The Shattered Realm: Creative
Posted: Tue Mar 09, 2021 5:17 am
Well, as the nominal Creative Director for the current collaborative set project I'm very happy to get the creative work started now that a set concept's been selected. Here is Krishnath's original writeup:
In no particular chronological order, our first priorities should be proper names for the plane and the set itself, an outline for the story of the set, and a "style guide" with native creature types, cultures, history, and other features of the world, and proper names that can be used.Krishnath wrote: ↑3 years ago1. The Shattered Realm: A world wherein all land masses float, literally, in the sky. Think a cross between Serra's Realm and Zendikar and you wouldn't be far off the realms appearance. Obviously, the setting would have a lot of flying creatures, but also spiders and other creatures with reach. Higher up, the floating ground becomes more sparse, while further down it becomes denser. Natural light levels vary, with more light near the top and less near the bottom. Furthest down there is no natural light at all and terrible nightmarish creatures.