Lae'zel, Primal Warrior
Double strike
When this creature enters the battlefield or specializes, other creatures you control and creature cards in your hand perpetually get +1/+1.
Lae'zel, Wrathful Warrior
Double strike
When this creature enters the battlefield or specializes, create two 1/1 white Soldier creature tokens.
Lae'zel, Illithid Thrall
Double strike
When this creature enters the battlefield or specializes, conjure a duplicate of a random creature card from an opponent's library into your hand. It perpetually gains "You may spend mana as though it were mana of any color to cast this spell."
Lae'zel, Blessed Warrior
Double strike
When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less.
Lulu, Forgetful Hollyphant
Flying
Specialize {2}
When Lulu, Forgetful Hollyphant enters the battlefield, you get a one-time boon with "When you cast a creature spell without flying, it perpetually gains flying."
Lulu, Vengeful Hollyphant
Flying
Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life.
Lulu, Wild Hollyphant
Flying
Whenever you attack with one or more other creatures with flying, those creatures get +2/+2 until end of turn.
Lulu, Inspiring Hollyphant
Flying
Whenever you attack with one or more other creatures with flying, create that many 1/1 white Soldier creature tokens that are tapped and attacking.
Lulu, Curious Hollyphant
Flying
Whenever you attack with one or more other creatures with flying, draw that many cards, then discard a card.
Lulu, Helpful Hollyphant
Flying
Whenever you attack with one or more other creatures with flying, you gain twice that much life.
Rasaad, Monk of Selûne
Specialize {5}
When Rasaad, Monk of Selûne enters the battlefield, exile target creature an opponent controls until this creature leaves the battlefield.
Rasaad, Shadow Monk
When Rasaad, Shadow Monk dies, create a 4/1 black Skeleton creature token with menace.
Rasaad, Sylvan Monk
When Rasaad, Sylvan Monk dies, create two 2/2 green Boar creature tokens.
Rasaad, Warrior Monk
When Rasaad, Warrior Monk dies, create three 1/1 white Soldier creature tokens.
Rasaad, Dragon Monk
When Rasaad, Dragon Monk dies, create two 1/1 blue Faerie Dragon creature tokens with flying.
Rasaad, Radiant Monk
When this creature specializes, target creature card exiled with this creature perpetually loses all abilities and has base power and toughness 1/1.
Alora, Rogue Companion
Specialize {2}
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand.
Alora, Cheerful Assassin
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, each opponent loses 2 life.
Alora, Cheerful Scout
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, it perpetually gets +1/+1.
Alora, Cheerful Swashbuckler
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a Treasure token.
Alora, Cheerful Thief
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, a creature of your choice an opponent controls perpetually gets -1/-0.
Alora, Cheerful Mastermind
Whenever you attack, up to one target attacking creature can't be blocked this turn. At the beginning of the next end step, return that creature to its owner's hand. If you do, create a 1/1 white Soldier creature token.
Gale, Conduit of the Arcane
Specialize {2}
When Gale, Conduit of the Arcane enters the battlefield, if you cast it, return target instant or sorcery card from your graveyard to your hand.
Gale, Abyssal Conduit
Whenever you cast an instant or sorcery spell, each opponent loses 2 life.
Gale, Primeval Conduit
Whenever you cast an instant or sorcery spell, put two +1/+1 counters on target creature.
Gale, Storm Conduit
Whenever you cast an instant or sorcery spell, Gale, Storm Conduit perpetually gains "Creatures you control get +1/+0."
Gale, Temporal Conduit
Whenever you cast an instant or sorcery spell, draw a card, then discard a card.
Gale, Holy Conduit
Whenever you cast an instant or sorcery spell, create a 1/1 white Pegasus creature token with flying.
Imoen, Trickster Friend
Specialize {5}. This ability costs {3} less to activate if there are two or more instant and/or sorcery cards in your graveyard.
Imoen, Trickster Friend can't be blocked as long as it's attacking alone.
Imoen, Occult Trickster
Imoen, Occult Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, create a 2/2 black Zombie creature token.
Imoen, Wise Trickster
Imoen, Wise Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, draw a card and you may play an additional land this turn.
Imoen, Chaotic Trickster
Imoen, Chaotic Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, Imoen deals 2 damage to each opponent.
Imoen, Wily Trickster
Imoen, Wily Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. When you do, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
Imoen, Honorable Trickster
Imoen, Honorable Trickster can't be blocked.
Whenever Imoen deals combat damage to a player, you may exile an instant or sorcery card from your graveyard. If you do, put a +1/+1 counter on each creature you control.
Vhal, Eager Scholar
Specialize {5}
{T}: Draw a card, then discard a card. Put a study counter on Vhal, Eager Scholar.
Vhal, Scholar of Mortality
When this creature specializes, remove all study counters from it. When you do, put target creature card with mana value less than or equal to the number of study counters removed this way from a graveyard onto the battlefield under your control.
{T}: Draw a card, then discard a card.
Vhal, Scholar of Creation
When this creature specializes, remove all study counters from it. Seek two creature cards with mana value less than or equal to the number of study counters removed this way. Put one of them onto the battlefield and shuffle the other into your library.
{T}: Draw a card, then discard a card.
Vhal, Scholar of Elements
When this creature specializes, remove all study counters from it. When you do, Vhal, Scholar of Elements deals that much damage to target creature or planeswalker an opponent controls.
{T}: Draw a card, then discard a card.
Vhal, Scholar of Prophecy
When this creature specializes, remove all study counters from it. Look at that many cards from the top of your library. Put one of those cards into your hand and the rest on the bottom of your library in a random order.
{T}: Draw a card, then discard a card.
Vhal, Scholar of Tactics
When this creature specializes, remove all study counters from it. When you do, distribute that many +1/+1 counters among any number of target creatures.
{T}: Draw a card, then discard a card.
Sarevok the Usurper
Specialize {3}
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Sarevok, Deadly Usurper
When this creature specializes, seek a creature card and put it into your graveyard, then conjure two duplicates of it into your graveyard.
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Sarevok, Mighty Usurper
Trample
At the beginning of combat on your turn, target creature you control gains trample and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Sarevok, Ferocious Usurper
Menace
At the beginning of combat on your turn, target creature you control gains menace and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Sarevok, Deceitful Usurper
At the beginning of combat on your turn, target creature you control gets +X/+0 until end of turn, where X is the number of creature, instant, and sorcery cards in your graveyard.
Sarevok, Divine Usurper
First strike
At the beginning of combat on your turn, target creature you control gains first strike and gets +X/+0 until end of turn, where X is the number of creature cards in your graveyard.
Shadowheart, Sharran Cleric
Deathtouch
Specialize {2}. Activate only if a player has 13 or less life.
At the beginning of your end step, Shadowheart, Sharran Cleric deals 1 damage to each player.
Shadowheart, Cleric of Graves
Deathtouch, lifelink
At the beginning of your end step, Shadowheart, Cleric of Graves deals 1 damage to each player.