What are some of your biggest brew fails?
Posted: Mon Aug 22, 2022 8:47 pm
today I had the stupid idea to use all those backgrounds to have a "Commander Tribal" deck.
Basically, you'd steal all you're opponents commanders (I was going Sliver Overlord for five colors and an in CZ way to steal opponents' commanders), buff them with cards like Raised by Giants and Anara, Wolvid Familiar, and swing their commanders at themselves.
I'm sure a couple of you already noticed, but the background enchantments say "commander creatures you OWN" not CONTROL and you can't own your opponents commanders so bust it is.
The idea isn't completely dead, but without the backgrounds you don't really have a critical mass of cards and let's face it, the deck probably wouldn't be very fun to play against since people don't like having their commander stolen.
I'm just frustrated because I had like ~80% of the deck built before I noticed.
So I need y'all to make me feel better, have you ever gotten really excited about a new deck idea only to realize the deck won't work the way you thought?
Basically, you'd steal all you're opponents commanders (I was going Sliver Overlord for five colors and an in CZ way to steal opponents' commanders), buff them with cards like Raised by Giants and Anara, Wolvid Familiar, and swing their commanders at themselves.
I'm sure a couple of you already noticed, but the background enchantments say "commander creatures you OWN" not CONTROL and you can't own your opponents commanders so bust it is.
The idea isn't completely dead, but without the backgrounds you don't really have a critical mass of cards and let's face it, the deck probably wouldn't be very fun to play against since people don't like having their commander stolen.
I'm just frustrated because I had like ~80% of the deck built before I noticed.
So I need y'all to make me feel better, have you ever gotten really excited about a new deck idea only to realize the deck won't work the way you thought?