Duel Decks: Ajani vs. Nicol Bolas

80 Card Duel Deck Set
Release Date: Sep 02nd 2011
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Showing cards 49 - 80 of 80.

Dimir Cutpurse

Dimir Cutpurse
Dimir Cutpurse
Creature — Spirit

Whenever Dimir Cutpurse deals combat damage to a player, that player discards a card and you draw a card.

Other guilds demand tolls from those who travel their territories, but not House Dimir. It takes its share secretly, one coin purse at a time.

2/2

Steamcore Weird

Steamcore Weird
Steamcore Weird
Creature — Weird

When Steamcore Weird enters the battlefield, if {R} was spent to cast it, it deals 2 damage to any target.

Like many Izzet creations, weirds are based on wild contradictions yet somehow manage to work.

1/3

Moroii

Moroii
Moroii
Creature — Vampire

Flying

At the beginning of your upkeep, you lose 1 life.

"Touched by moroii"

—Undercity slang meaning "to grow old"

4/4

Blazing Specter

Blazing Specter
Blazing Specter
Creature — Specter

Flying, haste

Whenever Blazing Specter deals combat damage to a player, that player discards a card.

2/2

Fire-Field Ogre

Fire-Field Ogre
Fire-Field Ogre
Creature — Ogre Mutant

First strike

Unearth {U}{B}{R} ({U}{B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4/2

Shriekmaw

Shriekmaw
Shriekmaw
Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

3/2

Ogre Savant

Ogre Savant
Ogre Savant
Creature — Ogre Wizard

When Ogre Savant enters the battlefield, if {U} was spent to cast it, return target creature to its owner's hand.

He's an oxymoron.

3/2

Jhessian Zombies

Jhessian Zombies
Jhessian Zombies
Creature — Zombie

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

Islandcycling {2}, swampcycling {2} ({2}, Discard this card: Search your library for an Island or Swamp card, reveal it, put it into your hand, then shuffle.)

2/4

Igneous Pouncer

Igneous Pouncer
Igneous Pouncer
Creature — Elemental

Haste

Swampcycling {2}, mountaincycling {2} ({2}, Discard this card: Search your library for a Swamp or Mountain card, reveal it, put it into your hand, then shuffle.)

5/1

Vapor Snag

Vapor Snag
Vapor Snag
Instant

Return target creature to its owner's hand. Its controller loses 1 life.

"This creature is inadequate. Send it to the splicers for innovation."

—Malcator, Executor of Synthesis

Countersquall

Countersquall
Countersquall
Instant

Counter target noncreature spell. Its controller loses 2 life.

"The essence of every world, every spell, and every thought is power. Nothing else matters, because nothing else exists."

—Nicol Bolas

Obelisk of Grixis

Obelisk of Grixis
Obelisk of Grixis
Artifact

{T}: Add {U}, {B}, or {R}.

Like most features of Grixis, the obelisks that remain from the time of Alara now exist only for dark exploitation.

Recoil

Recoil
Recoil
Instant

Return target permanent to its owner's hand. Then that player discards a card.

Anything sent into a plagued world is bound to come back infected.

Undermine

Undermine
Undermine
Instant

Counter target spell. Its controller loses 3 life.

"Which would you like first, the insult or the injury?"

Grixis Charm

Grixis Charm
Grixis Charm
Instant

Choose one —

• Return target permanent to its owner's hand.

• Target creature gets -4/-4 until end of turn.

• Creatures you control get +2/+0 until end of turn.

"So many choices. Shall I choose loathing, hate, or malice today?"

—Eliza of the Keep

Icy Manipulator

Icy Manipulator
Icy Manipulator
Artifact

{1}, {T}: Tap target artifact, creature, or land.

In fire there is the spark of chaos and destruction, the seed of life. In ice there is perfect tranquility, perfect order, and the silence of death.

Deep Analysis

Deep Analysis
Deep Analysis
Sorcery

Target player draws two cards.

Flashback—{1}{U}, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"No fact escapes me. Why do you think you can?"

Agonizing Demise

Agonizing Demise
Agonizing Demise
Instant

Kicker {1}{R} (You may pay an additional {1}{R} as you cast this spell.)

Destroy target nonblack creature. It can't be regenerated. If this spell was kicked, Agonizing Demise deals damage equal to that creature's power to the creature's controller.

Slave of Bolas

Slave of Bolas
Slave of Bolas
Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Nicol Bolas doesn't distinguish between servants and victims.

Elder Mastery

Elder Mastery
Elder Mastery
Enchantment — Aura

Enchant creature

Enchanted creature gets +3/+3 and has flying.

Whenever enchanted creature deals damage to a player, that player discards two cards.

Taste his power, hunger for his command.

Cruel Ultimatum

Cruel Ultimatum
Cruel Ultimatum
Sorcery

Target opponent sacrifices a creature, discards three cards, then loses 5 life. You return a creature card from your graveyard to your hand, draw three cards, then gain 5 life.

There is always a greater power.

Profane Command

Profane Command
Profane Command
Sorcery

Choose two —

• Target player loses X life.

• Return target creature card with mana value X or less from your graveyard to the battlefield.

• Target creature gets -X/-X until end of turn.

• Up to X target creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)

Spite // Malice

Spite // Malice
Spite
Instant

Counter target noncreature spell.

Malice
Instant

Destroy target nonblack creature. It can't be regenerated.

Pain // Suffering

Pain // Suffering
Pain
Sorcery

Target player discards a card.

Suffering
Sorcery

Destroy target land.

Rise // Fall

Rise // Fall
Rise
Sorcery

Return target creature card from a graveyard and target creature on the battlefield to their owners' hands.

Fall
Sorcery

Target player reveals two cards at random from their hand, then discards each nonland card revealed this way.

Crumbling Necropolis

Crumbling Necropolis
Crumbling Necropolis
Land

Crumbling Necropolis enters the battlefield tapped.

{T}: Add {U}, {B}, or {R}.

"They say the ruins of Sedraxis were once a shining capital in Vithia. Now it is a blight, a place to be avoided by the living."

—Olcot, Rider of Joffik

Rupture Spire

Rupture Spire
Rupture Spire
Land

Rupture Spire enters the battlefield tapped.

When Rupture Spire enters the battlefield, sacrifice it unless you pay {1}.

{T}: Add one mana of any color.

Terramorphic Expanse

Terramorphic Expanse
Terramorphic Expanse
Land

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Take two steps north into the unsettled future, south into the unquiet past, east into the present day, or west into the great unknown.

Swamp

Swamp
Swamp
Basic Land — Swamp

({T}: Add {B}.)

Swamp

Swamp
Swamp
Basic Land — Swamp

({T}: Add {B}.)

Island

Island
Island
Basic Land — Island

({T}: Add {U}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Showing cards 49 - 80 of 80.
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