The DCC - June 8th, 2026
Posted: Mon Jun 08, 2026 5:52 am

Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.
How To Play
How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.
Rules
- Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
- When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
- If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
- Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
- Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
- If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
- This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
- When posting make sure that:
- You have included all of the previous day's entries.
- You update the leaderboard with the previous day's scores.
Notes of the Day
The daily thread is posted between 7 and 8:30 am CET (1-2:30 am ET), please adjust for your time zone.
June 8th
Theme: ANIMALS 6/6
Farm animals — "Rim tim tagi dim" by Baby Lasagna
Croatia ESC 2024, held in Malmö, Sweden
WARNING: the cat has only one eye, like Ajani but it's a real cat, not fictional, and very well visible. That cat is also in the video thumbnail. Finally, very fast frame change.
Official music video: https://www.youtube.com/watch?v=xTBrVNZtnys
Lyrics: https://eurovisionworld.com/eurovision/2024/croatia
DCC Scoreboard
Alchemist 19 (+4 +1)
Indighost 19 (+4 +1)
wizyard 17 (+2)
bravelion83 13 (+1)
JessWill 13 (+3)
Rithaniel 11 (+1)
netn10 7 (+1)
BatBite 2
archemediesx 1
Indighost 19 (+4 +1)
wizyard 17 (+2)
bravelion83 13 (+1)
JessWill 13 (+3)
Rithaniel 11 (+1)
netn10 7 (+1)
BatBite 2
archemediesx 1
wizyard wrote: ↑3 months agoAlchemist, Rithaniel
Whiskerwhip Master
Creature - Mouse Monk (R)
Whenever you cast a noncreature spell, put a prowess counter on target creature.
Whenever this creature attacks, it becomes prepared.
1/1
//
Whip Training
Instant - Lesson (R)
Put a prowess counter on target creature.
Rithaniel wrote: ↑3 months agoVotes: Indighost, Alchemist
Pzeal, the Western Sunrise
Legendary Creature - Phoenix M
Flying, haste, vigilance, ward
You may cast Pzeal from your graveyard during extra turns.
, Discard Pzeal: Take an extra turn after this one.
If Pzeal would be put into your hand from anywhere other than your library, shuffle it into your library instead.
6/6
bravelion83 wrote: ↑3 months agoVotes: JessWill, Indighost
Growing Up
Sorcery (R)
Choose target creature you control, then reveal the top card of your library. If that card is a creature card with greater power and/or greater toughness than the chosen creature, sacrifice the chosen creature then put that card onto the battlefield. If that card wasn't put onto the battlefield this way, you may put it into your graveyard.
Alchemist wrote: ↑3 months agoVotes: bravelion83, wizyard
Pandering Turkey
Creature - Bird Advisor (U)
At the beginning of combat on each player's turn, that player may have you put a +1/+1 counter on this creature and tap it. If they don't, this creature gains flying and trample until end of turn.
: Put a +1/+1 counter on each creature you control. They gain flying and trample until end of turn. Activate only if this creature's power is 12 or more.
3/3
JessWill wrote: ↑3 months agoVotes: Indighost, Wizyard
Wanderer of the Wilds
Creature - Human Scout (U)
Haste
When this creature enters the battlefield, it explores.
Blink (You may cast this spell for its Blink cost. If you do, it's exiled when it enters, then return it to the battlefield under your control.)
2/2
BONDROOD wrote: ↑3 months agovotes: JessWill, Alchemist
Rallying Anthem
Enchantment
Creatures you control get +1/+1.
Whenever you attack, if you attacked with creatures with total power 12 or greater this combat, creatures you control get +1/+0 and gain first strike until end of turn.
"Come on! Irlande douze points!"