158 Card Expansion Set
Release Date: Feb 03rd 2012
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Showing cards 49 - 96 of 158.

Shriekgeist

Shriekgeist
Shriekgeist
Creature — Spirit

Flying

Whenever Shriekgeist deals combat damage to a player, that player mills two cards.

Wounds of the flesh are easy to heal. Wounds of the mind may never be undone.

1/1

Soul Seizer // Ghastly Haunting

Soul Seizer
Ghastly Haunting
Transform
Soul Seizer
Creature — Spirit

Flying

When Soul Seizer deals combat damage to a player, you may transform it. If you do, attach it to target creature that player controls.

1/3
Ghastly Haunting
Enchantment — Aura

Enchant creature

You control enchanted creature.

The body often twists and flails spasmodically as the spirit explores its new home.

Stormbound Geist

Stormbound Geist
Stormbound Geist
Creature — Spirit

Flying

Stormbound Geist can block only creatures with flying.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

2/2

Thought Scour

Thought Scour
Thought Scour
Instant

Target player mills two cards.

Draw a card.

"As you inject the *viscus vitae* into the brain stem, don't let the spastic moaning bother you. It will soon become music to your ears."

—Stitcher Geralf

Tower Geist

Tower Geist
Tower Geist
Creature — Spirit

Flying

When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Jenrik's tower is served by those who once sought to enter it uninvited.

2/2

Black Cat

Black Cat
Black Cat
Creature — Zombie Cat

When Black Cat dies, target opponent discards a card at random.

Its last life is spent tormenting your dreams.

1/1

Chosen of Markov // Markov's Servant

Chosen of Markov
Markov's Servant
Transform
Chosen of Markov
Creature — Human

{T}, Tap an untapped Vampire you control: Transform Chosen of Markov.

"I have been found worthy by this great house . . ."

2/2
Markov's Servant
Creature — Vampire

". . . and for that I shall be eternally grateful."

4/4

Curse of Misfortunes

Curse of Misfortunes
Curse of Misfortunes
Enchantment — Aura Curse

Enchant player

At the beginning of your upkeep, you may search your library for a Curse card that doesn't have the same name as a Curse attached to enchanted player, put it onto the battlefield attached to that player, then shuffle.

Curse of Thirst

Curse of Thirst
Curse of Thirst
Enchantment — Aura Curse

Enchant player

At the beginning of enchanted player's upkeep, Curse of Thirst deals damage to that player equal to the number of Curses attached to them.

"May you drink until you drown but never be sated."

—Odila, witch of Morkrut

Deadly Allure

Deadly Allure
Deadly Allure
Sorcery

Target creature gains deathtouch until end of turn and must be blocked this turn if able.

Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

What could be more irresistible than death?

Death's Caress

Death's Caress
Death's Caress
Sorcery

Destroy target creature. If that creature was a Human, you gain life equal to its toughness.

The faint smell of cloves, the rustling of the wind, and a paralyzing descent into an airless, fathomless tomb.

Falkenrath Torturer

Falkenrath Torturer
Falkenrath Torturer
Creature — Vampire

Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer.

"There was a time when our cages rang with wailing. Now only a handful of these whimpering fools remain."

2/1

Farbog Boneflinger

Farbog Boneflinger
Farbog Boneflinger
Creature — Zombie

When Farbog Boneflinger enters the battlefield, target creature gets -2/-2 until end of turn.

"Here are some bones for you to choke on, dear brother!"

—Gisa, to Geralf

2/2

Fiend of the Shadows

Fiend of the Shadows
Fiend of the Shadows
Creature — Vampire Wizard

Flying

Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from their hand. You may play that card for as long as it remains exiled.

Sacrifice a Human: Regenerate Fiend of the Shadows.

3/3

Geralf's Messenger

Geralf's Messenger
Geralf's Messenger
Creature — Zombie

Geralf's Messenger enters the battlefield tapped.

When Geralf's Messenger enters the battlefield, target opponent loses 2 life.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

3/2

Gravecrawler

Gravecrawler
Gravecrawler
Creature — Zombie

Gravecrawler can't block.

You may cast Gravecrawler from your graveyard as long as you control a Zombie.

"Innistrad's ghoulcallers are talented enough, but let me show you what someone with real power can create."

—Liliana Vess

2/1

Gravepurge

Gravepurge
Gravepurge
Instant

Put any number of target creature cards from your graveyard on top of your library.

Draw a card.

"The Blessed Sleep? Ha! Wake up my lovelies, there's work to be done!"

—Gisa, ghoulcaller of Gavony

Gruesome Discovery

Gruesome Discovery
Gruesome Discovery
Sorcery

Target player discards two cards.

Morbid — If a creature died this turn, instead that player reveals their hand, you choose two cards from it, then that player discards those cards.

Harrowing Journey

Harrowing Journey
Harrowing Journey
Sorcery

Target player draws three cards and loses 3 life.

"There are always fools who attempt to traverse Kruin Pass before sundown and every time they wind up in a race for their lives."

—Old Rutstein

Highborn Ghoul

Highborn Ghoul
Highborn Ghoul
Creature — Zombie

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

"All the dead sleep lightly here, no matter how refined their beds may be."

—Grafdigger Wulmer

2/1

Increasing Ambition

Increasing Ambition
Increasing Ambition
Sorcery

Search your library for a card and put that card into your hand. If this spell was cast from a graveyard, instead search your library for two cards and put those cards into your hand. Then shuffle.

Flashback {7}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Mikaeus, the Unhallowed

Mikaeus, the Unhallowed
Mikaeus, the Unhallowed
Legendary Creature — Zombie Cleric

Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Whenever a Human deals damage to you, destroy it.

Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

5/5

Ravenous Demon // Archdemon of Greed

Ravenous Demon
Archdemon of Greed
Transform
Ravenous Demon
Creature — Demon

Sacrifice a Human: Transform Ravenous Demon. Activate only as a sorcery.

His twisted words entice the weak.

4/4
Archdemon of Greed
Creature — Demon

Flying, trample

At the beginning of your upkeep, sacrifice a Human. If you can't, tap Archdemon of Greed and it deals 9 damage to you.

"The price is paid. The power is mine!"

9/9

Reap the Seagraf

Reap the Seagraf
Reap the Seagraf
Sorcery

Create a 2/2 black Zombie creature token.

Flashback {4}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

The wreck hung on the jagged reef, each night disgorging more of its gruesome cargo.

Sightless Ghoul

Sightless Ghoul
Sightless Ghoul
Creature — Zombie Soldier

Sightless Ghoul can't block.

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

It blindly marches on Thraben's gates, guided by its master's direful will.

2/2

Skirsdag Flayer

Skirsdag Flayer
Skirsdag Flayer
Creature — Human Cleric

{3}{B}, {T}, Sacrifice a Human: Destroy target creature.

Certain initiates into the Skirsdag cult take a vow of blindness, pledging obedience to none but demonkind.

1/1

Spiteful Shadows

Spiteful Shadows
Spiteful Shadows
Enchantment — Aura

Enchant creature

Whenever enchanted creature is dealt damage, it deals that much damage to its controller.

"Let us remind these human cattle why they fear the shadows of this world."

—Aldreg, Skirsdag cultist

Tragic Slip

Tragic Slip
Tragic Slip
Instant

Target creature gets -1/-1 until end of turn.

Morbid — That creature gets -13/-13 until end of turn instead if a creature died this turn.

Linger on death's door and risk being invited in.

Undying Evil

Undying Evil
Undying Evil
Instant

Target creature gains undying until end of turn. (When it dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

"Is it true the evil that people do follows them into death? Let's find out."

—Liliana Vess

Vengeful Vampire

Vengeful Vampire
Vengeful Vampire
Creature — Vampire

Flying

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

He wields the full power of wrath unfettered by the sympathies of a soul.

3/2

Wakedancer

Wakedancer
Wakedancer
Creature — Human Shaman

Morbid — When Wakedancer enters the battlefield, if a creature died this turn, create a 2/2 black Zombie creature token.

Hers is an ancient form of necromancy, steeped in shamanic trance and ritual that few skaberen or ghoulcallers comprehend.

2/2

Zombie Apocalypse

Zombie Apocalypse
Zombie Apocalypse
Sorcery

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

"There will come a day so dark you will pray for death. On that day your prayers will be answered."

—Minaldra, the Vizag Atum

Afflicted Deserter // Werewolf Ransacker

Afflicted Deserter
Werewolf Ransacker
Transform
Afflicted Deserter
Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Afflicted Deserter.

The rising of the first full moon eliminated any doubt as to the horrible truth lurking within.

3/2
Werewolf Ransacker
Creature — Werewolf

Whenever this creature transforms into Werewolf Ransacker, you may destroy target artifact. If that artifact is put into a graveyard this way, Werewolf Ransacker deals 3 damage to that artifact's controller.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf Ransacker.

5/4

Alpha Brawl

Alpha Brawl
Alpha Brawl
Sorcery

Target creature an opponent controls deals damage equal to its power to each other creature that player controls, then each of those creatures deals damage equal to its power to that creature.

Being an alpha means proving it every full moon.

Blood Feud

Blood Feud
Blood Feud
Sorcery

Target creature fights another target creature. (Each deals damage equal to its power to the other.)

Succession is a matter of blood, and by blood it is often decided.

Burning Oil

Burning Oil
Burning Oil
Instant

Burning Oil deals 3 damage to target attacking or blocking creature.

Flashback {3}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Every now and then, a devil's prank can give you a good idea.

Curse of Bloodletting

Curse of Bloodletting
Curse of Bloodletting
Enchantment — Aura Curse

Enchant player

If a source would deal damage to enchanted player, it deals double that damage to that player instead.

It is the demon's mark, an infernal claim on the flesh of the guilty.

Erdwal Ripper

Erdwal Ripper
Erdwal Ripper
Creature — Vampire

Haste

Whenever Erdwal Ripper deals combat damage to a player, put a +1/+1 counter on it.

Savage vampires lurk in the Erdwal's network of passageways where prey is plentiful and easy to catch.

2/1

Faithless Looting

Faithless Looting
Faithless Looting
Sorcery

Draw two cards, then discard two cards.

Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"Avacyn has abandoned us! We have nothing left except what we can take!"

Fires of Undeath

Fires of Undeath
Fires of Undeath
Instant

Fires of Undeath deals 2 damage to any target.

Flashback {5}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

"I drink of those who are worthy of my palate. The rest I burn."

Flayer of the Hatebound

Flayer of the Hatebound
Flayer of the Hatebound
Creature — Devil

Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)

Whenever Flayer of the Hatebound or another creature enters the battlefield from your graveyard, that creature deals damage equal to its power to any target.

4/2

Fling

Fling
Fling
Instant

As an additional cost to cast this spell, sacrifice a creature.

Fling deals damage equal to the sacrificed creature's power to any target.

Masters of the sword know the blade is not the only weapon at their disposal.

Forge Devil

Forge Devil
Forge Devil
Creature — Devil

When Forge Devil enters the battlefield, it deals 1 damage to target creature and 1 damage to you.

Devils infiltrated the lower levels of Thraben Cathedral, making cracks in load-bearing pillars and setting fire to precious archives.

1/1

Heckling Fiends

Heckling Fiends
Heckling Fiends
Creature — Devil

{2}{R}: Target creature attacks this turn if able.

Their language may be a cacophonous agglomeration of chittering snorts and mad barking, but the message they send is all too clear.

2/2

Hellrider

Hellrider
Hellrider
Creature — Devil

Haste

Whenever a creature you control attacks, Hellrider deals 1 damage to the player or planeswalker it's attacking.

"Behind every devil's mayhem lurks a demon's scheme."

—Rem Karolus, Blade of the Inquisitors

3/3

Hinterland Hermit // Hinterland Scourge

Hinterland Hermit
Hinterland Scourge
Transform
Hinterland Hermit
Creature — Human Werewolf

At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Hermit.

He tried to live far from those he could hurt . . .

2/1
Hinterland Scourge
Creature — Werewolf

Hinterland Scourge must be blocked if able.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Hinterland Scourge.

. . . but the monster within was a tireless hunter.

3/2

Increasing Vengeance

Increasing Vengeance
Increasing Vengeance
Instant

Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.

Flashback {3}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Markov Blademaster

Markov Blademaster
Markov Blademaster
Creature — Vampire Warrior

Double strike

Whenever Markov Blademaster deals combat damage to a player, put a +1/+1 counter on it.

"Mortals practice swordplay for a few decades at best. How can they ever attain the exquisite mastery that eternity has to offer?"

1/1
Showing cards 49 - 96 of 158.
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