Deckmasters
Abyssal Specter
Flying
Whenever Abyssal Specter deals damage to a player, that player discards a card.
"Open the gates, and bid them enter."
—Lim-Dûl, the Necromancer
Contagion
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Dark Banishing
Destroy target nonblack creature. It can't be regenerated.
"Will not the mountains quake and hills melt at the coming of the darkness? Share this vision with your enemies, Lim-Dûl, and they shall wither."
—Leshrac, Walker of Night
Dark Ritual
Add {B}{B}{B}.
"Leshrac, my liege, grant me the power I am due."
—Lim-Dûl, the Necromancer
Foul Familiar
Foul Familiar can't block.
{B}, Pay 1 life: Return Foul Familiar to its owner's hand.
"Serve me, and live forever."
—Lim-Dûl, the Necromancer
Lim-Dûl's High Guard
First strike
{1}{B}: Regenerate Lim-Dûl's High Guard.
"The Guard will forever stand ready. For them, death is merely an inconvenience, not an ending."
—Chaeska, keeper of Tresserhorn
Lim-Dûl's High Guard
First strike
{1}{B}: Regenerate Lim-Dûl's High Guard.
"The Guard will forever stand ready. For them, death is merely an inconvenience, not an ending."
—Chaeska, Keeper of Tresserhorn
Necropotence
Skip your draw step.
Whenever you discard a card, exile that card from your graveyard.
Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step.
Phantasmal Fiend
{B}: Phantasmal Fiend gets +1/-1 until end of turn.
{1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.
Phantasmal Fiend
{B}: Phantasmal Fiend gets +1/-1 until end of turn.
{1}{U}: Switch Phantasmal Fiend's power and toughness until end of turn.
Soul Burn
Spend only black and/or red mana on X.
Soul Burn deals X damage to any target. You gain life equal to the damage dealt, but not more than the amount of {B} spent on X, the player's life total before the damage was dealt, the planeswalker's loyalty before the damage was dealt, or the creature's toughness.
Balduvian Horde
When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random.
"Peace will come only when we have taken Varchild's head."
—Lovisa Coldeyes, Balduvian chieftain
Death Spark
Death Spark deals 1 damage to any target.
At the beginning of your upkeep, if Death Spark is in your graveyard with a creature card directly above it, you may pay {1}. If you do, return Death Spark to your hand.
Goblin Mutant
Trample
Goblin Mutant can't attack if defending player controls an untapped creature with power 3 or greater.
Goblin Mutant can't block creatures with power 3 or greater.
If only it had three brains, too.
Guerrilla Tactics
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Guerrilla Tactics
Guerrilla Tactics deals 2 damage to any target.
When a spell or ability an opponent controls causes you to discard Guerrilla Tactics, Guerrilla Tactics deals 4 damage to any target.
Incinerate
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
"Yes, I think 'toast' is an appropriate description."
—Jaya Ballard, Task Mage
Incinerate
Incinerate deals 3 damage to any target. A creature dealt damage this way can't be regenerated this turn.
"Yes, I think 'toast' is an appropriate description."
—Jaya Ballard, Task Mage
Jokulhaups
Destroy all artifacts, creatures, and lands. They can't be regenerated.
"I was shocked when I first saw the aftermath of the Yavimaya Valley disaster. The raging waters had swept away trees, bridges, and even houses. My healers had much work to do."
—Halvor Arenson, Kjeldoran Priest
Lava Burst
Lava Burst deals X damage to any target. If Lava Burst would deal damage to a creature, that damage can't be prevented or dealt instead to another permanent or player.
"Overkill? This isn't a game of kick-the-ouphe!"
—Jaya Ballard, task mage
Orcish Cannoneers
{T}: Orcish Cannoneers deals 2 damage to any target and 3 damage to you.
"It's a thankless job, and you'll probably die in an explosion. But the pay is pretty good."
—Toothlicker Harj, Orcish Captain
Pillage
Destroy target artifact or land. It can't be regenerated.
"Were they to reduce us to ash, we would clog their throats and sting their eyes in payment."
—Lovisa Coldeyes, Balduvian Chieftain
Pyroclasm
Pyroclasm deals 2 damage to each creature.
"Leaves more room for the big ones to fight in, you know."
—Jaya Ballard, task mage
Shatter
Destroy target artifact.
"Let the past be the past. Do not call up that which you cannot put down. Destroy that which destroyed us, so long ago."
—Sorine Relicbane, Soldevi Heretic
Storm Shaman
{R}: Storm Shaman gets +1/+0 until end of turn.
"Embrace the storm. Its voice shall echo within you, and its fire shall become your touch!"
—Lovisa Coldeyes, Balduvian chieftain
Storm Shaman
{R}: Storm Shaman gets +1/+0 until end of turn.
"Embrace the storm. Its voice shall echo within you, and its fire shall become your touch!"
—Lovisa Coldeyes, Balduvian chieftain
Balduvian Bears
"They're a hardy bunch, but I'd still bet that they just slept through the worst of the cold times."
—Disa the Restless, journal entry
Bounty of the Hunt
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Elvish Bard
All creatures able to block Elvish Bard do so.
Folk of the Pines
{1}{G}: Folk of the Pines gets +1/+0 until end of turn.
"Our friends of the forest take many forms, yet all serve the will of Freyalise."
—Laina of the Elvish Council
Fyndhorn Elves
{T}: Add {G}.
"Living side by side with the Elves for so long leaves me with no doubt that we serve the same goddess."
—Kolbjörn, Elder Druid of the Juniper Order
Giant Growth
Target creature gets +3/+3 until end of turn.
"Here in Fyndhorn, the goddess Freyalise is generous to her children."
—Kolbjörn, Elder Druid of the Juniper Order
Hurricane
Hurricane deals X damage to each creature with flying and each player.
"This was quite possibly the least pleasant occurrence on the entire expedition."
—Disa the Restless, journal entry
Lhurgoyf
Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.
"Ach! Hans, run! It's the lhurgoyf!"
—Saffi Eriksdotter, last words
Woolly Spider
Reach (This creature can block creatures with flying.)
Whenever Woolly Spider blocks a creature with flying, Woolly Spider gets +0/+2 until end of turn.
"We need not fear the forces of the air; I've yet to see a Spider without an appetite."
—Taaveti of Kelsinko, Elvish Hunter
Yavimaya Ancients
{G}: Yavimaya Ancients gets +1/-2 until end of turn.
"We orphans of Fyndhorn have found no welcome in this alien place."
—Taaveti of Kelsinko, elvish hunter
Yavimaya Ancients
{G}: Yavimaya Ancients gets +1/-2 until end of turn.
"The Ancients teach us that if we can but last, we shall prevail."
—Kaysa,
elder druid of the Juniper Order
Yavimaya Ants
Trample, haste
Cumulative upkeep {G}{G} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Giant Trap Door Spider
{1}{R}{G}, {T}: Exile Giant Trap Door Spider and target creature without flying that's attacking you.
"So large and so quiet—a combination best avoided."
—Disa the Restless, journal entry
Barbed Sextant
{1}, {T}, Sacrifice Barbed Sextant: Add one mana of any color. Draw a card at the beginning of the next turn's upkeep.
Elkin Bottle
{3}, {T}: Exile the top card of your library. Until the beginning of your next upkeep, you may play that card.
Icy Manipulator
{1}, {T}: Tap target artifact, creature, or land.
"The scavengers who first found it called it the 'Bone Crank.' Not a bad name, I'd say."
—Arcum Dagsson, Soldevi Machinist
Icy Manipulator
{1}, {T}: Tap target artifact, creature, or land.
"The scavengers who first found it called it the 'Bone Crank.' Not a bad name, I'd say."
—Arcum Dagsson, Soldevi Machinist
Phyrexian War Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
"Deal with the spawn of Phyrexia cautiously; only with time may we control them."
—Arcum Dagsson, Soldevi Machinist
Phyrexian War Beast
When Phyrexian War Beast leaves the battlefield, sacrifice a land and Phyrexian War Beast deals 1 damage to you.
"Deal with the spawn of Phyrexia cautiously; only with time may we control them."
—Arcum Dagsson, Soldevi Machinist
Walking Wall
Defender
{3}: Walking Wall gets +3/-1 until end of turn and can attack this turn as though it didn't have defender. Activate only once each turn.
"The fortress is not what it seems."
—Arcum Dagsson, Soldevi Machinist
Karplusan Forest
{T}: Add {C}.
{T}: Add {R} or {G}. Karplusan Forest deals 1 damage to you.
Sulfurous Springs
{T}: Add {C}.
{T}: Add {B} or {R}. Sulfurous Springs deals 1 damage to you.