Aerial Modification
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.
Aeronaut Admiral
Flying
Vehicles you control have flying.
The Consulate recruits its best pilots from the League of Aeronauts. Many go on to command entire fleets.
Aether Inspector
Vigilance
When Aether Inspector enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Inspector attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Aethergeode Miner
Whenever Aethergeode Miner attacks, you get {E}{E} (two energy counters).
Pay {E}{E}: Exile Aethergeode Miner, then return it to the battlefield under its owner's control.
Gremlins in the wild feed on nodules of pure aether, which are also prized by miners.
Airdrop Aeronauts
Flying
Revolt — When Airdrop Aeronauts enters the battlefield, if a permanent you controlled left the battlefield this turn, you gain 5 life.
"Supplies inbound. Keep that pressure on."
Alley Evasion
Choose one —
• Target creature you control gets +1/+2 until end of turn.
• Return target creature you control to its owner's hand.
"Sure, you know the law. But I know the streets."
Audacious Infiltrator
Audacious Infiltrator can't be blocked by artifact creatures.
"This little critter can turn all of you to scrap in under thirty seconds! Come on, who wants to be the first to go? Try and stop me!"
Bastion Enforcer
Headquartered at the Bastion of the Honorable, the Consulate's enforcers are charged with the impossible task of keeping the peace.
Call for Unity
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a unity counter on Call for Unity.
Creatures you control get +1/+1 for each unity counter on Call for Unity.
The "leaking spire" stands for liberation from Consulate control.
Caught in the Brights
Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.
While hunting aether, a gremlin may ignore other stimuli, including threats to its own life.
Consulate Crackdown
When Consulate Crackdown enters the battlefield, exile all artifacts your opponents control until Consulate Crackdown leaves the battlefield.
"The workshops are silent. Our creations have been seized. They have killed what made us alive."
—Pia Nalaar
Conviction
Enchant creature
Enchanted creature gets +1/+3.
{W}: Return Conviction to its owner's hand.
"There is no greater coward than one who believes in nothing."
Countless Gears Renegade
Revolt — When Countless Gears Renegade enters the battlefield, if a permanent you controlled left the battlefield this turn, create a 1/1 colorless Servo artifact creature token.
"Go forth and cause trouble, my little one!"
Dawnfeather Eagle
Flying
When Dawnfeather Eagle enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
"It came to rest upon the angel's arm, and then the weight of their gazes fell upon me."
—Aeronaut's journal
Deadeye Harpooner
Revolt — When Deadeye Harpooner enters the battlefield, if a permanent you controlled left the battlefield this turn, destroy target tapped creature an opponent controls.
"It seems there's even better hunting down here."
Decommission
Destroy target artifact or enchantment.
Revolt — If a permanent you controlled left the battlefield this turn, you gain 3 life.
"A key weakness in the design is its vulnerability to repeated, forceful blows."
Deft Dismissal
Deft Dismissal deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
"With spy thopters all around, how can the consuls be so blind to Tezzeret's manipulations?"
—Gideon Jura
Exquisite Archangel
Flying
If you would lose the game, instead exile Exquisite Archangel and your life total becomes equal to your starting life total.
A living invention born of a grand design.
Felidar Guardian
When Felidar Guardian enters the battlefield, you may exile another target permanent you control, then return that card to the battlefield under its owner's control.
The loyalty of a felidar is hard won but worth the effort.
Ghirapur Osprey
Flying
Many airship captains keep pets that share their love of the sky.
Restoration Specialist
{W}, Sacrifice Restoration Specialist: Return up to one target artifact card and up to one target enchantment card from your graveyard to your hand.
Dwarves' tools are priceless heirlooms handed down through generations.
Solemn Recruit
Double strike
Revolt — At the beginning of your end step, if a permanent you controlled left the battlefield this turn, put a +1/+1 counter on Solemn Recruit.
"I can no longer sit in my workshop and ignore the events outside. My hammers strike for the people of Ghirapur."
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
"As this conflict grows, it gets harder to prevent the city from breaking down. How much longer can we keep this machinery balanced?"
Sram's Expertise
Create three 1/1 colorless Servo artifact creature tokens.
You may cast a spell with mana value 3 or less from your hand without paying its mana cost.
"It's important to always have the right tool for the job. This one is for picking my teeth."
Thopter Arrest
When Thopter Arrest enters the battlefield, exile target artifact or creature an opponent controls until Thopter Arrest leaves the battlefield.
The Consulate's eyes—unblinking, unsleeping—are everywhere.
Aether Swooper
Flying
When Aether Swooper enters the battlefield, you get {E}{E} (two energy counters).
Whenever Aether Swooper attacks, you may pay {E}{E}. If you do, create a 1/1 colorless Servo artifact creature token.
Aethertide Whale
Flying
When Aethertide Whale enters the battlefield, you get {E}{E}{E}{E}{E}{E} (six energy counters).
Pay {E}{E}{E}{E}: Return Aethertide Whale to its owner's hand.
"To survive up here, I've learned when to use my harpoon and when to just enjoy the view."
—Kadhu, skywhaler
Baral, Chief of Compliance
Instant and sorcery spells you cast cost {1} less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
"The echo of silence is music to my ears."
Baral's Expertise
Return up to three target artifacts and/or creatures to their owners' hands.
You may cast a spell with mana value 4 or less from your hand without paying its mana cost.
"Get out of my way."
Bastion Inventor
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"This armor transcends the limitations of mere flesh and bone."
Disallow
Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)
"How easily your flames are quenched."
—Baral, Chief of Compliance
Dispersal Technician
When Dispersal Technician enters the battlefield, you may return target artifact to its owner's hand.
As renegade forces closed in on the Aether Spire, Consulate blockades failed one by one.
Efficient Construction
Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.
For some of Ghirapur's aerowrights, building thopters is a byproduct of larger construction efforts.
Hinterland Drake
Flying
Hinterland Drake can't block artifact creatures.
"As a kid, I dreamed of flying on those wild drakes. They inspired me to build wings of my own."
—Nadja Cloudtoucher, aerowright
Ice Over
Enchant artifact or creature
Enchanted permanent doesn't untap during its controller's untap step.
"Slow the Consulate with whatever you've got!"
—Jasi Ganin, master siphoner
Illusionist's Stratagem
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
"When everything hangs on a single moment, be sure you choose the right moment."
—Jace Beleren
Leave in the Dust
Return target nonland permanent to its owner's hand.
Draw a card.
The daredevil racers of the Derby Crows, long at odds with the Consulate, were quick to join the renegades in open revolt.
Mechanized Production
Enchant artifact you control
At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.
"Give me eight walkers, I'll give you the city."
—Dovin Baan
Metallic Rebuke
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Counter target spell unless its controller pays {3}.
"Too little, too late. The machine is in motion."
—Tezzeret
Negate
Counter target noncreature spell.
"It is fascinating to see how the people of this plane replicate magical techniques without a natural gift. Also frustrating."
—Jace Beleren
Quicksmith Spy
When Quicksmith Spy enters the battlefield, target artifact you control gains "{T}: Draw a card" for as long as you control Quicksmith Spy.
"Let's just broaden its surveillance lens."
Reverse Engineer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)
Draw three cards.
The Hold, an illegal research facility in a derelict merchant ship, became a wellspring of renegade intelligence.
Salvage Scuttler
Whenever Salvage Scuttler attacks, return an artifact you control to its owner's hand.
A hermit crab goes through many shells in its lifetime, and not all are natural in origin.
Shielded Aether Thief
Flash (You may cast this spell any time you could cast an instant.)
Whenever Shielded Aether Thief blocks, you get {E} (an energy counter).
{T}, Pay {E}{E}{E}: Draw a card.
Conflict breeds opportunity.
Shipwreck Moray
When Shipwreck Moray enters the battlefield, you get {E}{E}{E}{E} (four energy counters).
Pay {E}: Shipwreck Moray gets +2/-2 until end of turn.
Shipwrecks do wonders for the local fauna, providing both shelter and aether.
Skyship Plunderer
Flying
Whenever Skyship Plunderer deals combat damage to a player, for each kind of counter on target permanent or player, give that permanent or player another counter of that kind.
Escapes should always be daring.
Take into Custody
Tap target creature. It doesn't untap during its controller's next untap step.
"You can tell me what I want to know, or you can talk to the Chief of Compliance. Why don't you make it easy on yourself?"
Trophy Mage
When Trophy Mage enters the battlefield, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
"The tools of the past will help us forge the future."