Critical Hit

Adventures in the Forgotten Realms (137/281)

Critical Hit
Critical Hit
Instant

Target creature gains double strike until end of turn.

When you roll a natural 20, return Critical Hit from your graveyard to your hand. (A natural 20 is a roll that displays 20 on the die.)

"How do you kill what's already dead? *That's* how."

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Market Avg ±Day ±Week ±Month Purchase Links  
$0.13 0 $0.01 $0.05 Buy for $0.01
$0.12 0 $0.01 $0.01 Buy for $0.10
$0.35 0 0 0 Buy for $0.35
$0.47 0 0 $0.01 Foil for $0.10
$2.00 0 0 0 Foil for $2.00
$0.49 0 0 0 Foil for $0.49
$0.03 0 0 0 MTGO for $0.03
$0.14 0 0 0 MTGO for $0.14
Community Ratings
FormatRatingYour Rating
Overall Rating4.00
Limited & Cube4.00
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Set Listing & Rarity Price
Adventures in the Forgotten Realms #137$0.13
Comments
This is an oracle-wide discussion for all card printings and versions.
User avatar
I'd say he's a cheater as zombies are undead and thus can't take extra damage from critical hits. But zombies have a special quality that makes them susceptible to critical hits.
anonymous avatar
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