Jeska/Falthis/Obosh infect - Death Comes on Swift (Fuzzy Widdle) Paws
Posted: Wed Nov 25, 2020 1:24 pm
Do you wish to bathe in the blood of your enemies? Or are you a cat person? If you answered yes to either of these questions, this deck is for you.
I'm genuinely shocked how few decks there are for this partner combination considering how absurdly nasty it is. Falthis and Jeska are a match made in the deepest pits of hell. Falthis' deathtouch means Jeska can -1 to kill three creatures, or her other ability can triple Falthis' evasive damage for rapid commander damage kills even without any support. It's seriously gross.
Like most companions post-nerf (obligatory %$#% you to wotc who should have made the nerf only apply to their %$#% boring tournament constructed formats instead of ruining the fun for commander and draft where companions were awesome), Obosh is almost certainly not worth it, but he's definitely hilarious in combination with Jeska, which can multiply the damage of a creature by a total of 6x. This makes it quite easy to pull off one-hit-kills, especially with commander or infect damage, which is a major theme of this deck.
Besides finding lethal damage, this version has a planeswalker subtheme to grind out value in slower games, while defending them with the falthis/jeska combo. It's also pretty heavy on mana, because there's so much gas guaranteed from the three commanders.
So far I've played a 4-player and a 1v1 and it handily took both, although only one of the opposing decks was particularly threatening (which I replayed in the 1v1). But I do think this combination has potential legs, maybe even in a competitive sense. It really is quite oppressive in the right position, and can kill people out of nowhere. I'd bet that cutting Obosh would probably make that even more true by allowing cards like mana crypt, lightning greaves, and additional infect creatures - though obosh is the more fun direction imo.
I'm genuinely shocked how few decks there are for this partner combination considering how absurdly nasty it is. Falthis and Jeska are a match made in the deepest pits of hell. Falthis' deathtouch means Jeska can -1 to kill three creatures, or her other ability can triple Falthis' evasive damage for rapid commander damage kills even without any support. It's seriously gross.
Like most companions post-nerf (obligatory %$#% you to wotc who should have made the nerf only apply to their %$#% boring tournament constructed formats instead of ruining the fun for commander and draft where companions were awesome), Obosh is almost certainly not worth it, but he's definitely hilarious in combination with Jeska, which can multiply the damage of a creature by a total of 6x. This makes it quite easy to pull off one-hit-kills, especially with commander or infect damage, which is a major theme of this deck.
Besides finding lethal damage, this version has a planeswalker subtheme to grind out value in slower games, while defending them with the falthis/jeska combo. It's also pretty heavy on mana, because there's so much gas guaranteed from the three commanders.
So far I've played a 4-player and a 1v1 and it handily took both, although only one of the opposing decks was particularly threatening (which I replayed in the 1v1). But I do think this combination has potential legs, maybe even in a competitive sense. It really is quite oppressive in the right position, and can kill people out of nowhere. I'd bet that cutting Obosh would probably make that even more true by allowing cards like mana crypt, lightning greaves, and additional infect creatures - though obosh is the more fun direction imo.
Jesalthosh
Approximate Total Cost: