165 Card Expansion Set
Release Date: Feb 06th 2004
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Showing cards 1 - 48 of 165.

Auriok Glaivemaster

Auriok Glaivemaster
Auriok Glaivemaster
Creature — Human Soldier

As long as Auriok Glaivemaster is equipped, it gets +1/+1 and has first strike.

"Give me a bit of steel and I'll deliver it into the hearts of my enemies."

1/1

Echoing Calm

Echoing Calm
Echoing Calm
Instant

Destroy target enchantment and all other enchantments with the same name as that enchantment.

A single light unleashes a hail of cleansing.

Emissary of Hope

Emissary of Hope
Emissary of Hope
Creature — Spirit

Flying

Whenever Emissary of Hope deals combat damage to a player, you gain 1 life for each artifact that player controls.

2/1

Hallow

Hallow
Hallow
Instant

Prevent all damage target spell would deal this turn. You gain life equal to the damage prevented this way.

"Bend with the storm, then reply in kind."

Leonin Battlemage

Leonin Battlemage
Leonin Battlemage
Creature — Cat Wizard

{T}: Target creature gets +1/+1 until end of turn.

Whenever you cast a spell, you may untap Leonin Battlemage.

The strongest of the pride are measured not by the steel in their hands but by the steel in their souls.

2/3

Leonin Shikari

Leonin Shikari
Leonin Shikari
Creature — Cat Soldier

You may activate equip abilities any time you could cast an instant.

Her instinct is as sharp as her blade.

2/2

Loxodon Mystic

Loxodon Mystic
Loxodon Mystic
Creature — Elephant Cleric

{W}, {T}: Tap target creature.

As the nim storm across the plains, a lone priest stands in their path. At his silent gesture, the battle line breaks, and the tide turns.

3/3

Metal Fatigue

Metal Fatigue
Metal Fatigue
Instant

Tap all artifacts.

The Auriok have fought the metal hordes for so long now that knowing how to cripple them has become an instinct.

Pristine Angel

Pristine Angel
Pristine Angel
Creature — Angel

Flying

As long as Pristine Angel is untapped, it has protection from artifacts and from all colors.

Whenever you cast a spell, you may untap Pristine Angel.

4/4

Pteron Ghost

Pteron Ghost
Pteron Ghost
Creature — Dinosaur Spirit

Flying

Sacrifice Pteron Ghost: Regenerate target artifact.

Defending to the death isn't always enough.

1/1

Pulse of the Fields

Pulse of the Fields
Pulse of the Fields
Instant

You gain 4 life. Then if an opponent has more life than you, return Pulse of the Fields to its owner's hand.

Before religion or civilization, there was order.

Purge

Purge
Purge
Instant

Destroy target artifact creature or black creature. It can't be regenerated.

For the first and last time, the horrific creature experienced terror.

Ritual of Restoration

Ritual of Restoration
Ritual of Restoration
Sorcery

Return target artifact card from your graveyard to your hand.

Leonin raising ceremonies take place at the white sun's dawn, the rebirth of artifacts mirroring the birth of a new day.

Soulscour

Soulscour
Soulscour
Sorcery

Destroy all nonartifact permanents.

"I have seen the end of times, a future in which all our kind are torn from this world."

—Ushanti, leonin shaman

Steelshaper Apprentice

Steelshaper Apprentice
Steelshaper Apprentice
Creature — Human Soldier

{W}, {T}, Return Steelshaper Apprentice to its owner's hand: Search your library for an Equipment card, reveal that card, put it into your hand, then shuffle.

Theirs is a craft brought about by necessity, now raised to the level of art.

1/3

Stir the Pride

Stir the Pride
Stir the Pride
Instant

Choose one —

• Creatures you control get +2/+2 until end of turn.

• Until end of turn, creatures you control gain "Whenever this creature deals damage, you gain that much life."

Entwine {1}{W} (Choose both if you pay the entwine cost.)

Test of Faith

Test of Faith
Test of Faith
Instant

Prevent the next 3 damage that would be dealt to target creature this turn. For each 1 damage prevented this way, put a +1/+1 counter on that creature.

Those who survive the test bear a mark of power anyone can recognize.

Turn the Tables

Turn the Tables
Turn the Tables
Instant

All combat damage that would be dealt to you this turn is dealt to target attacking creature instead.

"Your arrogance is my best weapon."

Carry Away

Carry Away
Carry Away
Enchantment — Aura

Enchant Equipment

When Carry Away enters the battlefield, unattach enchanted Equipment.

You control enchanted Equipment.

Stealing goblin weapons would be easier if the goblins were smart enough to let go.

Chromescale Drake

Chromescale Drake
Chromescale Drake
Creature — Drake

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

Flying

When Chromescale Drake enters the battlefield, reveal the top three cards of your library. Put all artifact cards revealed this way into your hand and the rest into your graveyard.

3/4

Echoing Truth

Echoing Truth
Echoing Truth
Instant

Return target nonland permanent and all other permanents with the same name as that permanent to their owners' hands.

A single lie unleashes a tide of disbelief.

Hoverguard Observer

Hoverguard Observer
Hoverguard Observer
Creature — Drone

Flying

Hoverguard Observer can block only creatures with flying.

It could be made to run silently, but its low hum reminds the Neurok that they are always watched.

3/3

Last Word

Last Word
Last Word
Instant

This spell can't be countered.

Counter target spell.

"Someday, someone will best me. But it won't be today, and it won't be you."

Machinate

Machinate
Machinate
Instant

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

As long as there are questions to be asked, the vedalken will ask them.

Magnetic Flux

Magnetic Flux
Magnetic Flux
Instant

Artifact creatures you control gain flying until end of turn.

After the researcher's astonishing success, his assistants spent six hours finding a way to return the specimens safely to the ground.

Neurok Prodigy

Neurok Prodigy
Neurok Prodigy
Creature — Human Wizard

Flying

Discard an artifact card: Return Neurok Prodigy to its owner's hand.

"Why should I be bound by rules when I can see so far beyond them?"

2/1

Neurok Transmuter

Neurok Transmuter
Neurok Transmuter
Creature — Human Wizard

{U}: Target creature becomes an artifact in addition to its other types until end of turn.

{U}: Until end of turn, target artifact creature becomes blue and isn't an artifact.

2/2

Psychic Overload

Psychic Overload
Psychic Overload
Enchantment — Aura

Enchant permanent

When Psychic Overload enters the battlefield, tap enchanted permanent.

Enchanted permanent doesn't untap during its controller's untap step.

Enchanted permanent has "Discard two artifact cards: Untap this permanent."

Pulse of the Grid

Pulse of the Grid
Pulse of the Grid
Instant

Draw two cards, then discard a card. Then if an opponent has more cards in hand than you, return Pulse of the Grid to its owner's hand.

Before labs or lectures, there was insight.

Quicksilver Behemoth

Quicksilver Behemoth
Quicksilver Behemoth
Creature — Beast

Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)

When Quicksilver Behemoth attacks or blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

4/5

Reshape

Reshape
Reshape
Sorcery

As an additional cost to cast this spell, sacrifice an artifact.

Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.

"Today's paperweight, tomorrow's leveler."

—Bruenna, Neurok leader

Retract

Retract
Retract
Instant

Return all artifacts you control to their owner's hand.

"Secrets are meant to remain secret."

—Memnarch

Second Sight

Second Sight
Second Sight
Instant

Choose one —

• Look at the top five cards of target opponent's library, then put them back in any order.

• Look at the top five cards of your library, then put them back in any order.

Entwine {U} (Choose both if you pay the entwine cost.)

Synod Artificer

Synod Artificer
Synod Artificer
Creature — Vedalken Artificer

{X}, {T}: Tap X target noncreature artifacts.

{X}, {T}: Untap X target noncreature artifacts.

Memnarch shared a touch of his power with the vedalken in return for their service. It is a debt he intends to collect.

1/2

Vedalken Engineer

Vedalken Engineer
Vedalken Engineer
Creature — Vedalken Artificer

{T}: Add two mana of any one color. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Art is unknown to the vedalken—for them, all creations must serve a purpose.

1/1

Vex

Vex
Vex
Instant

Counter target spell. That spell's controller may draw a card.

"The druids would be better off if they spent more time in the lab and less time watching trees grow."

—Pontifex, elder researcher

Aether Snap

Aether Snap
Aether Snap
Sorcery

Remove all counters from all permanents and exile all tokens.

"May you wake to find you were only ever a dream."

—Mephidross curse

Burden of Greed

Burden of Greed
Burden of Greed
Instant

Target player loses 1 life for each tapped artifact they control.

"The one who dies with the most toys is still dead."

—Geth, keeper of the Vault

Chittering Rats

Chittering Rats
Chittering Rats
Creature — Rat

When Chittering Rats enters the battlefield, target opponent puts a card from their hand on top of their library.

Bottom feeders sometimes rise to the top.

2/2

Death Cloud

Death Cloud
Death Cloud
Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

The swarm's million wings stir the foulest of breezes.

Echoing Decay

Echoing Decay
Echoing Decay
Instant

Target creature and all other creatures with the same name as that creature get -2/-2 until end of turn.

A single fear unleashes a torrent of nightmares.

Emissary of Despair

Emissary of Despair
Emissary of Despair
Creature — Spirit

Flying

Whenever Emissary of Despair deals combat damage to a player, that player loses 1 life for each artifact they control.

2/1

Essence Drain

Essence Drain
Essence Drain
Sorcery

Essence Drain deals 3 damage to any target and you gain 3 life.

Mephidross claims all life within it. What cannot be twisted is absorbed.

Greater Harvester

Greater Harvester
Greater Harvester
Creature — Horror

At the beginning of your upkeep, sacrifice a permanent.

Whenever Greater Harvester deals combat damage to a player, that player sacrifices two permanents.

5/6

Grimclaw Bats

Grimclaw Bats
Grimclaw Bats
Creature — Bat

Flying

{B}, Pay 1 life: Grimclaw Bats gets +1/+1 until end of turn.

Even on a world of metal, there are those who thirst for blood.

1/1

Hunger of the Nim

Hunger of the Nim
Hunger of the Nim
Sorcery

Target creature gets +1/+0 until end of turn for each artifact you control.

Their pain is so great, they can't help but share it with others.

Mephitic Ooze

Mephitic Ooze
Mephitic Ooze
Creature — Ooze

Mephitic Ooze gets +1/+0 for each artifact you control.

Whenever Mephitic Ooze deals combat damage to a creature, destroy that creature. The creature can't be regenerated.

In Mephidross, refuse doesn't last long—it's all scavenged, reanimated, or consumed.

0/5

Murderous Spoils

Murderous Spoils
Murderous Spoils
Instant

Destroy target nonblack creature. It can't be regenerated. You gain control of all Equipment that were attached to it. (This effect lasts indefinitely.)

Scavengers are always the first to pay their respects.

Showing cards 1 - 48 of 165.
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