165 Card Expansion Set
Release Date: Feb 04th 2005
«»
Showing cards 1 - 48 of 165.

Day of Destiny

Day of Destiny
Day of Destiny
Legendary Enchantment

Legendary creatures you control get +2/+2.

"Rise like the sun, stand like the mountain, charge like the lion, die as a hero."

—General Takeno

Empty-Shrine Kannushi

Empty-Shrine Kannushi
Empty-Shrine Kannushi
Creature — Human Cleric

Empty-Shrine Kannushi has protection from the colors of permanents you control.

"Crease the folds, bend the paper, turn the spirits, shield the soul."

1/1

Faithful Squire // Kaiso, Memory of Loyalty

Faithful Squire // Kaiso, Memory of Loyalty
Flip
Faithful Squire
Creature — Human Soldier

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Faithful Squire.

At the beginning of the end step, if there are two or more ki counters on Faithful Squire, you may flip it.

2/2
Kaiso, Memory of Loyalty
Legendary Creature — Spirit

Flying

Remove a ki counter from Kaiso, Memory of Loyalty: Prevent all damage that would be dealt to target creature this turn.

3/4

Final Judgment

Final Judgment
Final Judgment
Sorcery

Exile all creatures.

"The clashing warriors turned to face O-Kagachi, the greatest kami, and their sigh of awe was their last breath."

—*Great Battles of Kamigawa*

Genju of the Fields

Genju of the Fields
Genju of the Fields
Enchantment — Aura

Enchant Plains

{2}: Until end of turn, enchanted Plains becomes a 2/5 white Spirit creature with "Whenever this creature deals damage, its controller gains that much life." It's still a land.

When enchanted Plains is put into a graveyard, you may return Genju of the Fields from your graveyard to your hand.

Heart of Light

Heart of Light
Heart of Light
Enchantment — Aura

Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.)

Prevent all damage that would be dealt to and dealt by enchanted creature.

"There is a shining in the mortal heart that even the kami cannot reach."

—Sensei Golden-Tail

Hokori, Dust Drinker

Hokori, Dust Drinker
Hokori, Dust Drinker
Legendary Creature — Spirit

Lands don't untap during their controllers' untap steps.

At the beginning of each player's upkeep, that player untaps a land they control.

2/2

Hundred-Talon Strike

Hundred-Talon Strike
Hundred-Talon Strike
Instant — Arcane

Target creature gets +1/+0 and gains first strike until end of turn.

Splice onto Arcane—Tap an untapped white creature you control. (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Indebted Samurai

Indebted Samurai
Indebted Samurai
Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

Whenever a Samurai you control dies, you may put a +1/+1 counter on Indebted Samurai.

"Forgive me, Saburo. I could not save you. But your blade will not rest in my hand."

2/3

Kami of False Hope

Kami of False Hope
Kami of False Hope
Creature — Spirit

Sacrifice Kami of False Hope: Prevent all combat damage that would be dealt this turn.

"Across the rift of battle, a bridge of gossamer. And for one moment, it holds."

—Snow-Fur, kitsune poet

1/1

Kami of Tattered Shoji

Kami of Tattered Shoji
Kami of Tattered Shoji
Creature — Spirit

Whenever you cast a Spirit or Arcane spell, Kami of Tattered Shoji gains flying until end of turn.

It remembered all the shadows lantern-cast upon its paper wings, and sometimes those silhouettes played across its shape again, acting out silent tragedies.

2/5

Kami of the Honored Dead

Kami of the Honored Dead
Kami of the Honored Dead
Creature — Spirit

Flying

Whenever Kami of the Honored Dead is dealt damage, you gain that much life.

Soulshift 6 (When this creature dies, you may return target Spirit card with mana value 6 or less from your graveyard to your hand.)

3/5

Kentaro, the Smiling Cat

Kentaro, the Smiling Cat
Kentaro, the Smiling Cat
Legendary Creature — Human Samurai

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

You may pay {X} rather than pay the mana cost for Samurai spells you cast, where X is that spell's mana value.

"The bonds of bushido will draw the dishonored back someday, and I will be there waiting."

2/1

Kitsune Palliator

Kitsune Palliator
Kitsune Palliator
Creature — Fox Cleric

{T}: Prevent the next 1 damage that would be dealt to each creature and each player this turn.

"Who am I to judge who is deserving and who is not? That is a question for lords, not healers."

0/2

Mending Hands

Mending Hands
Mending Hands
Instant

Prevent the next 4 damage that would be dealt to any target this turn.

"I can staunch their blood, mend their flesh, and knit their bones. But I cannot restore their hope."

—Tender-Hand, kitsune healer

Moonlit Strider

Moonlit Strider
Moonlit Strider
Creature — Spirit

Sacrifice Moonlit Strider: Target creature you control gains protection from the color of your choice until end of turn.

Soulshift 3 (When this creature dies, you may return target Spirit card with mana value 3 or less from your graveyard to your hand.)

1/4

Opal-Eye, Konda's Yojimbo

Opal-Eye, Konda's Yojimbo
Opal-Eye, Konda's Yojimbo
Legendary Creature — Fox Samurai

Defender (This creature can't attack.)

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

{T}: The next time a source of your choice would deal damage this turn, that damage is dealt to Opal-Eye, Konda's Yojimbo instead.

{1}{W}: Prevent the next 1 damage that would be dealt to Opal-Eye this turn.

1/4

Oyobi, Who Split the Heavens

Oyobi, Who Split the Heavens
Oyobi, Who Split the Heavens
Legendary Creature — Spirit

Flying

Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

Her angry call split the sky. From that rift descended her champions.

3/6

Patron of the Kitsune

Patron of the Kitsune
Patron of the Kitsune
Legendary Creature — Spirit

Fox offering (You may cast this card any time you could cast an instant by sacrificing a Fox and paying the difference in mana costs between this and the sacrificed Fox. Mana cost includes color.)

Whenever a creature attacks, you may gain 1 life.

5/6

Scour

Scour
Scour
Instant

Exile target enchantment. Search its controller's graveyard, hand, and library for all cards with the same name as that enchantment and exile them. Then that player shuffles.

Shining Shoal

Shining Shoal
Shining Shoal
Instant — Arcane

You may exile a white card with mana value X from your hand rather than pay this spell's mana cost.

The next X damage that a source of your choice would deal to you and/or creatures you control this turn is dealt to any target instead.

Silverstorm Samurai

Silverstorm Samurai
Silverstorm Samurai
Creature — Fox Samurai

Flash

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

3/3

Split-Tail Miko

Split-Tail Miko
Split-Tail Miko
Creature — Fox Cleric

{W}, {T}: Prevent the next 2 damage that would be dealt to any target this turn.

"I wish there were no use for those with my talents. I wish that I could walk Kamigawa forgotten and unneeded, with no war wounds to heal and no broken bones to mend."

1/1

Takeno's Cavalry

Takeno's Cavalry
Takeno's Cavalry
Creature — Human Samurai Archer

Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)

{T}: Takeno's Cavalry deals 1 damage to target attacking or blocking Spirit.

At night he perfected his aim, shooting spiderwebs by starlight.

1/1

Tallowisp

Tallowisp
Tallowisp
Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle.

Isolated on its little candlewick, the kami never heard of the crime that drove its comrades to war.

1/3

Terashi's Grasp

Terashi's Grasp
Terashi's Grasp
Sorcery — Arcane

Destroy target artifact or enchantment. You gain life equal to its mana value.

"The jeweler, the potter, the smith . . . They all imbue a bit of their souls into their creations. The kami destroy that crafted mortal shell and absorb the soul within."

—Noboru, master kitemaker

Terashi's Verdict

Terashi's Verdict
Terashi's Verdict
Instant — Arcane

Destroy target attacking creature with power 3 or less.

It was as though the sky opened its eyes and found what it saw displeasing.

Ward of Piety

Ward of Piety
Ward of Piety
Enchantment — Aura

Enchant creature

{1}{W}: The next 1 damage that would be dealt to enchanted creature this turn is dealt to any target instead.

Reluctant to strike at the kami directly, some kitsune trained in more passive fighting techniques.

Waxmane Baku

Waxmane Baku
Waxmane Baku
Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Waxmane Baku.

{1}, Remove X ki counters from Waxmane Baku: Tap X target creatures.

2/2

Yomiji, Who Bars the Way

Yomiji, Who Bars the Way
Yomiji, Who Bars the Way
Legendary Creature — Spirit

Whenever a legendary permanent other than Yomiji, Who Bars the Way is put into a graveyard from the battlefield, return that card to its owner's hand.

"As I died, I rejoiced. I would see my family again. But then I woke up back on the battlefield. Back in Kamigawa. Back in hell."

—Kenzo the Hardhearted

4/4

Callow Jushi // Jaraku the Interloper

Callow Jushi // Jaraku the Interloper
Flip
Callow Jushi
Creature — Human Wizard

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Callow Jushi.

At the beginning of the end step, if there are two or more ki counters on Callow Jushi, you may flip it.

2/2
Jaraku the Interloper
Legendary Creature — Spirit

Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}.

3/4

Chisei, Heart of Oceans

Chisei, Heart of Oceans
Chisei, Heart of Oceans
Legendary Creature — Spirit

Flying

At the beginning of your upkeep, sacrifice Chisei, Heart of Oceans unless you remove a counter from a permanent you control.

4/4

Disrupting Shoal

Disrupting Shoal
Disrupting Shoal
Instant — Arcane

You may exile a blue card with mana value X from your hand rather than pay this spell's mana cost.

Counter target spell if its mana value is X.

Floodbringer

Floodbringer
Floodbringer
Creature — Moonfolk Wizard

Flying

{2}, Return a land you control to its owner's hand: Tap target land.

"Such a small thing, a drop of water . . . And yet enough of them together can flood a field, cleanse a mire, or choke a forest."

1/2

Genju of the Falls

Genju of the Falls
Genju of the Falls
Enchantment — Aura

Enchant Island

{2}: Enchanted Island becomes a 3/2 blue Spirit creature with flying until end of turn. It's still a land.

When enchanted Island is put into a graveyard, you may return Genju of the Falls from your graveyard to your hand.

Heed the Mists

Heed the Mists
Heed the Mists
Sorcery — Arcane

Mill a card, then draw cards equal to the milled card's mana value.

"Once, I looked to the mists for wisdom. Now I wish only for understanding."

Higure, the Still Wind

Higure, the Still Wind
Higure, the Still Wind
Legendary Creature — Human Ninja

Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Higure, the Still Wind deals combat damage to a player, you may search your library for a Ninja card, reveal it, put it into your hand, then shuffle.

{2}: Target Ninja creature can't be blocked this turn.

3/4

Jetting Glasskite

Jetting Glasskite
Jetting Glasskite
Creature — Spirit

Flying

Whenever Jetting Glasskite becomes the target of a spell or ability for the first time each turn, counter that spell or ability.

The bolt struck with a flash and there was a terrible sound, as of glass shattering, but the creature was unharmed.

4/4

Kaijin of the Vanishing Touch

Kaijin of the Vanishing Touch
Kaijin of the Vanishing Touch
Creature — Spirit

Defender (This creature can't attack.)

Whenever Kaijin of the Vanishing Touch blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

When it's finished, all that's left of you is a ripple on a still pond.

0/3

Kira, Great Glass-Spinner

Kira, Great Glass-Spinner
Kira, Great Glass-Spinner
Legendary Creature — Spirit

Flying

Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Each spell is an intricate tapestry, and Kira is the great unraveler.

2/2

Minamo Sightbender

Minamo Sightbender
Minamo Sightbender
Creature — Human Wizard

{X}, {T}: Target creature with power X or less can't be blocked this turn.

Woven from threads of the spirit world, the mistcloak rendered its wearer invisible, but quickly fell to tatters.

1/2

Minamo's Meddling

Minamo's Meddling
Minamo's Meddling
Instant

Counter target spell. That spell's controller reveals their hand, then discards each card with the same name as a card spliced onto that spell.

Like storm water through the segments of bamboo, the spell followed the links of magic. Then it destroyed them.

Mistblade Shinobi

Mistblade Shinobi
Mistblade Shinobi
Creature — Human Ninja

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Mistblade Shinobi deals combat damage to a player, you may return target creature that player controls to its owner's hand.

1/1

Ninja of the Deep Hours

Ninja of the Deep Hours
Ninja of the Deep Hours
Creature — Human Ninja

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)

Whenever Ninja of the Deep Hours deals combat damage to a player, you may draw a card.

2/2

Patron of the Moon

Patron of the Moon
Patron of the Moon
Legendary Creature — Spirit

Moonfolk offering (You may cast this card any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)

Flying

{1}: Put up to two land cards from your hand onto the battlefield tapped.

5/4

Phantom Wings

Phantom Wings
Phantom Wings
Enchantment — Aura

Enchant creature

Enchanted creature has flying.

Sacrifice Phantom Wings: Return enchanted creature to its owner's hand.

Many kami could fly, which put some warriors at a distinct disadvantage. The mages of Minamo took it upon themselves to correct that imbalance.

Quash

Quash
Quash
Instant

Counter target instant or sorcery spell. Search its controller's graveyard, hand, and library for all cards with the same name as that spell and exile them. Then that player shuffles.

Quillmane Baku

Quillmane Baku
Quillmane Baku
Creature — Spirit

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on Quillmane Baku.

{1}, {T}, Remove X ki counters from Quillmane Baku: Return target creature with mana value X or less to its owner's hand.

3/3
Showing cards 1 - 48 of 165.
«»