Finally got a long overdue game in yesterday! We had a table of five, and played
kingdoms. I was a bandit, so my goal was t kill the king - an Oloro player in this case.
I managed to quickly establish a fine mana base with a
Murmuring Bosk, revealing a
Mirror Entity, after which I could play a turn one
Birchlore Rangers, turn two the entity, and a turn four
Moggcatcher which stayed alive for a couple of rounds only because, I assume, no one could really make out who had which role at that point. I searched for some changelings that didn't look to threatening, and only took out my
Morophon, the Boundless when someone decided to finally tuck the catcher (in respons to my activatoin, the player put it on top of my library, shuffling it away). The setbacks were I wanted to be able to protect my board with an
Arcane Adaptation which was countered (it should've made everything a goblin, allowing me to dig up a
Knight Exemplar with moggcather and the fact that my
The Ur-Dragon was immediately destroyed when I played after finding
Morophon, the Boundless.
However, by then, I had a board with about 8 changelings, among which the only notable mentions were
Mirror Entity,
Realmwalker and
Morophon, the Boundless. I also managed to put out a
Katilda, Dawnhart Prime,
Tovolar's Huntmaster // Tovolar's Packleader,
Cryptbreaker,
Wirewood Symbiote,
Hibernation Sliver and a
Harabaz Druid. Most of that thanks to Tovolar, that gave me at least 10 cards over the course of two turns in which I was in a struggle with a Pako/Haldan player.
I set myself up for a blowout turn, with a full board and 22 life, and with
Wargate and
Cateran Summons in hand. Managed to save myself when someone (who turned out to be the guard) tried to kill me with an
Electrodominance for X=11 with
Gisela, Blade of Goldnight out.
Crib Swap to Gisela saved my guts there.
The game ended when I
Wargated to
Dragon Tempest and
Cateran Summons brought me
Universal Automaton.
Harabaz Druid generated 14 mana after I made everything a changeling with
Mirror Entity, I untapped it with
Wirewood Symbiote that could bounce itself, generating 13 mana, that I could use to recast the symbiote, turning it into a changeling again with entity, et cetera. seeing the writing on the wall, one player countered
Dragon Tempest, after which I simply attacked with enough huge/huge changelings to kill the Oloro player, the king, who was then at 100+ life.
This was the first win in a long, long time with this deck. It functions a lot better with more players, my guess is, since threat assessment for spot removal becomes harder for other players and a lot of our stuff doesn't look threatening at first sight. There wasn't a single card this game that I wasn't happy with. The only thing I was missing was easier access to a
Spellstutter Sprite and a haste enabler. Other than that, had an absolute blast playing this list again.