New Challenge Every Day - January 28th: Non-Dragon Elders
Posted: Sat Jan 28, 2023 3:39 am
Today's Challenge: Non-Dragon Elders
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
Time
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
Ink-Treader 65 (+2)
void_nothing 58 (+3)
JovialJovian 45 (+4)
netn10 41 (+0)
Subject16 38
Avacyn Believer 33 (+1)
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Note of the Day::.void_nothing 58 (+3)
JovialJovian 45 (+4)
netn10 41 (+0)
Subject16 38
Avacyn Believer 33 (+1)
kwanyeegor-ii 14
OneAndOnly 11
Apellosine 6
Ulka 5
MonoRedMage 2
wizyard 2
.::Yesterday's Submissions::.
Time
JovialJovian wrote: ↑1 year agovote: Avacyn Believer, Ink-Treader
Halt
Instant (M)
Skip your next turn after this one.
End the turn.
IIW: Combine two Guilds of Ravnica
Avacyn Believer wrote: ↑1 year agoVotes: JovialJovian, void_nothing
Cut In Line
Legendary Sorcery (Mythic)
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)
Skip your next post-combat main phase. After target opponent's combat phase, you gain a post-combat main phase instead of that opponent. (For that phase you can cast sorceries, play lands, etc., as if it was your main phase.)
"Let me just slide in here."
IIW: Non-creature partner spell (cast only if you control X creature or planeswalker)
Ink-Treader wrote: ↑1 year agoVote: JovialJovian, void_nothing
Corrupt Time
Enchantment (M)
If you would start a beginning phase, main phase, combat step, or end step, you may take a different one of those phases or steps instead. Each phase or step can only be used as a replacement this way once each turn.
IIW: Afterlife
void_nothing wrote: ↑1 year agoVotes: Ink-Treader, JovialJovian
Send Outside Time
Enchantment (R)
Ward
When Send Outside Time enters the battlefield, exile target nonbasic permanent an opponent controls until Send Outside Time leaves the battlefield.
When Send Outside Time leaves the battlefield, choose beginning phase, main phase, or combat phase. Target opponent skips each phase of the chosen type during their next turn.
IIW: Legendary sorceries