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The DCC - September 24th, 2022

Posted: Sat Sep 24, 2022 4:02 am
by bravelion83
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



Surging Chaos 63 (+2)
CunningGabe 60 (+3)
netn10 59 (+3)
emily 56 (+1)
RattingRots 52 (+3)
bravelion83 48
Rithaniel 40
void_nothing 38 (+1)
marioguy3 30 (+7)
OneAndOnly 17 (+3)
kwanyeegor-ii 7 (+1)
MonoRedMage 3



bravelion83 wrote:
1 year ago
Votes: RattingRots, netn10

Clatoch, the Elder 2{W/B}{W/B}GG
Legendary Creature — Treefolk (R)
As long as you control another white creature, Clatoch, the Elder gets +1/+1 and has vigilance.
As long as you control another black creature, Clatoch, the Elder gets +1/+1 and has menace.
As long as you control another green creature, Clatoch, the Elder gets +1/+1 and has trample.
As long as you control another Treefolk, Clatoch, the Elder gets +1/+1 and has lifelink and haste.
4/4
marioguy3 wrote:
1 year ago
Votes: OneandOnly, RattingRots

Margin Masher
Instant (Uncommon)
Counter target spell. It's controller mills a card and sacrifices an artifact.
"We did the crunching. You and your miscellaneous junk are not part of the future."
Jace Beleren, business mage
OneAndOnly wrote:
1 year ago
Votes: marioguys3, CunningGabe (the puns are priceless)
.
Reduce to Rags - 1b
Instant {U}
Remove any number of counters from permanents you control. Then, for each opponent, remove up to that number of counters from permanents they control.
Draw a card.
CunningGabe wrote:
1 year ago
Votes: netn10, emily

Time to Die BB
Instant (C)
Kicker 2
Roll a d6. If you paid the kicker cost, roll a d20 instead.
Target creature gets -X/-X until end of turn, where X is the result of the die roll.
netn10 wrote:
1 year ago
Votes: CunningGabe, marioguy3

Arcade Hall
Artifact — Attraction (Acorn-Mythic)
Visit — Choose a fighting game and play a best of 3 match against your opponent. If you win, claim the prize!
Prize — Choose a card you own outside the game from the Street Fighter Secret Lair and put it onto the battlefield.
{5, 6}
RattingRots wrote:
1 year ago
void_nothing, marioguy3

Copperline Spellbomb 1
Artifact (C)
R, Sacrifice ~: ~ deals 2 damage to any target.
G, Sacrifice ~: Put two +1/+1 counters on target non-creature permanent.
void_nothing wrote:
1 year ago
Votes: RattingRots, Surging Chaos

Savannah Sliver W
Creature - Sliver Cat (M)
Slivers you control get +1/+0.
"A masterful adaptation to a specific climate. These silvers have taken the shape of the most successful creature in the food chain in this locality." - Rukarumel, field journal
1/1
Surging Chaos wrote:
1 year ago
Votes: marioguy3, netn10

Hermit Oracle 1G
Creature -- Elf Druid (R)
T: Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard. If your entire library is revealed, instead shuffle your library.
2/1
emily wrote:
1 year ago
Votes: CunningGabe, OneAndOnly

Lost in the Sands of Time 1WW
Enchantment (U)
When Lost in the Sands of Time enters the battlefield, target nonland permanent phases out until Lost in the Sands of Time leaves the battlefield.
7: Exile Lost in the Sands of Time. Only any opponent may activate this ability, and only as a sorcery.
Rithaniel wrote:
1 year ago
Votes: marioguy3, kwanyeegor-ii

Kekena, Lightning Tender
Legendary Creature - Weird Sage R
At the beginning of your upkeep, if you have exactly four cards in hand, you may put a -1/-1 counter on Kekena, Lightning Tender. If you do, scry 4.
"You think too small, Kekena. If we want to help our people, we need to help our world."
—Keag, the Skywatcher, to Kekena

1/4
MonoRedMage wrote:
1 year ago
Votes - OneAndOnly, Surging Chaos

Re: The DCC - September 24th, 2022

Posted: Sat Sep 24, 2022 4:23 am
by bravelion83
Votes: RattingRots, void_nothing

Timely Protector 4WW
Creature — Angel (R)
Flying, vigilance
Whenever Timely Protector deals combat damage to a player, you gain 4 life if you have less life than each opponent. Then if you control fewer creatures than each opponent, create two 1/1 white Cleric creature tokens. Then if you have fewer cards in hand than each opponent, draw a card.
4/4

Re: The DCC - September 24th, 2022

Posted: Sat Sep 24, 2022 10:40 am
by netn10
Votes: OneAndOnly, marioguy3

Mutual Benefits W
Enchantment (Rare)
1W: You and target opponent each draws a card.
2W: You and the player that activated this ability draws a card. Only your opponents may activate this ability.

Re: The DCC - September 24th, 2022

Posted: Sat Sep 24, 2022 11:18 am
by CunningGabe
Votes: bravelion83, void_nothing

Acolyte of Vorinclex 2G
Creature - Phyrexian Elf (U)
Dominion - When Acolyte of Vorinclex enters the battlefield, put a +1/+1 counter on up to X target creatures, where X is the number of colors among Phyrexians you control.
2/2

Re: The DCC - September 24th, 2022

Posted: Sat Sep 24, 2022 7:08 pm
by OneAndOnly
Votes: CunningGabe, bravelion83
.
Ortura, Tyrant Dominus -- 3WWBB
Legendary Creature - Angel
Convoke, flash
Flyng, menace
When Ortura, Tyrant Dominus enters the battlefield, if you cast it from your hand, destroy all tapped creatures.
5/5

Re: The DCC - September 24th, 2022

Posted: Sun Sep 25, 2022 1:19 am
by Surging Chaos
Votes: bravelion83, emily

Mongoose Umbra 1G
Enchantment - Aura (C)
Enchant creature
Flash
Enchanted creature has shroud.
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Re: The DCC - September 24th, 2022

Posted: Sun Sep 25, 2022 2:19 am
by Rithaniel
Votes: OneAndOnly, emily

Reckless Learning
Sorcery R
Target opponent chooses two nonland card types. You draw five cards and then reveal your hand. Discard all cards revealed this way which were either of the chosen types.
"Yes, those goblins are more clever than usual, but it's because they put muses of lightning in their heads. They're also crazier than usual because of that."
—Yundacles, Journeyman Mage

Re: The DCC - September 24th, 2022

Posted: Sun Sep 25, 2022 2:36 am
by emily
Votes: marioguy3, CunningGabe

Skirk Skirmisher RR
Creature — Goblin (U)
Skirk Skirmisher can't attack or block unless another Goblin you control is attacking or blocking.
4/3

Re: The DCC - September 24th, 2022

Posted: Sun Sep 25, 2022 2:57 am
by void_nothing
Votes: RattingRots, Surging Chaos

Mangrove Gnarr 4G
Creature - Beast (R)
Trample
Whenever a player casts a blue spell, Mangrove Gnarr gets +2/+2 until end of turn.
Whenever a player casts a black spell, Mangrove Gnarr gets +2/+2 until end of turn.
3/3