Duel Decks: Jace vs. Chandra

64 Card Duel Deck Set
Release Date: Nov 07th 2008
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Showing cards 1 - 48 of 64.

Jace Beleren

Jace Beleren
Jace Beleren
Legendary Planeswalker — Jace

+2: Each player draws a card.

−1: Target player draws a card.

−10: Target player mills twenty cards.

Loyalty: 3

Jace Beleren

Jace Beleren
Jace Beleren
Legendary Planeswalker — Jace

+2: Each player draws a card.

−1: Target player draws a card.

−10: Target player mills twenty cards.

Loyalty: 3

Martyr of Frost

Martyr of Frost
Martyr of Frost
Creature — Human Wizard

{2}, Reveal X blue cards from your hand, Sacrifice Martyr of Frost: Counter target spell unless its controller pays {X}.

"Do not call the Balduvians barbaric. Their magic is as potent as it is primal."

—Zur the Enchanter

1/1

Fathom Seer

Fathom Seer
Fathom Seer
Creature — Illusion

Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Fathom Seer is turned face up, draw two cards.

1/3

Voidmage Apprentice

Voidmage Apprentice
Voidmage Apprentice
Creature — Human Wizard

Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Voidmage Apprentice is turned face up, counter target spell.

1/1

Wall of Deceit

Wall of Deceit
Wall of Deceit
Creature — Wall

Defender (This creature can't attack.)

{3}: Turn Wall of Deceit face down.

Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

0/5

Willbender

Willbender
Willbender
Creature — Human Wizard

Morph {1}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Willbender is turned face up, change the target of target spell or ability with a single target.

1/2

Bottle Gnomes

Bottle Gnomes
Bottle Gnomes
Artifact Creature — Gnome

Sacrifice Bottle Gnomes: You gain 3 life.

Reinforcements . . . or refreshments?

1/3

Man-o'-War

Man-o'-War
Man-o'-War
Creature — Jellyfish

When Man-o'-War enters the battlefield, return target creature to its owner's hand.

"Beauty to the eye does not always translate to the touch."

—Naimah, Femeref philosopher

2/2

Ophidian

Ophidian
Ophidian
Creature — Snake

Whenever Ophidian attacks and isn't blocked, you may draw a card. If you do, Ophidian assigns no combat damage this turn.

1/3

Fledgling Mawcor

Fledgling Mawcor
Fledgling Mawcor
Creature — Beast

Flying

{T}: Fledgling Mawcor deals 1 damage to any target.

Morph {U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

2/2

Waterspout Djinn

Waterspout Djinn
Waterspout Djinn
Creature — Djinn

Flying

At the beginning of your upkeep, sacrifice Waterspout Djinn unless you return an untapped Island you control to its owner's hand.

"Fly us higher, out of its storm."

—Sisay, captain of the *Weatherlight*

4/4

Mulldrifter

Mulldrifter
Mulldrifter
Creature — Elemental

Flying

When Mulldrifter enters the battlefield, draw two cards.

Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2/2

Air Elemental

Air Elemental
Air Elemental
Creature — Elemental

Flying

Pray that it doesn't seek the safety of your lungs.

4/4

Guile

Guile
Guile
Creature — Elemental Incarnation

Guile can't be blocked except by three or more creatures.

If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost.

When Guile is put into a graveyard from anywhere, shuffle it into its owner's library.

6/6

Riftwing Cloudskate

Riftwing Cloudskate
Riftwing Cloudskate
Creature — Illusion

Flying

When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand.

Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

2/2

Spire Golem

Spire Golem
Spire Golem
Artifact Creature — Golem

Affinity for Islands (This spell costs {1} less to cast for each Island you control.)

Flying

The longer it soars above the shimmering swirls of the Quicksilver Sea, the more it adopts their unpredictability.

2/4

Aethersnipe

Aethersnipe
Aethersnipe
Creature — Elemental

When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.

Evoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

4/4

Brine Elemental

Brine Elemental
Brine Elemental
Creature — Elemental

Morph {5}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

When Brine Elemental is turned face up, each opponent skips their next untap step.

Water calls to water, and the world is left exhausted and withered in its wake.

5/4

Quicksilver Dragon

Quicksilver Dragon
Quicksilver Dragon
Creature — Dragon

Flying

{U}: If target spell has only one target and that target is Quicksilver Dragon, change that spell's target to another creature.

Morph {4}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

5/5

Errant Ephemeron

Errant Ephemeron
Errant Ephemeron
Creature — Illusion

Flying

Suspend 4—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)

4/4

Ancestral Vision

Ancestral Vision
Ancestral Vision
Sorcery

Suspend 4—{U} (Rather than cast this card from your hand, pay {U} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)

Target player draws three cards.

Mind Stone

Mind Stone
Mind Stone
Artifact

{T}: Add {C}.

{1}, {T}, Sacrifice Mind Stone: Draw a card.

"What is mana but possibility, an idea not yet given form?"

—Jhoira, master artificer

Daze

Daze
Daze
Instant

You may return an Island you control to its owner's hand rather than pay this spell's mana cost.

Counter target spell unless its controller pays {1}.

Counterspell

Counterspell
Counterspell
Instant

Counter target spell.

The pyromancer summoned up her mightiest onslaught of fire and rage. Jace feigned interest.

Repulse

Repulse
Repulse
Instant

Return target creature to its owner's hand.

Draw a card.

"You aren't invited."

Fact or Fiction

Fact or Fiction
Fact or Fiction
Instant

Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.

"Try to pretend like you understand what's important."

Gush

Gush
Gush
Instant

You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.

Draw two cards.

Don't trust your secrets to the sea.

Condescend

Condescend
Condescend
Instant

Counter target spell unless its controller pays {X}. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)

Terrain Generator

Terrain Generator
Terrain Generator
Land

{T}: Add {C}.

{2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Chandra Nalaar

Chandra Nalaar
Chandra Nalaar
Legendary Planeswalker — Chandra

+1: Chandra Nalaar deals 1 damage to target player or planeswalker.

−X: Chandra Nalaar deals X damage to target creature.

−8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Loyalty: 6

Chandra Nalaar

Chandra Nalaar
Chandra Nalaar
Legendary Planeswalker — Chandra

+1: Chandra Nalaar deals 1 damage to target player or planeswalker.

−X: Chandra Nalaar deals X damage to target creature.

−8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.

Loyalty: 6

Flamekin Brawler

Flamekin Brawler
Flamekin Brawler
Creature — Elemental Warrior

{R}: Flamekin Brawler gets +1/+0 until end of turn.

When he hits people, they stay hit.

0/2

Fireslinger

Fireslinger
Fireslinger
Creature — Human Wizard

{T}: Fireslinger deals 1 damage to any target and 1 damage to you.

"Remember the moral of the fireslinger fable: with power comes isolation."

—Karn, silver golem

1/1

Soulbright Flamekin

Soulbright Flamekin
Soulbright Flamekin
Creature — Elemental Shaman

{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.

When provoked, a flamekin's inner fire burns far hotter than any giant's forge.

2/1

Pyre Charger

Pyre Charger
Pyre Charger
Creature — Elemental Warrior

Haste

{R}: Pyre Charger gets +1/+0 until end of turn.

His blade was forged over coals of moaning treefolk, curved at the optimum angle for severing heads, and heated to volcanic temperatures by his touch.

1/1

Slith Firewalker

Slith Firewalker
Slith Firewalker
Creature — Slith

Haste

Whenever Slith Firewalker deals combat damage to a player, put a +1/+1 counter on it.

The slith incubate in the Great Furnace's heat, emerging on Mirrodin's surface only when the four suns have aligned overhead.

1/1

Flamewave Invoker

Flamewave Invoker
Flamewave Invoker
Creature — Goblin Mutant

{7}{R}: Flamewave Invoker deals 5 damage to target player or planeswalker.

Inside even the humblest goblin lurks the potential for far greater things—and far worse.

2/2

Inner-Flame Acolyte

Inner-Flame Acolyte
Inner-Flame Acolyte
Creature — Elemental Shaman

When Inner-Flame Acolyte enters the battlefield, target creature gets +2/+0 and gains haste until end of turn.

Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

2/2

Flametongue Kavu

Flametongue Kavu
Flametongue Kavu
Creature — Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay, captain of the *Weatherlight*

4/2

Furnace Whelp

Furnace Whelp
Furnace Whelp
Creature — Dragon

Flying

{R}: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?

2/2

Rakdos Pit Dragon

Rakdos Pit Dragon
Rakdos Pit Dragon
Creature — Dragon

{R}{R}: Rakdos Pit Dragon gains flying until end of turn.

{R}: Rakdos Pit Dragon gets +1/+0 until end of turn.

Hellbent — Rakdos Pit Dragon has double strike as long as you have no cards in hand.

3/3

Ingot Chewer

Ingot Chewer
Ingot Chewer
Creature — Elemental

When Ingot Chewer enters the battlefield, destroy target artifact.

Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Elementals are ideas given form. This one is the idea of "smashitude."

3/3

Oxidda Golem

Oxidda Golem
Oxidda Golem
Artifact Creature — Golem

Affinity for Mountains (This spell costs {1} less to cast for each Mountain you control.)

Haste

The longer it patrols the smoldering crags of the Oxidda Chain, the more it adopts their fiery temper.

3/2
Showing cards 1 - 48 of 64.
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