Duel Decks: Phyrexia vs. the Coalition

71 Card Duel Deck Set
Release Date: Mar 19th 2010
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Showing cards 49 - 71 of 71.

Treva, the Renewer

Treva, the Renewer
Treva, the Renewer
Legendary Creature — Dragon

Flying

Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.

6/6

Evasive Action

Evasive Action
Evasive Action
Instant

Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.

Effective use of terrain is a lesson good commanders learn quickly.

Tribal Flames

Tribal Flames
Tribal Flames
Sorcery

Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.

"Fire is the universal language."

—Jhoira, master artificer

Fertile Ground

Fertile Ground
Fertile Ground
Enchantment — Aura

Enchant land

Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

As Phyrexians descended, Multani paused to reflect on the beauty that might never be seen again.

Gerrard's Command

Gerrard's Command
Gerrard's Command
Instant

Untap target creature. It gets +3/+3 until end of turn.

"Unless you like the idea of becoming some goblin's lunch, get up and move!"

Coalition Relic

Coalition Relic
Coalition Relic
Artifact

{T}: Add one mana of any color.

{T}: Put a charge counter on Coalition Relic.

At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.

Narrow Escape

Narrow Escape
Narrow Escape
Instant

Return target permanent you control to its owner's hand. You gain 4 life.

He could find no strength left to budge, no power left to fight, no will left to live. Luckily, they could find him.

Exotic Curse

Exotic Curse
Exotic Curse
Enchantment — Aura

Enchant creature

Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.

Fouler than a necromancer's kiss.

—Jamuraan expression

Harrow

Harrow
Harrow
Instant

As an additional cost to cast this spell, sacrifice a land.

Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

No spot in nature is truly barren.

Armadillo Cloak

Armadillo Cloak
Armadillo Cloak
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has trample.

Whenever enchanted creature deals damage, you gain that much life.

"Don't laugh. It works."

Darigaaz's Charm

Darigaaz's Charm
Darigaaz's Charm
Instant

Choose one —

• Return target creature card from your graveyard to your hand.

• Darigaaz's Charm deals 3 damage to any target.

• Target creature gets +3/+3 until end of turn.

Rith's Charm

Rith's Charm
Rith's Charm
Instant

Choose one —

• Destroy target nonbasic land.

• Create three 1/1 green Saproling creature tokens.

• Prevent all damage a source of your choice would deal this turn.

Treva's Charm

Treva's Charm
Treva's Charm
Instant

Choose one —

• Destroy target enchantment.

• Exile target attacking creature.

• Draw a card, then discard a card.

Power Armor

Power Armor
Power Armor
Artifact

Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.

"Great peril demands formidable weaponry."

—Urza

Allied Strategies

Allied Strategies
Allied Strategies
Sorcery

Domain — Target player draws a card for each basic land type among lands they control.

Each commander looked at the others and wondered who would be first to break the alliance.

Elfhame Palace

Elfhame Palace
Elfhame Palace
Land

Elfhame Palace enters the battlefield tapped.

{T}: Add {G} or {W}.

Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.

Shivan Oasis

Shivan Oasis
Shivan Oasis
Land

Shivan Oasis enters the battlefield tapped.

{T}: Add {R} or {G}.

Only the hardiest explorers survive to eat the fruit.

Terramorphic Expanse

Terramorphic Expanse
Terramorphic Expanse
Land

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Plains

Plains
Plains
Basic Land — Plains

({T}: Add {W}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Showing cards 49 - 71 of 71.
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