143 Card Expansion Set
Release Date: Jun 15th 1998
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Showing cards 49 - 96 of 143.

Theft of Dreams

Theft of Dreams
Theft of Dreams
Sorcery

Draw a card for each tapped creature target opponent controls.

"Volrath stole everything there was of me."

—Takara

Treasure Trove

Treasure Trove
Treasure Trove
Enchantment

{2}{U}{U}: Draw a card.

Karn and Hanna stood over the recovered Legacy artifacts like loving parents over sleeping children.

Wayward Soul

Wayward Soul
Wayward Soul
Creature — Spirit

Flying

{U}: Put Wayward Soul on top of its owner's library.

"no home no heart no hope"

—Stronghold graffito

3/2

Whiptongue Frog

Whiptongue Frog
Whiptongue Frog
Creature — Frog

{U}: Whiptongue Frog gains flying until end of turn.

Their favorite food? Wind dancers.

1/3

Carnophage

Carnophage
Carnophage
Creature — Zombie

At the beginning of your upkeep, tap Carnophage unless you pay 1 life.

Eating is all it knows.

2/2

Cat Burglar

Cat Burglar
Cat Burglar
Creature — Kor Rogue Minion

{2}{B}, {T}: Target player discards a card. Activate only as a sorcery.

The *il*-Kor no longer roam the open plains, but they are still hunters.

2/2

Culling the Weak

Culling the Weak
Culling the Weak
Instant

As an additional cost to cast this spell, sacrifice a creature.

Add {B}{B}{B}{B}.

"The blood of the weak shall be the ink with which we scribe great Yawgmoth's glorious name."

—Stronghold architect, journal

Cursed Flesh

Cursed Flesh
Cursed Flesh
Enchantment — Aura

Enchant creature

Enchanted creature gets -1/-1 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)

A farewell to arms . . . and feet . . . and legs . . . .

Dauthi Cutthroat

Dauthi Cutthroat
Dauthi Cutthroat
Creature — Dauthi Minion

Shadow (This creature can block or be blocked by only creatures with shadow.)

{1}{B}, {T}: Destroy target creature with shadow.

In their twisted logic, to empty the shadow world is to escape it.

1/1

Dauthi Jackal

Dauthi Jackal
Dauthi Jackal
Creature — Dauthi Jackal

Shadow (This creature can block or be blocked by only creatures with shadow.)

{B}{B}, Sacrifice Dauthi Jackal: Destroy target blocking creature.

"All Dauthi are jackals, regardless of breed."

—Lyna, Soltari emissary

2/1

Dauthi Warlord

Dauthi Warlord
Dauthi Warlord
Creature — Dauthi Soldier

Shadow (This creature can block or be blocked by only creatures with shadow.)

Dauthi Warlord's power is equal to the number of creatures with shadow on the battlefield.

*/1

Death's Duet

Death's Duet
Death's Duet
Sorcery

Return two target creature cards from your graveyard to your hand.

Life has always been a dance. It is only fitting that death sing the tune.

Entropic Specter

Entropic Specter
Entropic Specter
Creature — Specter Spirit

Flying

As Entropic Specter enters the battlefield, choose an opponent.

Entropic Specter's power and toughness are each equal to the number of cards in the chosen player's hand.

Whenever Entropic Specter deals damage to a player, that player discards a card.

*/*

Fugue

Fugue
Fugue
Sorcery

Target player discards three cards.

"My ship . . . ," Sisay mumbled. "Intact," Gerrard reassured her, "which is more than I can say for you, my friend." Sisay laughed despite the pain.

Grollub

Grollub
Grollub
Creature — Beast

Whenever Grollub is dealt damage, each opponent gains that much life.

Mogglings caught in a misdeed often blame the grollub. Even though the creature is usually innocent, no taskmaster can resist an excuse to beat it.

3/3

Hatred

Hatred
Hatred
Instant

As an additional cost to cast this spell, pay X life.

Target creature gets +X/+0 until end of turn.

"I will flay the skin from your flesh and the flesh from your bones and scrape your bones dry. And still you will not have suffered enough."

—Greven *il*-Vec, to Gerrard

Keeper of the Dead

Keeper of the Dead
Keeper of the Dead
Creature — Human Wizard

{B}, {T}: Choose target opponent who had at least two fewer creature cards in their graveyard than you did as you activated this ability. Destroy target nonblack creature that player controls.

1/2

Mind Maggots

Mind Maggots
Mind Maggots
Creature — Insect

When Mind Maggots enters the battlefield, discard any number of creature cards. For each card discarded this way, put two +1/+1 counters on Mind Maggots.

2/2

Nausea

Nausea
Nausea
Sorcery

All creatures get -1/-1 until end of turn.

Any mogg will tell you there's nothing more nauseating than the smell of cute.

Necrologia

Necrologia
Necrologia
Instant

Cast this spell only during your end step.

As an additional cost to cast this spell, pay X life.

Draw X cards.

"My enemies' death yields threefold benefit: removal, reuse, and research."

—Volrath

Oath of Ghouls

Oath of Ghouls
Oath of Ghouls
Enchantment

At the beginning of each player's upkeep, that player chooses target player whose graveyard has fewer creature cards in it than their graveyard does and is their opponent. The first player may return a creature card from their graveyard to their hand.

Pit Spawn

Pit Spawn
Pit Spawn
Creature — Demon

First strike

At the beginning of your upkeep, sacrifice Pit Spawn unless you pay {B}{B}.

Whenever Pit Spawn deals damage to a creature, exile that creature.

6/4

Plaguebearer

Plaguebearer
Plaguebearer
Creature — Zombie

{X}{X}{B}: Destroy target nonblack creature with mana value X.

Its respiration is your expiration.

1/1

Recurring Nightmare

Recurring Nightmare
Recurring Nightmare
Enchantment

Sacrifice a creature, Return Recurring Nightmare to its owner's hand: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.

"I am confined by sleep and defined by nightmare."

—Crovax

Scare Tactics

Scare Tactics
Scare Tactics
Instant

Creatures you control get +1/+0 until end of turn.

"Fear rules those weak enough to accept it."

—Greven *il*-Vec

Slaughter

Slaughter
Slaughter
Instant

Buyback—Pay 4 life. (You may pay 4 life in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target nonblack creature. It can't be regenerated.

Spike Cannibal

Spike Cannibal
Spike Cannibal
Creature — Spike

Spike Cannibal enters the battlefield with a +1/+1 counter on it.

When Spike Cannibal enters the battlefield, move all +1/+1 counters from all creatures onto it.

0/0

Thrull Surgeon

Thrull Surgeon
Thrull Surgeon
Creature — Thrull

{1}{B}, Sacrifice Thrull Surgeon: Look at target player's hand and choose a card from it. That player discards that card. Activate only as a sorcery.

"Just take a little off the top."

1/1

Vampire Hounds

Vampire Hounds
Vampire Hounds
Creature — Vampire Dog

Discard a creature card: Vampire Hounds gets +2/+2 until end of turn.

The hounds' barks are a horrifying chorus of screams, moans, and whispers.

2/2

Volrath's Dungeon

Volrath's Dungeon
Volrath's Dungeon
Enchantment

Pay 5 life: Destroy Volrath's Dungeon. Any player may activate this ability but only during their turn.

Discard a card: Target player puts a card from their hand on top of their library. Activate only as a sorcery.

Anarchist

Anarchist
Anarchist
Creature — Human Wizard

When Anarchist enters the battlefield, you may return target sorcery card from your graveyard to your hand.

"I'll take that. You won't need it when the revolution comes."

2/2

Cinder Crawler

Cinder Crawler
Cinder Crawler
Creature — Salamander

{R}: Cinder Crawler gets +1/+0 until end of turn. Activate only if Cinder Crawler is blocked.

The crawler doesn't care what gets in its way. It pushes everything into the boiling muck and waits for the meal to cook.

1/2

Dizzying Gaze

Dizzying Gaze
Dizzying Gaze
Enchantment — Aura

Enchant creature you control

{R}: Enchanted creature deals 1 damage to target creature with flying.

"When I cut down my angel I only started my fall."

—Crovax

Fighting Chance

Fighting Chance
Fighting Chance
Instant

For each blocking creature, flip a coin. If you win the flip, prevent all combat damage that would be dealt by that creature this turn.

A stroke of luck can smite an army.

Flowstone Flood

Flowstone Flood
Flowstone Flood
Sorcery

Buyback—Pay 3 life, Discard a card at random. (You may pay 3 life and discard a card at random in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)

Destroy target land.

Furnace Brood

Furnace Brood
Furnace Brood
Creature — Elemental

{R}: Target creature can't be regenerated this turn.

Furnace air crackles with magmatic cackles.

3/3

Keeper of the Flame

Keeper of the Flame
Keeper of the Flame
Creature — Human Wizard

{R}, {T}: Choose target opponent who had more life than you did as you activated this ability. Keeper of the Flame deals 2 damage to that player.

1/2

Mage il-Vec

Mage il-Vec
Mage il-Vec
Creature — Human Wizard

{T}, Discard a card at random: Mage il-Vec deals 1 damage to any target.

Living below a flowstone foundry produces a disproportionate number of fire mages among the *il*.

2/2

Maniacal Rage

Maniacal Rage
Maniacal Rage
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and can't block.

Only by sacrificing any semblance of defense could Gerrard best Greven.

Mogg Assassin

Mogg Assassin
Mogg Assassin
Creature — Goblin Assassin

{T}: You choose target creature an opponent controls, and that opponent chooses target creature. Flip a coin. If you win the flip, destroy the creature you chose. If you lose the flip, destroy the creature your opponent chose.

2/1

Monstrous Hound

Monstrous Hound
Monstrous Hound
Creature — Dog

Monstrous Hound can't attack unless you control more lands than defending player.

Monstrous Hound can't block unless you control more lands than attacking player.

"Stay."

4/4

Oath of Mages

Oath of Mages
Oath of Mages
Enchantment

At the beginning of each player's upkeep, that player chooses target player who has more life than they do and is their opponent. The first player may have Oath of Mages deal 1 damage to the second player.

Ogre Shaman

Ogre Shaman
Ogre Shaman
Creature — Ogre Shaman

{2}, Discard a card at random: Ogre Shaman deals 2 damage to any target.

Ogre shamans must be bright enough to learn their invocations and dim enough to use them.

3/3

Onslaught

Onslaught
Onslaught
Enchantment

Whenever you cast a creature spell, tap target creature.

The last thing to go through the mogg's mind was its teeth.

Pandemonium

Pandemonium
Pandemonium
Enchantment

Whenever a creature enters the battlefield, that creature's controller may have it deal damage equal to its power to any target of their choice.

"If we cannot live proudly, we die so!"

—Eladamri, Lord of Leaves

Paroxysm

Paroxysm
Paroxysm
Enchantment — Aura

Enchant creature

At the beginning of the upkeep of enchanted creature's controller, that player reveals the top card of their library. If that card is a land card, destroy that creature. Otherwise, it gets +3/+3 until end of turn.

Price of Progress

Price of Progress
Price of Progress
Instant

Price of Progress deals damage to each player equal to twice the number of nonbasic lands that player controls.

Man versus nature is not a fair fight.

Raging Goblin

Raging Goblin
Raging Goblin
Creature — Goblin Berserker

Haste (This creature can attack and {T} as soon as it comes under your control.)

Volrath has bred them to fear only him. Are they charging into battle, or merely fleeing his wrath?

1/1
Showing cards 49 - 96 of 143.
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