269 Card Expansion Set
Release Date: Apr 28th 2017
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Showing cards 1 - 48 of 287.

Angel of Sanctions

Angel of Sanctions
Angel of Sanctions
Creature — Angel

Flying

When Angel of Sanctions enters the battlefield, you may exile target nonland permanent an opponent controls until Angel of Sanctions leaves the battlefield.

Embalm {5}{W} ({5}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Angel with no mana cost. Embalm only as a sorcery.)

3/4

Anointed Procession

Anointed Procession
Anointed Procession
Enchantment

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

"The gods here may walk among the people, but they are not with them."

—Gideon Jura

Anointer Priest

Anointer Priest
Anointer Priest
Creature — Human Cleric

Whenever a creature token enters the battlefield under your control, you gain 1 life.

Embalm {3}{W} ({3}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Cleric with no mana cost. Embalm only as a sorcery.)

1/3

Approach of the Second Sun

Approach of the Second Sun
Approach of the Second Sun
Sorcery

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Aven Mindcensor

Aven Mindcensor
Aven Mindcensor
Creature — Bird Wizard

Flash

Flying

If an opponent would search a library, that player searches the top four cards of that library instead.

"The only question we need to ask is how best to fulfill the will of the God-Pharaoh."

2/1

Binding Mummy

Binding Mummy
Binding Mummy
Creature — Zombie

Whenever another Zombie enters the battlefield under your control, you may tap target artifact or creature.

What the gods decree, the mummies enforce.

2/2

Cartouche of Solidarity

Cartouche of Solidarity
Cartouche of Solidarity
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Solidarity enters the battlefield, create a 1/1 white Warrior creature token with vigilance.

Enchanted creature gets +1/+1 and has first strike.

Cast Out

Cast Out
Cast Out
Enchantment

Flash

When Cast Out enters the battlefield, exile target nonland permanent an opponent controls until Cast Out leaves the battlefield.

Cycling {W} ({W}, Discard this card: Draw a card.)

Compulsory Rest

Compulsory Rest
Compulsory Rest
Enchantment — Aura

Enchant creature

Enchanted creature can't attack or block.

Enchanted creature has "{2}, Sacrifice this creature: You gain 2 life."

The pain of death is nothing compared to the pain of failure.

Devoted Crop-Mate

Devoted Crop-Mate
Devoted Crop-Mate
Creature — Human Warrior

You may exert Devoted Crop-Mate as it attacks. When you do, return target creature card with mana value 2 or less from your graveyard to the battlefield. (An exerted creature won't untap during your next untap step.)

3/2

Djeru's Resolve

Djeru's Resolve
Djeru's Resolve
Instant

Untap target creature. Prevent all damage that would be dealt to it this turn.

Cycling {2} ({2}, Discard this card: Draw a card.)

"When I wish to be strong, I train. When I wish to be wise, I study. When I wish to rest, I start again."

Fan Bearer

Fan Bearer
Fan Bearer
Creature — Zombie

{2}, {T}: Tap target creature.

Rest sometimes requires the right prompting.

1/2

Forsake the Worldly

Forsake the Worldly
Forsake the Worldly
Instant

Exile target artifact or enchantment.

Cycling {2} ({2}, Discard this card: Draw a card.)

"Why cling to these trappings? They are but tools and affectations. True wealth can be possessed only in the afterlife."

Gideon of the Trials

Gideon of the Trials
Gideon of the Trials
Legendary Planeswalker — Gideon

+1: Until your next turn, prevent all damage target permanent would deal.

0: Until end of turn, Gideon of the Trials becomes a 4/4 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn.

0: You get an emblem with "As long as you control a Gideon planeswalker, you can't lose the game and your opponents can't win the game."

Loyalty: 3

Gideon's Intervention

Gideon's Intervention
Gideon's Intervention
Enchantment

As Gideon's Intervention enters the battlefield, choose a card name.

Your opponents can't cast spells with the chosen name.

Prevent all damage that would be dealt to you and permanents you control by sources with the chosen name.

Glory-Bound Initiate

Glory-Bound Initiate
Glory-Bound Initiate
Creature — Human Warrior

You may exert Glory-Bound Initiate as it attacks. When you do, it gets +1/+3 and gains lifelink until end of turn. (An exerted creature won't untap during your next untap step.)

"Fly as an arrow through the trials, and never waver in your course."

—Oketra, god of solidarity

3/1

Gust Walker

Gust Walker
Gust Walker
Creature — Human Wizard

You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)

"I'm never unarmed."

2/2

Impeccable Timing

Impeccable Timing
Impeccable Timing
Instant

Impeccable Timing deals 3 damage to target attacking or blocking creature.

To a trained warrior, there is scarcely a more potent weapon than patience.

In Oketra's Name

In Oketra's Name
In Oketra's Name
Instant

Zombies you control get +2/+1 until end of turn. Other creatures you control get +1/+1 until end of turn.

"A single grain of sand is insignificant, but a sandstorm can reduce pyramids to dust. Stand with your crop. Become the storm."

—Oketra, god of solidarity

Mighty Leap

Mighty Leap
Mighty Leap
Instant

Target creature gets +2/+2 and gains flying until end of turn.

"I feel the presence of the God-Pharaoh in the Second Sun, and I rise upon its rays."

Oketra the True

Oketra the True
Oketra the True
Legendary Creature — God

Double strike, indestructible

Oketra the True can't attack or block unless you control at least three other creatures.

{3}{W}: Create a 1/1 white Warrior creature token with vigilance.

3/6

Oketra's Attendant

Oketra's Attendant
Oketra's Attendant
Creature — Bird Soldier

Flying

Cycling {2} ({2}, Discard this card: Draw a card.)

Embalm {3}{W}{W} ({3}{W}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Soldier with no mana cost. Embalm only as a sorcery.)

3/3

Protection of the Hekma

Protection of the Hekma
Protection of the Hekma
Enchantment

If a source an opponent controls would deal damage to you, prevent 1 of that damage.

Part of the acolytes' training is to walk along the Hekma, staring out at the ravenous horrors kept at bay by the God-Pharaoh's barrier.

Regal Caracal

Regal Caracal
Regal Caracal
Creature — Cat

Other Cats you control get +1/+1 and have lifelink.

When Regal Caracal enters the battlefield, create two 1/1 white Cat creature tokens with lifelink.

Oketra's closest viziers are known as her chosen, though others may have a better claim to that moniker.

3/3

Renewed Faith

Renewed Faith
Renewed Faith
Instant

You gain 6 life.

Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

When you cycle Renewed Faith, you may gain 2 life.

"To see gods among the people, part of their daily lives . . . It's inspiring."

Rhet-Crop Spearmaster

Rhet-Crop Spearmaster
Rhet-Crop Spearmaster
Creature — Human Warrior

You may exert Rhet-Crop Spearmaster as it attacks. When you do, it gets +1/+0 and gains first strike until end of turn. (An exerted creature won't untap during your next untap step.)

"In the afterlife, I'll have no need of sleep. And until then, I have no time for it!"

3/1

Sacred Cat

Sacred Cat
Sacred Cat
Creature — Cat

Lifelink

Embalm {W} ({W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)

1/1

Seraph of the Suns

Seraph of the Suns
Seraph of the Suns
Creature — Angel

Flying

Indestructible (Damage and effects that say "destroy" don't destroy this creature. If its toughness is 0 or less, it's still put into its owner's graveyard.)

"Angels? My feelings remain unchanged."

—Liliana Vess

4/4

Sparring Mummy

Sparring Mummy
Sparring Mummy
Creature — Zombie

When Sparring Mummy enters the battlefield, untap target creature.

Aspiring to earn their place in the afterlife, acolytes train every day against those who fell short of that glory.

3/3

Supply Caravan

Supply Caravan
Supply Caravan
Creature — Camel

When Supply Caravan enters the battlefield, if you control a tapped creature, create a 1/1 white Warrior creature token with vigilance.

"We each have a weight to carry on the road to the afterlife."

—Oketra, god of solidarity

3/5

Tah-Crop Elite

Tah-Crop Elite
Tah-Crop Elite
Creature — Bird Warrior

Flying

You may exert Tah-Crop Elite as it attacks. When you do, creatures you control get +1/+1 until end of turn. (An exerted creature won't untap during your next untap step.)

2/2

Those Who Serve

Those Who Serve
Those Who Serve
Creature — Zombie

"The dead perform all the work here—farming, building, teaching, even embalming their fellow mummies. The living need do nothing but train. What system could be more perfect?"

—Temmet, vizier of Naktamun

2/4

Time to Reflect

Time to Reflect
Time to Reflect
Instant

Exile target creature that blocked or was blocked by a Zombie this turn.

"Occasionally, there are those who refuse to appreciate all that the God-Pharaoh provides for us."

—Temmet, vizier of Naktamun

Trial of Solidarity

Trial of Solidarity
Trial of Solidarity
Enchantment

When Trial of Solidarity enters the battlefield, creatures you control get +2/+1 and gain vigilance until end of turn.

When a Cartouche enters the battlefield under your control, return Trial of Solidarity to its owner's hand.

"You will succeed as one or fail as many."

Trueheart Duelist

Trueheart Duelist
Trueheart Duelist
Creature — Human Warrior

Trueheart Duelist can block an additional creature each combat.

Embalm {2}{W} ({2}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

2/2

Unwavering Initiate

Unwavering Initiate
Unwavering Initiate
Creature — Human Warrior

Vigilance

Embalm {4}{W} ({4}{W}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Human Warrior with no mana cost. Embalm only as a sorcery.)

3/2

Vizier of Deferment

Vizier of Deferment
Vizier of Deferment
Creature — Human Cleric

Flash

When Vizier of Deferment enters the battlefield, you may exile target creature if it attacked or blocked this turn. Return that card to the battlefield under its owner's control at the beginning of the next end step.

2/2

Vizier of Remedies

Vizier of Remedies
Vizier of Remedies
Creature — Human Cleric

If one or more -1/-1 counters would be put on a creature you control, that many -1/-1 counters minus one are put on it instead.

"You'll need all your strength for the trials to come."

2/1

Winged Shepherd

Winged Shepherd
Winged Shepherd
Creature — Angel

Flying, vigilance

Cycling {W} ({W}, Discard this card: Draw a card.)

"When the Hour of Promise arrives, the God-Pharaoh will tear down the Hekma, for its protection will be needed no longer."

—*The Accounting of Hours*

3/3

Ancient Crab

Ancient Crab
Ancient Crab
Creature — Crab

The banks of the Luxa River attract all manner of predator but only the most resilient of prey.

1/5

Angler Drake

Angler Drake
Angler Drake
Creature — Drake

Flying

When Angler Drake enters the battlefield, you may return target creature to its owner's hand.

From the time they are hatchlings, river drakes are taught to pull the largest prey from the Luxa.

4/4

As Foretold

As Foretold
As Foretold
Enchantment

At the beginning of your upkeep, put a time counter on As Foretold.

Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on As Foretold.

Aven Initiate

Aven Initiate
Aven Initiate
Creature — Bird Warrior

Flying

Embalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)

3/2

Cancel

Cancel
Cancel
Instant

Counter target spell.

"Let me try one of Kefnet's puzzles. This one was too easy."

Cartouche of Knowledge

Cartouche of Knowledge
Cartouche of Knowledge
Enchantment — Aura Cartouche

Enchant creature you control

When Cartouche of Knowledge enters the battlefield, draw a card.

Enchanted creature gets +1/+1 and has flying.

Cartouches chronicle the initiates' achievements in the trials.

Censor

Censor
Censor
Instant

Counter target spell unless its controller pays {1}.

Cycling {U} ({U}, Discard this card: Draw a card.)

"Why so many questions?"

—Temmet, vizier of Naktamun

Compelling Argument

Compelling Argument
Compelling Argument
Sorcery

Target player mills five cards.

Cycling {U} ({U}, Discard this card: Draw a card.)

"How can there be doubt in the presence of such blessings?"

—Ukhat, vizier of initiation

Cryptic Serpent

Cryptic Serpent
Cryptic Serpent
Creature — Serpent

This spell costs {1} less to cast for each instant and sorcery card in your graveyard.

It slithers through the senses, constricting consciousness and poisoning perceptions.

6/5
Showing cards 1 - 48 of 287.
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