320 Card Non-Pack Supplemental Set
Release Date: Jun 09th 2017
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Showing cards 49 - 96 of 320.

Blood Bairn

Blood Bairn
Blood Bairn
Creature — Vampire

Sacrifice another creature: Blood Bairn gets +2/+2 until end of turn.

The travelers were warned to watch out for children on the road.

2/2

Butcher of Malakir

Butcher of Malakir
Butcher of Malakir
Creature — Vampire Warrior

Flying

Whenever Butcher of Malakir or another creature you control dies, each opponent sacrifices a creature.

His verdict is always guilty. His sentence is always death.

5/4

Champion of Stray Souls

Champion of Stray Souls
Champion of Stray Souls
Creature — Skeleton Warrior

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.

{5}{B}{B}: Put Champion of Stray Souls on top of your library from your graveyard.

4/4

Corpse Augur

Corpse Augur
Corpse Augur
Creature — Zombie Wizard

When Corpse Augur dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Even when the flesh grows cold, knowledge waits in the bones for a master to release it.

4/2

Diabolic Servitude

Diabolic Servitude
Diabolic Servitude
Enchantment

When Diabolic Servitude enters the battlefield, return target creature card from your graveyard to the battlefield.

When the creature put onto the battlefield with Diabolic Servitude dies, exile it and return Diabolic Servitude to its owner's hand.

When Diabolic Servitude leaves the battlefield, exile the creature put onto the battlefield with Diabolic Servitude.

Diabolic Tutor

Diabolic Tutor
Diabolic Tutor
Sorcery

Search your library for a card, put that card into your hand, then shuffle.

The wise always keep an ear open to the whispers of power.

Dread Cacodemon

Dread Cacodemon
Dread Cacodemon
Creature — Demon

When Dread Cacodemon enters the battlefield, if you cast it from your hand, destroy all creatures your opponents control, then tap all other creatures you control.

Those who hear its roar perish. The lucky ones only feel its fetid breath.

8/8

Dread Summons

Dread Summons
Dread Summons
Sorcery

Each player mills X cards. For each creature card put into a graveyard this way, you create a tapped 2/2 black Zombie creature token.

"Did you have a nice nap?"

—Liliana Vess

Eater of Hope

Eater of Hope
Eater of Hope
Creature — Demon

Flying

{B}, Sacrifice another creature: Regenerate Eater of Hope.

{2}{B}, Sacrifice two other creatures: Destroy target creature.

Gods can be appeased. Demons, however . . .

6/4

Evincar's Justice

Evincar's Justice
Evincar's Justice
Sorcery

Buyback {3} (You may pay an additional {3} as you cast this spell. If you do, put this card into your hand as it resolves.)

Evincar's Justice deals 2 damage to each creature and each player.

Extractor Demon

Extractor Demon
Extractor Demon
Creature — Demon

Flying

Whenever another creature leaves the battlefield, you may have target player mill two cards.

Unearth {2}{B} ({2}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

5/5

Fallen Angel

Fallen Angel
Fallen Angel
Creature — Angel

Flying

Sacrifice a creature: Fallen Angel gets +2/+1 until end of turn.

"Why do you weep for the dead? I rejoice, for they have died for me."

3/3

Phyrexian Plaguelord

Phyrexian Plaguelord
Phyrexian Plaguelord
Creature — Phyrexian Carrier

{T}, Sacrifice Phyrexian Plaguelord: Target creature gets -4/-4 until end of turn.

Sacrifice a creature: Target creature gets -1/-1 until end of turn.

"The final stage of the illness: delirium, convulsions, and death."

—Phyrexian progress notes

4/4

Phyrexian Rager

Phyrexian Rager
Phyrexian Rager
Creature — Phyrexian Horror

When Phyrexian Rager enters the battlefield, you draw a card and you lose 1 life.

"I believe many worlds will bow to Phyrexia. Mirrodin is merely the first."

—Sheoldred, Whispering One

2/2

Razorjaw Oni

Razorjaw Oni
Razorjaw Oni
Creature — Demon Spirit

Black creatures can't block.

It gnashed its teeth, and the battlefield filled with the screech of blade striking blade.

4/5

Reiver Demon

Reiver Demon
Reiver Demon
Creature — Demon

Flying

When Reiver Demon enters the battlefield, if you cast it from your hand, destroy all nonartifact, nonblack creatures. They can't be regenerated.

6/6

Rise from the Grave

Rise from the Grave
Rise from the Grave
Sorcery

Put target creature card from a graveyard onto the battlefield under your control. That creature is a black Zombie in addition to its other colors and types.

"Death is no excuse for disobedience."

—Liliana Vess

Scourge of Nel Toth

Scourge of Nel Toth
Scourge of Nel Toth
Creature — Zombie Dragon

Flying

You may cast Scourge of Nel Toth from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

"May all the cairns of Jund be toppled."

—Meren of Clan Nel Toth

6/6

Sever the Bloodline

Sever the Bloodline
Sever the Bloodline
Sorcery

Exile target creature and all other creatures with the same name as that creature.

Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Shriekmaw

Shriekmaw
Shriekmaw
Creature — Elemental

Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)

When Shriekmaw enters the battlefield, destroy target nonartifact, nonblack creature.

Evoke {1}{B} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

3/2

Syphon Flesh

Syphon Flesh
Syphon Flesh
Sorcery

Each other player sacrifices a creature. You create a 2/2 black Zombie creature token for each creature sacrificed this way.

Necromancers deal in commodities far more precious than gold and grain.

Syphon Mind

Syphon Mind
Syphon Mind
Sorcery

Each other player discards a card. You draw a card for each card discarded this way.

When tempers run high, it's easy to lose your head.

Thief of Blood

Thief of Blood
Thief of Blood
Creature — Vampire

Flying

As Thief of Blood enters the battlefield, remove all counters from all permanents. Thief of Blood enters the battlefield with a +1/+1 counter on it for each counter removed this way.

Her hunger will not be denied.

1/1

Victimize

Victimize
Victimize
Sorcery

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

"Die. But die knowing that your pathetic life will yield a great bounty for me."

—Zul Ashur, lich lord

Vow of Malice

Vow of Malice
Vow of Malice
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has intimidate, and can't attack you or planeswalkers you control. (A creature with intimidate can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Wretched Confluence

Wretched Confluence
Wretched Confluence
Instant

Choose three. You may choose the same mode more than once.

• Target player draws a card and loses 1 life.

• Target creature gets -2/-2 until end of turn.

• Return target creature card from your graveyard to your hand.

Akroma, Angel of Fury

Akroma, Angel of Fury
Akroma, Angel of Fury
Legendary Creature — Angel

This spell can't be countered.

Flying, trample, protection from white and from blue

{R}: Akroma, Angel of Fury gets +1/+0 until end of turn.

Morph {3}{R}{R}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.)

6/6

Anger

Anger
Anger
Creature — Incarnation

Haste

As long as Anger is in your graveyard and you control a Mountain, creatures you control have haste.

"For its time as a mortal, Anger chose a shell of boiling rock."

—*Scroll of Beginnings*

2/2

Avatar of Slaughter

Avatar of Slaughter
Avatar of Slaughter
Creature — Avatar

All creatures have double strike and attack each combat if able.

"Diplomacy has solved nothing. Only bloodspill can end this now. Call forth the warbringer."

—Basandra, Battle Seraph

8/8

Cleansing Beam

Cleansing Beam
Cleansing Beam
Instant

Radiance — Cleansing Beam deals 2 damage to target creature and each other creature that shares a color with it.

"Justice is toothless without punishment. Righteousness cannot succeed without the suffering of the guilty."

—Razia, Boros archangel

Comet Storm

Comet Storm
Comet Storm
Instant

Multikicker {1} (You may pay an additional {1} any number of times as you cast this spell.)

Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.

Death by Dragons

Death by Dragons
Death by Dragons
Sorcery

Each player other than target player creates a 5/5 red Dragon creature token with flying.

Suddenly, Eldo felt very alone.

Dragon Whelp

Dragon Whelp
Dragon Whelp
Creature — Dragon

Flying

{R}: Dragon Whelp gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice Dragon Whelp at the beginning of the next end step.

2/3

Earthquake

Earthquake
Earthquake
Sorcery

Earthquake deals X damage to each creature without flying and each player.

They fell screaming into the depths of the chasm like so many pebbles tossed down a well.

Furnace Whelp

Furnace Whelp
Furnace Whelp
Creature — Dragon

Flying

{R}: Furnace Whelp gets +1/+0 until end of turn.

Baby dragons can't figure out humans—if they didn't want to be killed, why were they made of meat and treasure?

2/2

Mana-Charged Dragon

Mana-Charged Dragon
Mana-Charged Dragon
Creature — Dragon

Flying, trample

Join forces — Whenever Mana-Charged Dragon attacks or blocks, each player starting with you may pay any amount of mana. Mana-Charged Dragon gets +X/+0 until end of turn, where X is the total amount of mana paid this way.

5/5

Oni of Wild Places

Oni of Wild Places
Oni of Wild Places
Creature — Demon Spirit

Haste

At the beginning of your upkeep, return a red creature you control to its owner's hand.

The oni leapt easily from peak to peak, toying with its victims, its voice a purr from the rumbling depths of nightmare.

6/5

Pyrohemia

Pyrohemia
Pyrohemia
Enchantment

At the beginning of the end step, if no creatures are on the battlefield, sacrifice Pyrohemia.

{R}: Pyrohemia deals 1 damage to each creature and each player.

Stranglehold

Stranglehold
Stranglehold
Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

The correct answer to a barbarian's riddle is to choke on your cleverness and die.

Sulfurous Blast

Sulfurous Blast
Sulfurous Blast
Instant

Sulfurous Blast deals 2 damage to each creature and each player. If you cast this spell during your main phase, Sulfurous Blast deals 3 damage to each creature and each player instead.

The Keldons used the toxic vents in the cracked earth to bolster their home's defenses.

Vow of Lightning

Vow of Lightning
Vow of Lightning
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2, has first strike, and can't attack you or planeswalkers you control.

"Ruhan would never agree to such terms."

—Ruhan of the Fomori

Acidic Slime

Acidic Slime
Acidic Slime
Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

2/2

Bane of Progress

Bane of Progress
Bane of Progress
Creature — Elemental

When Bane of Progress enters the battlefield, destroy all artifacts and enchantments. Put a +1/+1 counter on Bane of Progress for each permanent destroyed this way.

It sees shaped stone and carved wood as mutilations.

2/2

Beastmaster Ascension

Beastmaster Ascension
Beastmaster Ascension
Enchantment

Whenever a creature you control attacks, you may put a quest counter on Beastmaster Ascension.

As long as Beastmaster Ascension has seven or more quest counters on it, creatures you control get +5/+5.

Bloodspore Thrinax

Bloodspore Thrinax
Bloodspore Thrinax
Creature — Lizard

Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)

Each other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.

2/2

Caller of the Pack

Caller of the Pack
Caller of the Pack
Creature — Beast

Trample

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

8/6

Centaur Vinecrasher

Centaur Vinecrasher
Centaur Vinecrasher
Creature — Plant Centaur

Trample

Centaur Vinecrasher enters the battlefield with a number of +1/+1 counters on it equal to the number of land cards in all graveyards.

Whenever a land card is put into a graveyard from anywhere, you may pay {G}{G}. If you do, return Centaur Vinecrasher from your graveyard to your hand.

1/1

Cloudthresher

Cloudthresher
Cloudthresher
Creature — Elemental

Flash

Reach

When Cloudthresher enters the battlefield, it deals 2 damage to each creature with flying and each player.

Evoke {2}{G}{G} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

7/7
Showing cards 49 - 96 of 320.
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