274 Card Expansion Set
Release Date: Oct 02nd 2015
«»
Showing cards 1 - 48 of 299.

Bane of Bala Ged

Bane of Bala Ged
Bane of Bala Ged
Creature — Eldrazi

Whenever Bane of Bala Ged attacks, defending player exiles two permanents they control.

The continent of Bala Ged was ravaged by massive Eldrazi of Ulamog's lineage, its lush jungles and cascading rivers reduced to dust.

7/5

Blight Herder

Blight Herder
Blight Herder
Creature — Eldrazi Processor

When you cast this spell, you may put two cards your opponents own from exile into their owners' graveyards. If you do, create three 1/1 colorless Eldrazi Scion creature tokens. They have "Sacrifice this creature: Add {C}."

4/5

Breaker of Armies

Breaker of Armies
Breaker of Armies
Creature — Eldrazi

All creatures able to block Breaker of Armies do so.

"There are some who have lost everyone and everything. They actively seek out the Eldrazi, eager for the smallest measure of vengeance."

—Munda, ambush leader

10/8

Conduit of Ruin

Conduit of Ruin
Conduit of Ruin
Creature — Eldrazi

When you cast this spell, you may search your library for a colorless creature card with mana value 7 or greater, reveal it, then shuffle and put that card on top.

The first creature spell you cast each turn costs {2} less to cast.

5/5

Deathless Behemoth

Deathless Behemoth
Deathless Behemoth
Creature — Eldrazi

Vigilance

Sacrifice two Eldrazi Scions: Return Deathless Behemoth from your graveyard to your hand. Activate only as a sorcery.

"Over and over it rose. Over and over we fell."

—Ganda, Goma Fada deserter

6/6

Desolation Twin

Desolation Twin
Desolation Twin
Creature — Eldrazi

When you cast this spell, create a 10/10 colorless Eldrazi creature token.

"With precise coordination and enough blood spilled, one can be driven off, even brought down. But two . . . that's a lot of blood."

—Munda, ambush leader

10/10

Eldrazi Devastator

Eldrazi Devastator
Eldrazi Devastator
Creature — Eldrazi

Trample

"No matter how big your champion, theirs is bigger. No matter how great your numbers, theirs are greater. No matter how voracious your appetite, they are hungrier. That is why the Eldrazi will win."

—Kalitas, thrall of Ulamog

8/9

Endless One

Endless One
Endless One
Creature — Eldrazi

Endless One enters the battlefield with X +1/+1 counters on it.

It embodies all possible meanings of the word "infinite."

0/0

Gruesome Slaughter

Gruesome Slaughter
Gruesome Slaughter
Sorcery

Until end of turn, colorless creatures you control gain "{T}: This creature deals damage equal to its power to target creature."

Though Gideon arrived at Sea Gate too late to prevent the massacre, he still had enough time to lead its survivors to relative safety.

Kozilek's Channeler

Kozilek's Channeler
Kozilek's Channeler
Creature — Eldrazi

{T}: Add {C}{C}.

"In the dark places of our world, something horrible is growing. I fear our foes may be more numerous than we had imagined."

—Nissa Revane

4/4

Oblivion Sower

Oblivion Sower
Oblivion Sower
Creature — Eldrazi

When you cast this spell, target opponent exiles the top four cards of their library, then you may put any number of land cards that player owns from exile onto the battlefield under your control.

The Eldrazi hunger without limit and consume without pause.

5/8

Ruin Processor

Ruin Processor
Ruin Processor
Creature — Eldrazi Processor

When you cast this spell, you may put a card an opponent owns from exile into that player's graveyard. If you do, you gain 5 life.

The Eldrazi continue to sweep through the wastes, compounding destruction that already seemed absolute.

7/8

Scour from Existence

Scour from Existence
Scour from Existence
Instant

Exile target permanent.

"Our people and our very lands disappear as if they never were. We no longer fight for glory, or honor. We battle now for the right to exist."

—General Tazri, allied commander

Titan's Presence

Titan's Presence
Titan's Presence
Instant

As an additional cost to cast this spell, reveal a colorless creature card from your hand.

Exile target creature if its power is less than or equal to the revealed card's power.

Dust and memory are all that remain in Ulamog's wake.

Ulamog, the Ceaseless Hunger

Ulamog, the Ceaseless Hunger
Ulamog, the Ceaseless Hunger
Legendary Creature — Eldrazi

When you cast this spell, exile two target permanents.

Indestructible

Whenever Ulamog, the Ceaseless Hunger attacks, defending player exiles the top twenty cards of their library.

A force as voracious as time itself.

10/10

Ulamog's Despoiler

Ulamog's Despoiler
Ulamog's Despoiler
Creature — Eldrazi Processor

As Ulamog's Despoiler enters the battlefield, you may put two cards your opponents own from exile into their owners' graveyards. If you do, Ulamog's Despoiler enters the battlefield with four +1/+1 counters on it.

5/5

Void Winnower

Void Winnower
Void Winnower
Creature — Eldrazi

Your opponents can't cast spells with even mana values. (Zero is even.)

Your opponents can't block with creatures with even mana values.

"Have you ever seen a world fall to its knees? Watch, and learn."

—Ob Nixilis

11/9

Angel of Renewal

Angel of Renewal
Angel of Renewal
Creature — Angel Ally

Flying

When Angel of Renewal enters the battlefield, you gain 1 life for each creature you control.

"No more fear. No more failure. No more death. No more!"

4/4

Angelic Gift

Angelic Gift
Angelic Gift
Enchantment — Aura

Enchant creature

When Angelic Gift enters the battlefield, draw a card.

Enchanted creature has flying.

"Zendikar will triumph this day, and our armies will fly with angels."

Cliffside Lookout

Cliffside Lookout
Cliffside Lookout
Creature — Kor Scout Ally

{4}{W}: Creatures you control get +1/+1 until end of turn.

Though losses run high among the scouts of the Stone Havens, they never flinch from their duty.

1/1

Courier Griffin

Courier Griffin
Courier Griffin
Creature — Griffin

Flying

When Courier Griffin enters the battlefield, you gain 2 life.

"Sea Gate has fallen. Survivors are on the move. Will send another griffin when we find refuge. Stay hidden. Stay safe."

—Message from Tars Olan, kor world-gift

2/3

Emeria Shepherd

Emeria Shepherd
Emeria Shepherd
Creature — Angel

Flying

Landfall — Whenever a land enters the battlefield under your control, you may return target nonland permanent card from your graveyard to your hand. If that land is a Plains, you may return that nonland permanent card to the battlefield instead.

4/4

Encircling Fissure

Encircling Fissure
Encircling Fissure
Instant

Prevent all combat damage that would be dealt this turn by creatures target opponent controls.

Awaken 2—{4}{W} (If you cast this spell for {4}{W}, also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Expedition Envoy

Expedition Envoy
Expedition Envoy
Creature — Human Scout Ally

The unofficial motto of every expedition house is "ready for anything," a phrase whose significance has been amplified since the emergence of the Eldrazi.

2/1

Felidar Cub

Felidar Cub
Felidar Cub
Creature — Cat Beast

Sacrifice Felidar Cub: Destroy target enchantment.

Felidars that make it through their first year of life can easily live to see a hundred years more.

2/2

Felidar Sovereign

Felidar Sovereign
Felidar Sovereign
Creature — Cat Beast

Vigilance, lifelink

At the beginning of your upkeep, if you have 40 or more life, you win the game.

It surveys the withering landscape, waiting for a victory only it can see.

4/6

Fortified Rampart

Fortified Rampart
Fortified Rampart
Creature — Wall

Defender

The refuge's defenses allow new recruits to see lesser Eldrazi up close, steeling their stomachs for what's to come.

0/6

Ghostly Sentinel

Ghostly Sentinel
Ghostly Sentinel
Creature — Kor Spirit

Flying, vigilance

Mystics of the Stone Havens call upon the spirits of fallen heroes to defend the refuges.

3/3

Gideon, Ally of Zendikar

Gideon, Ally of Zendikar
Gideon, Ally of Zendikar
Legendary Planeswalker — Gideon

+1: Until end of turn, Gideon, Ally of Zendikar becomes a 5/5 Human Soldier Ally creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: Create a 2/2 white Knight Ally creature token.

−4: You get an emblem with "Creatures you control get +1/+1."

Loyalty: 4

Gideon's Reproach

Gideon's Reproach
Gideon's Reproach
Instant

Gideon's Reproach deals 4 damage to target attacking or blocking creature.

"Suddenly, Gideon was there with us, clearing the way so that we could escape."

—*The War Diaries*

Hero of Goma Fada

Hero of Goma Fada
Hero of Goma Fada
Creature — Human Knight Ally

Rally — Whenever Hero of Goma Fada or another Ally enters the battlefield under your control, creatures you control gain indestructible until end of turn.

"They seek to break us. Let us show them our strength!"

4/3

Inspired Charge

Inspired Charge
Inspired Charge
Instant

Creatures you control get +2/+1 until end of turn.

"For the lands you have lost and the beauty that remains, for freedom and the future, we must hold nothing back!"

—Gideon Jura

Kitesail Scout

Kitesail Scout
Kitesail Scout
Creature — Kor Scout

Flying

"The wind in one's hair, the sun on one's back, the joy of open skies . . . the next generation of kor must know this kind of peace."

1/1

Kor Bladewhirl

Kor Bladewhirl
Kor Bladewhirl
Creature — Kor Soldier Ally

Rally — Whenever Kor Bladewhirl or another Ally enters the battlefield under your control, creatures you control gain first strike until end of turn.

The high-pitched whirl of a hook is the only battle cry she needs.

2/2

Kor Castigator

Kor Castigator
Kor Castigator
Creature — Kor Wizard Ally

Kor Castigator can't be blocked by Eldrazi Scions.

"He told us not to worry, and he walked into the cavern. The swirling mass of Eldrazi parted to admit him, then closed in his wake."

—Akiri, kor line-slinger

3/1

Kor Entanglers

Kor Entanglers
Kor Entanglers
Creature — Kor Soldier Ally

Rally — Whenever Kor Entanglers or another Ally enters the battlefield under your control, tap target creature an opponent controls.

"We came into this world together. We fight for this world together. We'll leave this world together."

3/4

Lantern Scout

Lantern Scout
Lantern Scout
Creature — Human Scout Ally

Rally — Whenever Lantern Scout or another Ally enters the battlefield under your control, creatures you control gain lifelink until end of turn.

Hedron lanterns fend off more than just the darkness.

3/2

Lithomancer's Focus

Lithomancer's Focus
Lithomancer's Focus
Instant

Target creature gets +2/+2 until end of turn. Prevent all damage that would be dealt to that creature this turn by colorless sources.

"Even in the hands of amateurs, Nahiri's hedrons can harm the Eldrazi."

—Ugin

Makindi Patrol

Makindi Patrol
Makindi Patrol
Creature — Human Knight Ally

Rally — Whenever Makindi Patrol or another Ally enters the battlefield under your control, creatures you control gain vigilance until end of turn.

Working with his noble mount, he notices every form on the horizon, every scent in the air, every tremor in the earth.

2/3

Ondu Greathorn

Ondu Greathorn
Ondu Greathorn
Creature — Beast

First strike

Landfall — Whenever a land enters the battlefield under your control, Ondu Greathorn gets +2/+2 until end of turn.

"May your horns get lodged in an Eldrazi's bony face, ornery brute!"

—Bruse Tarl, Goma Fada nomad

2/3

Ondu Rising

Ondu Rising
Ondu Rising
Sorcery

Whenever a creature attacks this turn, it gains lifelink until end of turn.

Awaken 4—{4}{W} (If you cast this spell for {4}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Planar Outburst

Planar Outburst
Planar Outburst
Sorcery

Destroy all nonland creatures.

Awaken 4—{5}{W}{W}{W} (If you cast this spell for {5}{W}{W}{W}, also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Quarantine Field

Quarantine Field
Quarantine Field
Enchantment

Quarantine Field enters the battlefield with X isolation counters on it.

When Quarantine Field enters the battlefield, for each isolation counter on it, exile up to one target nonland permanent an opponent controls until Quarantine Field leaves the battlefield.

Retreat to Emeria

Retreat to Emeria
Retreat to Emeria
Enchantment

Landfall — Whenever a land enters the battlefield under your control, choose one —

• Create a 1/1 white Kor Ally creature token.

• Creatures you control get +1/+1 until end of turn.

Roil's Retribution

Roil's Retribution
Roil's Retribution
Instant

Roil's Retribution deals 5 damage divided as you choose among any number of target attacking or blocking creatures.

"We can use their hunger to lead them into danger. If we're already prey, we may as well be bait!"

—Yon Basrel, Oran-Rief survivalist

Serene Steward

Serene Steward
Serene Steward
Creature — Human Cleric Ally

Whenever you gain life, you may pay {W}. If you do, put a +1/+1 counter on target creature.

"I can give you strength, but you'll have to bring your own courage."

2/2

Shadow Glider

Shadow Glider
Shadow Glider
Creature — Kor Soldier

Flying

A few bands of kor sought refuge from the Eldrazi in Zendikar's vast cave networks, relying on their ability to survive in harsh vertical landscapes.

2/2

Sheer Drop

Sheer Drop
Sheer Drop
Sorcery

Destroy target tapped creature.

Awaken 3—{5}{W} (If you cast this spell for {5}{W}, also put three +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)

Showing cards 1 - 48 of 299.
«»