143 Card Expansion Set
Release Date: Jun 04th 2001
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Showing cards 97 - 143 of 143.

Ebony Treefolk

Ebony Treefolk
Ebony Treefolk
Creature — Treefolk

{B}{G}: Ebony Treefolk gets +1/+1 until end of turn.

Its roots are equally happy to drink the water of a clear stream or the oily blood of a Phyrexian warrior.

3/3

Fervent Charge

Fervent Charge
Fervent Charge
Enchantment

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Crovax was nearly buried beneath the weight of his opponents.

Flowstone Charger

Flowstone Charger
Flowstone Charger
Creature — Beast

Whenever Flowstone Charger attacks, it gets +3/-3 until end of turn.

A mane of flowstone and a mien of fury.

2/5

Fungal Shambler

Fungal Shambler
Fungal Shambler
Creature — Fungus Beast

Trample

Whenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.

6/4

Gaea's Skyfolk

Gaea's Skyfolk
Gaea's Skyfolk
Creature — Elf Merfolk

Flying

The grace of the forest and the spirit of the sea.

2/2

Gerrard's Verdict

Gerrard's Verdict
Gerrard's Verdict
Sorcery

Target player discards two cards. You gain 3 life for each land card discarded this way.

A heart of light and a soul of darkness cannot coexist.

Goblin Legionnaire

Goblin Legionnaire
Goblin Legionnaire
Creature — Goblin Soldier

{R}, Sacrifice Goblin Legionnaire: It deals 2 damage to any target.

{W}, Sacrifice Goblin Legionnaire: Prevent the next 2 damage that would be dealt to any target this turn.

2/2

Goblin Trenches

Goblin Trenches
Goblin Trenches
Enchantment

{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.

The ground rose and formed into thousands of tiny warriors. This fight was far from over.

Guided Passage

Guided Passage
Guided Passage
Sorcery

Reveal the cards in your library. An opponent chooses from among them a creature card, a land card, and a noncreature, nonland card. You put the chosen cards into your hand. Then shuffle.

Jungle Barrier

Jungle Barrier
Jungle Barrier
Creature — Plant Wall

Defender (This creature can't attack.)

When Jungle Barrier enters the battlefield, draw a card.

A massive pull of mana caused all of Dominaria to pause—Multani had transplanted Yavimaya to Urborg's edge.

2/6

Last Stand

Last Stand
Last Stand
Sorcery

Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.

Lightning Angel

Lightning Angel
Lightning Angel
Creature — Angel

Flying, vigilance, haste

3/4

Llanowar Dead

Llanowar Dead
Llanowar Dead
Creature — Zombie Elf

{T}: Add {B}.

Just as leaves fall from the branches of a living tree, so too do the dead leave the elfhame.

2/2

Martyrs' Tomb

Martyrs' Tomb
Martyrs' Tomb
Enchantment

Pay 2 life: Prevent the next 1 damage that would be dealt to target creature this turn.

Honor the brave who fought,

Honor the dead who fell,

Honor the world they saved.

—Memorial inscription

Minotaur Illusionist

Minotaur Illusionist
Minotaur Illusionist
Creature — Minotaur Wizard

{1}{U}: Minotaur Illusionist gains shroud until end of turn. (It can't be the target of spells or abilities.)

{R}, Sacrifice Minotaur Illusionist: It deals damage equal to its power to target creature.

3/4

Mystic Snake

Mystic Snake
Mystic Snake
Creature — Snake

Flash

When Mystic Snake enters the battlefield, counter target spell.

Its fangs are in your flesh before its hiss leaves your ears.

2/2

Overgrown Estate

Overgrown Estate
Overgrown Estate
Enchantment

Sacrifice a land: You gain 3 life.

The decay of Crovax's ancestral home matched the state of his soul.

Pernicious Deed

Pernicious Deed
Pernicious Deed
Enchantment

{X}, Sacrifice Pernicious Deed: Destroy each artifact, creature, and enchantment with mana value X or less.

"Yawgmoth," Freyalise whispered as she set the bomb, "now you will pay for your treachery."

Powerstone Minefield

Powerstone Minefield
Powerstone Minefield
Enchantment

Whenever a creature attacks or blocks, Powerstone Minefield deals 2 damage to it.

"We have fought this far and lost too much. We will not turn back."

—Grizzlegom

Prophetic Bolt

Prophetic Bolt
Prophetic Bolt
Instant

Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Putrid Warrior

Putrid Warrior
Putrid Warrior
Creature — Zombie Soldier Warrior

Whenever Putrid Warrior deals damage, choose one —

• Each player loses 1 life.

• Each player gains 1 life.

"I do not like it," said Grizzlegom, "but I will take every soldier I can get."

2/2

Quicksilver Dagger

Quicksilver Dagger
Quicksilver Dagger
Enchantment — Aura

Enchant creature

Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card."

The dwarves call their quicksilver techniques "improvisational weaponsmithing."

Razorfin Hunter

Razorfin Hunter
Razorfin Hunter
Creature — Merfolk Goblin

{T}: Razorfin Hunter deals 1 damage to any target.

No one knew if they'd been lurking under the sea all along, or if they'd been created by the Phyrexian overlay.

1/1

Soul Link

Soul Link
Soul Link
Enchantment — Aura

Enchant creature

Whenever enchanted creature deals damage, you gain that much life.

Whenever enchanted creature is dealt damage, you gain that much life.

They danced like puppets to a tune only Yawgmoth could hear.

Spiritmonger

Spiritmonger
Spiritmonger
Creature — Beast

Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.

{B}: Regenerate Spiritmonger.

{G}: Spiritmonger becomes the color of your choice until end of turn.

6/6

Squee's Embrace

Squee's Embrace
Squee's Embrace
Enchantment — Aura

Enchant creature

Enchanted creature gets +2/+2.

When enchanted creature dies, return that card to its owner's hand.

Squee's Revenge

Squee's Revenge
Squee's Revenge
Sorcery

Choose a number. Flip a coin that many times or until you lose a flip, whichever comes first. If you win all the flips, draw two cards for each flip.

Suffocating Blast

Suffocating Blast
Suffocating Blast
Instant

Counter target spell and Suffocating Blast deals 3 damage to target creature.

Temporal Spring

Temporal Spring
Temporal Spring
Sorcery

Put target permanent on top of its owner's library.

One splash of the spring's water knocks you clear into last week.

Vindicate

Vindicate
Vindicate
Sorcery

Destroy target permanent.

"Don't mourn for me. This is my destiny."

—Gerrard

Yavimaya's Embrace

Yavimaya's Embrace
Yavimaya's Embrace
Enchantment — Aura

Enchant creature

You control enchanted creature.

Enchanted creature gets +2/+2 and has trample.

Fire // Ice

Fire // Ice
Fire
Instant

Fire deals 2 damage divided as you choose among one or two targets.

Ice
Instant

Tap target permanent.

Draw a card.

Illusion // Reality

Illusion // Reality
Illusion
Instant

Target spell or permanent becomes the color of your choice until end of turn.

Reality
Instant

Destroy target artifact.

Life // Death

Life // Death
Life
Sorcery

All lands you control become 1/1 creatures until end of turn. They're still lands.

Death
Sorcery

Return target creature card from your graveyard to the battlefield. You lose life equal to its mana value.

Night // Day

Night // Day
Night
Instant

Target creature gets -1/-1 until end of turn.

Day
Instant

Creatures target player controls get +1/+1 until end of turn.

Order // Chaos

Order // Chaos
Order
Instant

Exile target attacking creature.

Chaos
Instant

Creatures can't block this turn.

Brass Herald

Brass Herald
Brass Herald
Artifact Creature — Golem

As Brass Herald enters the battlefield, choose a creature type.

When Brass Herald enters the battlefield, reveal the top four cards of your library. Put all creature cards of the chosen type revealed this way into your hand and the rest on the bottom of your library in any order.

Creatures of the chosen type get +1/+1.

2/2

Dodecapod

Dodecapod
Dodecapod
Artifact Creature — Golem

If a spell or ability an opponent controls causes you to discard Dodecapod, put it onto the battlefield with two +1/+1 counters on it instead of putting it into your graveyard.

3/3

Dragon Arch

Dragon Arch
Dragon Arch
Artifact

{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.

In their hunger for the arch's power, mages often forget that it only makes dragons easier to summon. It doesn't make them easier to control.

Emblazoned Golem

Emblazoned Golem
Emblazoned Golem
Artifact Creature — Golem

Kicker {X} (You may pay an additional {X} as you cast this spell.)

Spend only colored mana on X. No more than one mana of each color may be spent this way.

If Emblazoned Golem was kicked, it enters the battlefield with X +1/+1 counters on it.

1/2

Legacy Weapon

Legacy Weapon
Legacy Weapon
Legendary Artifact

{W}{U}{B}{R}{G}: Exile target permanent.

If Legacy Weapon would be put into a graveyard from anywhere, reveal Legacy Weapon and shuffle it into its owner's library instead.

Mask of Intolerance

Mask of Intolerance
Mask of Intolerance
Artifact

At the beginning of each player's upkeep, if there are four or more basic land types among lands that player controls, Mask of Intolerance deals 3 damage to that player.

Battlefield Forge

Battlefield Forge
Battlefield Forge
Land

{T}: Add {C}.

{T}: Add {R} or {W}. Battlefield Forge deals 1 damage to you.

Caves of Koilos

Caves of Koilos
Caves of Koilos
Land

{T}: Add {C}.

{T}: Add {W} or {B}. Caves of Koilos deals 1 damage to you.

Llanowar Wastes

Llanowar Wastes
Llanowar Wastes
Land

{T}: Add {C}.

{T}: Add {B} or {G}. Llanowar Wastes deals 1 damage to you.

Shivan Reef

Shivan Reef
Shivan Reef
Land

{T}: Add {C}.

{T}: Add {U} or {R}. Shivan Reef deals 1 damage to you.

Yavimaya Coast

Yavimaya Coast
Yavimaya Coast
Land

{T}: Add {C}.

{T}: Add {G} or {U}. Yavimaya Coast deals 1 damage to you.

Showing cards 97 - 143 of 143.
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