Duel Decks: Ajani vs. Nicol Bolas

80 Card Duel Deck Set
Release Date: Sep 02nd 2011
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Showing cards 1 - 48 of 80.

Ajani Vengeant

Ajani Vengeant
Ajani Vengeant
Legendary Planeswalker — Ajani

+1: Target permanent doesn't untap during its controller's next untap step.

−2: Ajani Vengeant deals 3 damage to any target and you gain 3 life.

−7: Destroy all lands target player controls.

Loyalty: 3

Kird Ape

Kird Ape
Kird Ape
Creature — Ape

Kird Ape gets +1/+2 as long as you control a Forest.

Apes can be gentle, contemplative beasts—but context is everything.

1/1

Essence Warden

Essence Warden
Essence Warden
Creature — Elf Shaman

Whenever another creature enters the battlefield, you gain 1 life.

"The more our numbers grow, the more I gain hope that Volrath and his cursed stronghold will one day fall."

—Eladamri, Lord of Leaves

1/1

Wild Nacatl

Wild Nacatl
Wild Nacatl
Creature — Cat Warrior

Wild Nacatl gets +1/+1 as long as you control a Mountain.

Wild Nacatl gets +1/+1 as long as you control a Plains.

"The Cloud Nacatl sit and think, a bunch of soft paws. We are the Claws of Marisi, stalking, pouncing, drawing blood."

1/1

Loam Lion

Loam Lion
Loam Lion
Creature — Cat

Loam Lion gets +1/+2 as long as you control a Forest.

In Zendikar, today's grassland could be tomorrow's jungle, and hunting grounds change as quickly as the weather.

1/1

Canyon Wildcat

Canyon Wildcat
Canyon Wildcat
Creature — Cat

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

"Relative of yours?" Ertai teased. Mirri simply sneered.

2/1

Jade Mage

Jade Mage
Jade Mage
Creature — Human Shaman

{2}{G}: Create a 1/1 green Saproling creature token.

"We are one with the wild things. Life blooms from our fingertips and nature responds to our summons."

—Jade creed

2/1

Sylvan Ranger

Sylvan Ranger
Sylvan Ranger
Creature — Elf Scout Ranger

When Sylvan Ranger enters the battlefield, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

"Not all paths are found on the forest floor."

1/1

Ajani's Pridemate

Ajani's Pridemate
Ajani's Pridemate
Creature — Cat Soldier

Whenever you gain life, put a +1/+1 counter on Ajani's Pridemate.

"When one of us prospers, the pride prospers."

—Jazal Goldmane

2/2

Qasali Pridemage

Qasali Pridemage
Qasali Pridemage
Creature — Cat Wizard

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)

{1}, Sacrifice Qasali Pridemage: Destroy target artifact or enchantment.

An elder in one pride, of the Sigiled caste in another.

2/2

Grazing Gladehart

Grazing Gladehart
Grazing Gladehart
Creature — Antelope

Landfall — Whenever a land enters the battlefield under your control, you may gain 2 life.

"Don't be fooled. If it were as docile as it looks, it would've died off long ago."

—Yon Basrel, Oran-Rief survivalist

2/2

Fleetfoot Panther

Fleetfoot Panther
Fleetfoot Panther
Creature — Cat

Flash

When Fleetfoot Panther enters the battlefield, return a green or white creature you control to its owner's hand.

3/4

Woolly Thoctar

Woolly Thoctar
Woolly Thoctar
Creature — Beast

One of the most ferocious and deadly gargantuans, the thoctar never sees its worshippers, but it often awakens surrounded by gifts and sacrifices.

5/4

Briarhorn

Briarhorn
Briarhorn
Creature — Elemental

Flash

When Briarhorn enters the battlefield, target creature gets +3/+3 until end of turn.

Evoke {1}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

3/3

Loxodon Hierarch

Loxodon Hierarch
Loxodon Hierarch
Creature — Elephant Cleric

When Loxodon Hierarch enters the battlefield, you gain 4 life.

{G}{W}, Sacrifice Loxodon Hierarch: Regenerate each creature you control.

"I have lived long, and I remember how this city once was. If my death serves to bring back the Ravnica in my memory, then so be it."

4/4

Spitemare

Spitemare
Spitemare
Creature — Elemental

Whenever Spitemare is dealt damage, it deals that much damage to any target.

"I knew a creature carved from a dream of wild freedom. Any attempt to leash or exploit it failed, and at terrible cost."

—Ashling

3/3

Marisi's Twinclaws

Marisi's Twinclaws
Marisi's Twinclaws
Creature — Cat Warrior

Double strike

"Looks like we're completely outnumbered."

"Lucky for us. I thought we'd be bored."

2/4

Ageless Entity

Ageless Entity
Ageless Entity
Creature — Elemental

Whenever you gain life, put that many +1/+1 counters on Ageless Entity.

Tel-Jilad's sworn protectors are the trolls, yet more fearsome protectors were created by the Tangle itself.

4/4

Pride of Lions

Pride of Lions
Pride of Lions
Creature — Cat

You may have Pride of Lions assign its combat damage as though it weren't blocked.

There's only one thing worse than a hungry lion—many hungry lions.

4/4

Nacatl Hunt-Pride

Nacatl Hunt-Pride
Nacatl Hunt-Pride
Creature — Cat Warrior

Vigilance

{R}, {T}: Target creature can't block this turn.

{G}, {T}: Target creature blocks this turn if able.

"We must hunt and kill the dragon before it can return to raze our ancient city."

5/4

Firemane Angel

Firemane Angel
Firemane Angel
Creature — Angel

Flying, first strike

At the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.

{6}{R}{R}{W}{W}: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.

4/3

Ajani's Mantra

Ajani's Mantra
Ajani's Mantra
Enchantment

At the beginning of your upkeep, you may gain 1 life.

"He hasn't returned to the Cloud Forest. But I can still sense his calming presence."

—Zaliki of Naya

Lightning Helix

Lightning Helix
Lightning Helix
Instant

Lightning Helix deals 3 damage to any target and you gain 3 life.

"Rage is not the answer. Rage followed by fitting vengeance is the answer."

—Ajani

Lead the Stampede

Lead the Stampede
Lead the Stampede
Sorcery

Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.

Griffin Guide

Griffin Guide
Griffin Guide
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2 and has flying.

When enchanted creature dies, create a 2/2 white Griffin creature token with flying.

Recumbent Bliss

Recumbent Bliss
Recumbent Bliss
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

At the beginning of your upkeep, you may gain 1 life.

Kithkin somnomancers enjoy the peaceful dreams wafting from their victims.

Searing Meditation

Searing Meditation
Searing Meditation
Enchantment

Whenever you gain life, you may pay {2}. If you do, Searing Meditation deals 2 damage to any target.

"When I meditate I see the world as it should be. All that does not fit, I remove."

—Alovnek, Boros guildmage

Behemoth Sledge

Behemoth Sledge
Behemoth Sledge
Artifact — Equipment

Equipped creature gets +2/+2 and has trample and lifelink.

Equip {3}

"May this grant you all the strength of the behemoths and none of their serenity."

—Ajani

Naya Charm

Naya Charm
Naya Charm
Instant

Choose one —

• Naya Charm deals 3 damage to target creature.

• Return target card from a graveyard to its owner's hand.

• Tap all creatures target player controls.

Deep in nature's core lies a potential unsullied by greed or civilization.

Sylvan Bounty

Sylvan Bounty
Sylvan Bounty
Instant

Target player gains 8 life.

Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Some who scouted new lands chose to stay.

Titanic Ultimatum

Titanic Ultimatum
Titanic Ultimatum
Sorcery

Until end of turn, creatures you control get +5/+5 and gain first strike, trample, and lifelink.

"Retribution is best delivered by claws and rage, with both magnified."

—Ajani

Evolving Wilds

Evolving Wilds
Evolving Wilds
Land

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Every world is an organism, able to grow new lands. Some just do it faster than others.

Graypelt Refuge

Graypelt Refuge
Graypelt Refuge
Land

Graypelt Refuge enters the battlefield tapped.

When Graypelt Refuge enters the battlefield, you gain 1 life.

{T}: Add {G} or {W}.

Jungle Shrine

Jungle Shrine
Jungle Shrine
Land

Jungle Shrine enters the battlefield tapped.

{T}: Add {R}, {G}, or {W}.

On Naya, ambition and treachery are scarce, hunted nearly to extinction by the awe owed to terrestrial gods.

Kazandu Refuge

Kazandu Refuge
Kazandu Refuge
Land

Kazandu Refuge enters the battlefield tapped.

When Kazandu Refuge enters the battlefield, you gain 1 life.

{T}: Add {R} or {G}.

Sapseep Forest

Sapseep Forest
Sapseep Forest
Land — Forest

({T}: Add {G}.)

Sapseep Forest enters the battlefield tapped.

{G}, {T}: You gain 1 life. Activate only if you control two or more green permanents.

Vitu-Ghazi, the City-Tree

Vitu-Ghazi, the City-Tree
Vitu-Ghazi, the City-Tree
Land

{T}: Add {C}.

{2}{G}{W}, {T}: Create a 1/1 green Saproling creature token.

In the autumn, she casts her seeds across the streets below, and come spring, her children rise in service to the Conclave.

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Forest

Forest
Forest
Basic Land — Forest

({T}: Add {G}.)

Plains

Plains
Plains
Basic Land — Plains

({T}: Add {W}.)

Mountain

Mountain
Mountain
Basic Land — Mountain

({T}: Add {R}.)

Nicol Bolas, Planeswalker

Nicol Bolas, Planeswalker
Nicol Bolas, Planeswalker
Legendary Planeswalker — Bolas

+3: Destroy target noncreature permanent.

−2: Gain control of target creature.

−9: Nicol Bolas, Planeswalker deals 7 damage to target player or planeswalker. That player or that planeswalker's controller discards seven cards, then sacrifices seven permanents.

Loyalty: 5

Surveilling Sprite

Surveilling Sprite
Surveilling Sprite
Creature — Faerie Rogue

Flying

When Surveilling Sprite dies, you may draw a card.

Their natural curiosity, combined with a knack for trespassing, makes sprites excellent spies.

1/1

Nightscape Familiar

Nightscape Familiar
Nightscape Familiar
Creature — Zombie

Blue spells and red spells you cast cost {1} less to cast.

{1}{B}: Regenerate Nightscape Familiar.

Nightscape masters don't stop at raising the spirit of a fallen battlemage. They raise the flesh along with it.

1/1

Slavering Nulls

Slavering Nulls
Slavering Nulls
Creature — Goblin Zombie

Whenever Slavering Nulls deals combat damage to a player, if you control a Swamp, you may have that player discard a card.

Having lost their minds, they now want yours.

2/1

Brackwater Elemental

Brackwater Elemental
Brackwater Elemental
Creature — Elemental

When Brackwater Elemental attacks or blocks, sacrifice it at the beginning of the next end step.

Unearth {2}{U} ({2}{U}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

4/4

Morgue Toad

Morgue Toad
Morgue Toad
Creature — Frog

Sacrifice Morgue Toad: Add {U}{R}.

"The toads of Urborg aren't fast, powerful, or pleasant, but they have their uses."

—Ertai

2/2

Hellfire Mongrel

Hellfire Mongrel
Hellfire Mongrel
Creature — Elemental Dog

At the beginning of each opponent's upkeep, if that player has two or fewer cards in hand, Hellfire Mongrel deals 2 damage to that player.

There is no fondness between the hound and its master. There is only a common appreciation of the hunt.

2/2
Showing cards 1 - 48 of 80.
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