Commander Anthology Volume II

312 Card Non-Pack Supplemental Set
Release Date: Jun 08th 2018
«»
Showing cards 97 - 144 of 312.

Fall of the Hammer

Fall of the Hammer
Fall of the Hammer
Instant

Target creature you control deals damage equal to its power to another target creature.

It is unwise to insult the god of the forge. It is also unwise to stand near anyone else who has insulted him.

Fiery Confluence

Fiery Confluence
Fiery Confluence
Sorcery

Choose three. You may choose the same mode more than once.

• Fiery Confluence deals 1 damage to each creature.

• Fiery Confluence deals 2 damage to each opponent.

• Destroy target artifact.

Flametongue Kavu

Flametongue Kavu
Flametongue Kavu
Creature — Kavu

When Flametongue Kavu enters the battlefield, it deals 4 damage to target creature.

"For dim-witted, thick-skulled genetic mutants, they have pretty good aim."

—Sisay, captain of the *Weatherlight*

4/2

Fumiko the Lowblood

Fumiko the Lowblood
Fumiko the Lowblood
Legendary Creature — Human Samurai

Fumiko the Lowblood has bushido X, where X is the number of attacking creatures. (Whenever this creature blocks or becomes blocked, it gets +X/+X until end of turn.)

Creatures your opponents control attack each combat if able.

3/2

Goblin Welder

Goblin Welder
Goblin Welder
Creature — Goblin Artificer

{T}: Choose target artifact a player controls and target artifact card in that player's graveyard. If both targets are still legal as this ability resolves, that player simultaneously sacrifices the artifact and returns the artifact card to the battlefield.

"I wrecked your metal guy, boss. But look! I made you an ashtray."

1/1

Hamletback Goliath

Hamletback Goliath
Hamletback Goliath
Creature — Giant Warrior

Whenever another creature enters the battlefield, you may put X +1/+1 counters on Hamletback Goliath, where X is that creature's power.

"If you live on a giant's back, there's only one individual you'll ever need to fear."

—Gaddock Teeg

6/6

Hammerfist Giant

Hammerfist Giant
Hammerfist Giant
Creature — Giant Warrior

{T}: Hammerfist Giant deals 4 damage to each creature without flying and each player.

"Oh sure, they buy a lot of ale, but I always find myself needing to rebuild after the giants have paid a visit."

—Belko, owner of Titan's Keg tavern

5/4

Hoard-Smelter Dragon

Hoard-Smelter Dragon
Hoard-Smelter Dragon
Creature — Dragon

Flying

{3}{R}: Destroy target artifact. Hoard-Smelter Dragon gets +X/+0 until end of turn, where X is that artifact's mana value.

He collects the precious metals, and then converts the rest to propellant.

5/5

Hostility

Hostility
Hostility
Creature — Elemental Incarnation

Haste

If a spell you control would deal damage to an opponent, prevent that damage. Create a 3/1 red Elemental Shaman creature token with haste for each 1 damage prevented this way.

When Hostility is put into a graveyard from anywhere, shuffle it into its owner's library.

6/6

Hunted Dragon

Hunted Dragon
Hunted Dragon
Creature — Dragon

Flying, haste

When Hunted Dragon enters the battlefield, target opponent creates three 2/2 white Knight creature tokens with first strike.

The knights see a mighty quarry. The dragon sees breakfast, lunch, and dinner.

6/6

Impact Resonance

Impact Resonance
Impact Resonance
Instant

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Incite Rebellion

Incite Rebellion
Incite Rebellion
Sorcery

For each player, Incite Rebellion deals damage to that player and each creature that player controls equal to the number of creatures they control.

Nothing breaks the monotony like a good old-fashioned riot.

Inferno Titan

Inferno Titan
Inferno Titan
Creature — Giant

{R}: Inferno Titan gets +1/+0 until end of turn.

Whenever Inferno Titan enters the battlefield or attacks, it deals 3 damage divided as you choose among one, two, or three targets.

6/6

Ingot Chewer

Ingot Chewer
Ingot Chewer
Creature — Elemental

When Ingot Chewer enters the battlefield, destroy target artifact.

Evoke {R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Elementals are ideas given form. This one is the idea of "smashitude."

3/3

Magma Giant

Magma Giant
Magma Giant
Creature — Giant

When Magma Giant enters the battlefield, it deals 2 damage to each creature and each player.

Its open mouth is a furnace blast that blisters the skin. Its smoking fists are meteors that split the earth.

5/5

Magmaquake

Magmaquake
Magmaquake
Instant

Magmaquake deals X damage to each creature without flying and each planeswalker.

"Where will you run when I punish you with the very ground you flee on?"

—Nicol Bolas

Magus of the Wheel

Magus of the Wheel
Magus of the Wheel
Creature — Human Wizard

{1}{R}, {T}, Sacrifice Magus of the Wheel: Each player discards their hand, then draws seven cards.

"Fate is not as fixed as you might think."

3/3

Meteor Blast

Meteor Blast
Meteor Blast
Sorcery

Meteor Blast deals 4 damage to each of X targets.

"Behold astronomy's contribution to war."

—Fennor Rhyl, starcaller

Rite of the Raging Storm

Rite of the Raging Storm
Rite of the Raging Storm
Enchantment

Creatures named Lightning Rager can't attack you or planeswalkers you control.

At the beginning of each player's upkeep, that player creates a 5/1 red Elemental creature token named Lightning Rager. It has trample, haste, and "At the beginning of the end step, sacrifice this creature."

Scrap Mastery

Scrap Mastery
Scrap Mastery
Sorcery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

"Where a lesser mind sees junk, I see infinite potential."

Spitebellows

Spitebellows
Spitebellows
Creature — Elemental

When Spitebellows leaves the battlefield, it deals 6 damage to target creature.

Evoke {1}{R}{R} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Disaster stalks with gaping jaws across unready lands.

6/1

Starstorm

Starstorm
Starstorm
Instant

Starstorm deals X damage to each creature.

Cycling {3} ({3}, Discard this card: Draw a card.)

Ever since the disaster, the city's survivors viewed the star-strewn sky with dread.

Stinkdrinker Daredevil

Stinkdrinker Daredevil
Stinkdrinker Daredevil
Creature — Goblin Rogue

Giant spells you cast cost {2} less to cast.

Boggarts constantly strive to outdo each other with the things they bring back to the warren, each hoping the exploit will become as well-known as those of Auntie Grub.

1/3

Stoneshock Giant

Stoneshock Giant
Stoneshock Giant
Creature — Giant

{6}{R}{R}: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)

When Stoneshock Giant becomes monstrous, creatures without flying your opponents control can't block this turn.

5/4

Sunrise Sovereign

Sunrise Sovereign
Sunrise Sovereign
Creature — Giant Warrior

Other Giant creatures you control get +2/+2 and have trample.

A hundred generations has he mentored, a hundred armies has he crushed beneath his feet, yet only a hundred words has he ever spoken, each more revered than a hundred books.

5/5

Taurean Mauler

Taurean Mauler
Taurean Mauler
Creature — Shapeshifter

Changeling (This card is every creature type.)

Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler.

The power of a waterfall. The fury of an avalanche. The intellect of a gale-force wind.

2/2

Thundercloud Shaman

Thundercloud Shaman
Thundercloud Shaman
Creature — Giant Shaman

When Thundercloud Shaman enters the battlefield, it deals damage equal to the number of Giants you control to each non-Giant creature.

He cares not for the disasters his storm brings as long as his path ahead is clear.

4/4

Tuktuk the Explorer

Tuktuk the Explorer
Tuktuk the Explorer
Legendary Creature — Goblin

Haste

When Tuktuk the Explorer dies, create Tuktuk the Returned, a legendary 5/5 colorless Goblin Golem artifact creature token.

Remade by Eldrazi magic, Tuktuk inspired an entire clan of misguided goblins.

1/1

Tyrant's Familiar

Tyrant's Familiar
Tyrant's Familiar
Creature — Dragon

Flying, haste

Lieutenant — As long as you control your commander, Tyrant's Familiar gets +2/+2 and has "Whenever Tyrant's Familiar attacks, it deals 7 damage to target creature defending player controls."

Nothing escapes its gaze—or its breath.

5/5

Volcanic Offering

Volcanic Offering
Volcanic Offering
Instant

Destroy target nonbasic land you don't control and target nonbasic land of an opponent's choice you don't control.

Volcanic Offering deals 7 damage to target creature you don't control and 7 damage to target creature of an opponent's choice you don't control.

Warchief Giant

Warchief Giant
Warchief Giant
Creature — Giant Warrior

Haste

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

5/3

Warmonger Hellkite

Warmonger Hellkite
Warmonger Hellkite
Creature — Dragon

Flying

All creatures attack each combat if able.

{1}{R}: Attacking creatures get +1/+0 until end of turn.

Its wings beat to the howls of war and fan the fires of rage.

5/5

Warstorm Surge

Warstorm Surge
Warstorm Surge
Enchantment

Whenever a creature enters the battlefield under your control, it deals damage equal to its power to any target.

"Listen to the roar! Feel the thunder! The Immersturm shouts its approval with every bolt of lightning!"

Whipflare

Whipflare
Whipflare
Sorcery

Whipflare deals 2 damage to each nonartifact creature.

The slag-workers wasted no time in creating their own flare pulses to cleanse the area of the *incompleat*.

Word of Seizing

Word of Seizing
Word of Seizing
Instant

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Untap target permanent and gain control of it until end of turn. It gains haste until end of turn.

"Obey!"

Acidic Slime

Acidic Slime
Acidic Slime
Creature — Ooze

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

When Acidic Slime enters the battlefield, destroy target artifact, enchantment, or land.

2/2

Brawn

Brawn
Brawn
Creature — Incarnation

Trample

As long as Brawn is in your graveyard and you control a Forest, creatures you control have trample.

"'I have arrived,' bellowed Brawn, and the plane shuddered."

—*Scroll of Beginnings*

3/3

Champion of Lambholt

Champion of Lambholt
Champion of Lambholt
Creature — Human Warrior

Creatures with power less than Champion of Lambholt's power can't block creatures you control.

Whenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.

1/1

Cultivate

Cultivate
Cultivate
Sorcery

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

All seeds share a common bond, calling to each other across infinity.

Eternal Witness

Eternal Witness
Eternal Witness
Creature — Human Shaman

When Eternal Witness enters the battlefield, you may return target card from your graveyard to your hand.

She remembers every word spoken, from the hero's oath to the baby's cry.

2/1

Forgotten Ancient

Forgotten Ancient
Forgotten Ancient
Creature — Elemental

Whenever a player casts a spell, you may put a +1/+1 counter on Forgotten Ancient.

At the beginning of your upkeep, you may move any number of +1/+1 counters from Forgotten Ancient onto other creatures.

Its blood is life. Its body is growth.

0/3

Hardened Scales

Hardened Scales
Hardened Scales
Enchantment

If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.

"Naga shed their scales. We wear ours with pride."

—Golran, dragonscale captain

Inspiring Call

Inspiring Call
Inspiring Call
Instant

Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Kalonian Hydra

Kalonian Hydra
Kalonian Hydra
Creature — Hydra

Trample

Kalonian Hydra enters the battlefield with four +1/+1 counters on it.

Whenever Kalonian Hydra attacks, double the number of +1/+1 counters on each creature you control.

Even baloths fear its feeding time.

0/0

Lhurgoyf

Lhurgoyf
Lhurgoyf
Creature — Lhurgoyf

Lhurgoyf's power is equal to the number of creature cards in all graveyards and its toughness is equal to that number plus 1.

"Ach! Hans, run! It's the lhurgoyf!"

—Saffi Eriksdotter, last words

*/1+*

Relic Crush

Relic Crush
Relic Crush
Instant

Destroy target artifact or enchantment and up to one other target artifact or enchantment.

There are many ruins, but there used to be many more.

Scavenging Ooze

Scavenging Ooze
Scavenging Ooze
Creature — Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on Scavenging Ooze and you gain 1 life.

In nature, not a single bone or scrap of flesh goes to waste.

2/2

Solidarity of Heroes

Solidarity of Heroes
Solidarity of Heroes
Instant

Strive — This spell costs {1}{G} more to cast for each target beyond the first.

Choose any number of target creatures. Double the number of +1/+1 counters on each of them.

Showing cards 97 - 144 of 312.
«»