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New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 3:20 am
by void_nothing
Today's Challenge: New evergreen mechanic for blue and red

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
CunningGabe 59 (+1)
Ink-Treader 57 (+1)
netn10 57 (+4)
void_nothing 55 (+3)
Lorn Asbord Schutta 36
JovialJovian 19
OneAndOnly 19
kwanyeegor-ii 11 (+3)
MonoRedMage 7
Legend 4
dyd 3
duducrash 0
.::Note of the Day::.

.::Yesterday's Submissions::.
C
Ink-Treader wrote:
1 year ago
Vote: netn10, kwanyeegor-ii

Solar Infusion XCR
Sorcery (R)
You may pay any amount of life as you cast this spell. Every 3 life spent this way pays for 1.
X target creatures you control get +3/+0 and gain "Sacrifice this creature at the beginning of the next end step. When you do, you gain life equal to its toughness," until end of the turn.

IIW: Ball Lightning variants
CunningGabe wrote:
1 year ago
Votes: void_nothing, netn10

Artificer's Charm C
Instant (C)
Choose one:
* Untap target artifact and put a charge counter on it.
* Put a +1/+1 counter on target artifact creature or Vehicle.
* Create a tapped Powerstone token. (It's an artifact with "T: Add C. This mana can't be spent to cast a nonartifact spell.")

IIW: Milling
netn10 wrote:
1 year ago
Votes: kwanyeegor-ii, void_nothing

Eldrazi Herald
Creature - Eldrazi Drone (Rare)
Legendary Eldrazi spells you cast cost 1C less to cast. This effect reduces only the amount of colorless and generic mana you pay.
1/4

IIW: Colored treasure, food, clue and/or blood.
void_nothing wrote:
1 year ago
Votes: Ink-Treader, netn10

Searing Sky Fish CC
Creature - Illusion Fish (U)
Flying, trample, ward 1, haste
A blur at the edge of noonday.
2/2

IIW: Alchemy cards for past sets
OneAndOnly wrote:
1 year ago
Votes: kwanyeegor-ii, void_nothing
.
Suck the Fun Out - xcc
Sorcery
X target creatures become colorless. For each color a creature stops being this way, remove a counter from it, put a -1/-1 counter on it, and create a colorless 1/1 Eldrazi Scion creature token with "Sacrifice this creature: Add {C}."
.
If I Win Skipping combat
kwanyeegor-ii wrote:
1 year ago
cunninggabe netn10

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 8:50 am
by netn10
Votes: CunningGabe, void_nothing

Street Urchin UR
Creature - Human Rogue (Common)
Resourceful 2 (2, Discard this card: create a treasure token.)
"Now you see your purse, and now you don't."
2/2

IIW: Stickers

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 1:15 pm
by CunningGabe
Votes: void_nothing, OneAndOnly

Living Shard 1R
Creature - Elemental (C)
Resonance 1 (This creature enters the battlefield with 1 resonance counter. Whenever you play an instant or sorcery spell, you may remove a resonance counter. If you do, this creature resonates.)
Whenever this creature resonates, it gets +1/+0 and first strike until end of turn.
2/1

IIW: Weather

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 5:33 pm
by Ink-Treader
Vote: void_nothing, OneAndOnly

Bold Footpad {U/r}
Creature - Human Rogue (C)
Swipe (Whenever this creature deals combat damage to a player. planeswalker. or a creature with equal or lesser power, create a Treasure token. It's an artifact with "T: Add one mana of any color.)
"Doesn't matter if you apprehend me. I still stole it."
1/1

IIW: Tokens

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 5:45 pm
by OneAndOnly
Vote: void_nothing, Ink-Treader
.
Lightning Whorl -- 1RR
Instant
Chain UR (As long as this spell is on the stack, you may pay {U}{R} at any time. If you do, cast a blue or red card in your hand and place it just before or just after this card in the stack.)
Lightning Whorl deals three damage to any target.
.
Next: Time

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 6:16 pm
by Venedrex
votes: Netn10, CunningGabe

Mischievous Trickster
Creature — Human Rouge (U)
Nimble (This creature can't be blocked by creatures with toughness 3 or greater.)
Whenever Mischievous Trickster deals combat damage to an opponent, you may goad up to one target creature that player controls.
"Catch me if you can."
2/1

IIW: Things from the Ocean

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Wed Sep 28, 2022 7:00 pm
by Legend
votes : cunning , net

Caldera Weird (Uncommon)
{u/r}{u/r}
Creature - Weird
1/4
Flash
Shift (You may have this creature enter the battlefield with switched power and toughness.)

iiw : subtype "Dream"

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Thu Sep 29, 2022 2:05 am
by kwanyeegor-ii
cunninggabe voidnothing

Rolling Rock R
Creature - Elemental (Common)
Powerbuild (You may put a +1/+1 counter on this creature if it's tapped during your untap step instead of untapping it.)
Momentum is a powerful thing.
1/1

iiw pacifism-like effects

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Thu Sep 29, 2022 2:24 am
by void_nothing
Votes: Ink-Treader, netn10

Physalia Mage 5U
Creature - Elf Jellyfish Wizard (U)
Flash
Mirroring (Whenever this creature becomes the target of a spell or ability for the first time in a turn, you may copy that spell or ability and choose new targets for the copy.)
When Physalia Mage enters the battlefield, return another target creature to its owner's hand.
2/4

IIW: Creatures with no race/species types (either like Arcanis the Omnipotent or Nameless Race)

Re: New Challenge Every Day - September 28th: New evergreen mechanic for blue and red

Posted: Thu Sep 29, 2022 3:02 am
by MonoRedMage
Votes - Ink-Treader, void_nothing

Intelligence Snatcher 2U
Creature - Nightmare Beast {U}
Skirmishing (You may pay 2 at any time to return this creature to its owner's hand as long as it attacked or blocked this turn.)
R: Intelligence Snatcher gains haste until end of turn.
When Intelligence Snatcher leaves the battlefield, scry 1.
3/2

IIW - New evergreen mechanic for blue and black