Village Ironsmith // Ironfang
Innistrad (168/264)
Transform
Village Ironsmith
Creature — Human Werewolf
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
Each night, he abandons the trappings of civilization.
1/1
Ironfang
Creature — Werewolf
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
Each morning, he repairs the front door.
3/1
Card Pricing
Market Avg | ±Day | ±Week | ±Month | Purchase Links | |
$0.07 | 0 | 0 | $0.01 | Buy for $0.01 | |
$0.05 | 0 | 0 | 0 | Buy for $0.05 | |
$0.35 | 0 | 0 | 0 | Buy for $0.35 | |
$0.19 | 0 | 0 | 0 | "> Foil for $0.10 | |
$0.15 | 0 | 0 | 0 | Foil for $0.15 | |
$0.49 | 0 | 0 | 0 | Foil for $0.49 | |
$0.03 | 0 | 0 | 0 | "> MTGO for $0.03 | |
$0.01 | 0 | 0 | 0 | "> MTGO for $0.01 |
Community Ratings
Format | Rating | Your Rating |
---|---|---|
Overall Rating | Unrated | |
Limited & Cube | Unrated | |
Modern | Unrated | |
Legacy | Unrated | |
Vintage | Unrated | |
Pauper | Unrated | |
Penny | Unrated | |
Commander | Unrated | |
Duel Commander | Unrated |
Card Legality
Standard
Not Legal
Coming Standard
Not Legal
Modern
Legal
Pioneer
Not Legal
Brawl
Not Legal
Legacy
Legal
Pauper
Legal
Vintage
Legal
Penny
Legal
Commander
Legal
Duel Commander
Legal
Old School
Not Legal
Prints Available
Set Listing & Rarity | Price | |
---|---|---|
Innistrad #168 | $0.07 |
Comments
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