {1} more to cast.

A sphere pushes equally in all directions.

Thopter Squadron

Thopter Squadron
Thopter Squadron
Artifact Creature — Thopter

Flying

Thopter Squadron enters the battlefield with three +1/+1 counters on it.

{1}, Remove a +1/+1 counter from Thopter Squadron: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.

{1}, Sacrifice another Thopter: Put a +1/+1 counter on Thopter Squadron. Activate only as a sorcery.

0/0

Transmogrifying Licid

Transmogrifying Licid
Transmogrifying Licid
Artifact Creature — Licid

{1}, {T}: Transmogrifying Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay {1} to end this effect.

Enchanted creature gets +1/+1 and is an artifact in addition to its other types.

2/2

Workhorse

Workhorse
Workhorse
Artifact Creature — Horse

Workhorse enters the battlefield with four +1/+1 counters on it.

Remove a +1/+1 counter from Workhorse: Add {C}.

0/0

City of Traitors

City of Traitors
City of Traitors
Land

When you play another land, sacrifice City of Traitors.

{T}: Add {C}{C}.

"While we fought, the *il* surrendered."

—Oracle *en*-Vec

Showing cards 97 - 143 of 143.
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