Duel Decks: Phyrexia vs. the Coalition
Treva, the Renewer
![Treva, the Renewer Treva, the Renewer](/img/cards/9900/dde/30405-treva-the-renewer-full.jpg)
Flying
Whenever Treva, the Renewer deals combat damage to a player, you may pay {2}{W}. If you do, choose a color, then you gain 1 life for each permanent of that color.
Evasive Action
![Evasive Action Evasive Action](/img/cards/9900/dde/30406-evasive-action-full.jpg)
Domain — Counter target spell unless its controller pays {1} for each basic land type among lands you control.
Effective use of terrain is a lesson good commanders learn quickly.
Tribal Flames
![Tribal Flames Tribal Flames](/img/cards/9900/dde/30407-tribal-flames-full.jpg)
Domain — Tribal Flames deals X damage to any target, where X is the number of basic land types among lands you control.
"Fire is the universal language."
—Jhoira, master artificer
Fertile Ground
![Fertile Ground Fertile Ground](/img/cards/9900/dde/30408-fertile-ground-full.jpg)
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
As Phyrexians descended, Multani paused to reflect on the beauty that might never be seen again.
Gerrard's Command
![Gerrard's Command Gerrard's Command](/img/cards/9900/dde/30409-gerrard-s-command-full.jpg)
Untap target creature. It gets +3/+3 until end of turn.
"Unless you like the idea of becoming some goblin's lunch, get up and move!"
Coalition Relic
![Coalition Relic Coalition Relic](/img/cards/9900/dde/30410-coalition-relic-full.jpg)
{T}: Add one mana of any color.
{T}: Put a charge counter on Coalition Relic.
At the beginning of your precombat main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.
Narrow Escape
![Narrow Escape Narrow Escape](/img/cards/9900/dde/30411-narrow-escape-full.jpg)
Return target permanent you control to its owner's hand. You gain 4 life.
He could find no strength left to budge, no power left to fight, no will left to live. Luckily, they could find him.
Exotic Curse
![Exotic Curse Exotic Curse](/img/cards/9900/dde/30412-exotic-curse-full.jpg)
Enchant creature
Domain — Enchanted creature gets -1/-1 for each basic land type among lands you control.
Fouler than a necromancer's kiss.
—Jamuraan expression
Harrow
![Harrow Harrow](/img/cards/9900/dde/30413-harrow-full.jpg)
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
No spot in nature is truly barren.
Armadillo Cloak
![Armadillo Cloak Armadillo Cloak](/img/cards/9900/dde/30414-armadillo-cloak-full.jpg)
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Whenever enchanted creature deals damage, you gain that much life.
"Don't laugh. It works."
Darigaaz's Charm
![Darigaaz's Charm Darigaaz's Charm](/img/cards/9900/dde/30415-darigaaz-s-charm-full.jpg)
Choose one —
• Return target creature card from your graveyard to your hand.
• Darigaaz's Charm deals 3 damage to any target.
• Target creature gets +3/+3 until end of turn.
Rith's Charm
![Rith's Charm Rith's Charm](/img/cards/9900/dde/30416-rith-s-charm-full.jpg)
Choose one —
• Destroy target nonbasic land.
• Create three 1/1 green Saproling creature tokens.
• Prevent all damage a source of your choice would deal this turn.
Treva's Charm
![Treva's Charm Treva's Charm](/img/cards/9900/dde/30417-treva-s-charm-full.jpg)
Choose one —
• Destroy target enchantment.
• Exile target attacking creature.
• Draw a card, then discard a card.
Power Armor
![Power Armor Power Armor](/img/cards/9900/dde/30418-power-armor-full.jpg)
Domain — {3}, {T}: Target creature gets +1/+1 until end of turn for each basic land type among lands you control.
"Great peril demands formidable weaponry."
—Urza
Allied Strategies
![Allied Strategies Allied Strategies](/img/cards/9900/dde/30419-allied-strategies-full.jpg)
Domain — Target player draws a card for each basic land type among lands they control.
Each commander looked at the others and wondered who would be first to break the alliance.
Elfhame Palace
![Elfhame Palace Elfhame Palace](/img/cards/9900/dde/30420-elfhame-palace-full.jpg)
Elfhame Palace enters the battlefield tapped.
{T}: Add {G} or {W}.
Llanowar has seven elfhames, or kingdoms, each with its own ruler. Their palaces are objects of awe, wonder, and envy.
Shivan Oasis
![Shivan Oasis Shivan Oasis](/img/cards/9900/dde/30421-shivan-oasis-full.jpg)
Shivan Oasis enters the battlefield tapped.
{T}: Add {R} or {G}.
Only the hardiest explorers survive to eat the fruit.
Terramorphic Expanse
![Terramorphic Expanse Terramorphic Expanse](/img/cards/9900/dde/30422-terramorphic-expanse-full.jpg)
{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Plains
![Plains Plains](/img/cards/9900/dde/30423-plains-full.jpg)
({T}: Add {W}.)
Island
![Island Island](/img/cards/9900/dde/30424-island-full.jpg)
({T}: Add {U}.)
Mountain
![Mountain Mountain](/img/cards/9900/dde/30425-mountain-full.jpg)
({T}: Add {R}.)
Forest
![Forest Forest](/img/cards/9900/dde/30426-forest-full.jpg)
({T}: Add {G}.)
Forest
![Forest Forest](/img/cards/9900/dde/30427-forest-full.jpg)
({T}: Add {G}.)