Necessary cards for Scion of the Ur-Dragon
Posted: Wed Jul 17, 2019 12:47 am
I recently rebuilt my Scion of the Ur-Dragon deck. I took it apart over 6 months ago. Before I took it apart, I had been playing it for over 3 years, fine tuning it for my meta.
I have other powerful decks which have a lot more low cost curves and I'm finding it a bit hard trying to win purely with dragon effects. My usual combos are Wheel + Notion Thief, Worldgorger Dragon + Animate Dead package, Niv-mizzet, Dracogenius / Paron + Curiosity / Keen Sense and Mass reanimation + Scourge of Valkas.
I feel like I've wedged to many large pieces into the deck and don't know if I should be changing the deck to focus mostly on Wheels + Worldgorger combo. But I don't want to win using the usual Hermit Druid combo, using the angel and labman route. I want the deck to win through dragons and their effects.
Am I packing too many different combos? Should I be focusing in on 1-2 combos? Or multiple combos wanted?
I have other powerful decks which have a lot more low cost curves and I'm finding it a bit hard trying to win purely with dragon effects. My usual combos are Wheel + Notion Thief, Worldgorger Dragon + Animate Dead package, Niv-mizzet, Dracogenius / Paron + Curiosity / Keen Sense and Mass reanimation + Scourge of Valkas.
I feel like I've wedged to many large pieces into the deck and don't know if I should be changing the deck to focus mostly on Wheels + Worldgorger combo. But I don't want to win using the usual Hermit Druid combo, using the angel and labman route. I want the deck to win through dragons and their effects.
Am I packing too many different combos? Should I be focusing in on 1-2 combos? Or multiple combos wanted?