New Challenge Every Day - May 11th: New Graveyard Mechanics
Posted: Wed May 11, 2022 4:50 am
Today's Challenge: New Graveyard Mechanics
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
a Phenomenon card
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
dyd 20 (+2)
JovialJovian 19 (+3)
netn10 18 (+1)
void_nothing 15 (+1)
Pygyzy 6 (+3)
TheAmericanSpirit 0
.::Note of the Day::.JovialJovian 19 (+3)
netn10 18 (+1)
void_nothing 15 (+1)
Pygyzy 6 (+3)
TheAmericanSpirit 0
.::Yesterday's Submissions::.
a Phenomenon card
dyd wrote: ↑2 years agoVotes: JovialJovian, Pygyzy
Aether Crystallization
Phenomenon
When you encounter Aether Crystallization, put a crystal counter on each artifact, creature, and planeswalker. Each of them gains "This permanent is an artifact, can't become a creature, and when it becomes the target of a spell or ability, exile it" for as long as it has a crystal counter on it. (Then planeswalk away from this phenomenon.)
IIW: use two similar-sounding mechanics on the same card (e.g. Blast from the Past has flashback and buyback)
JovialJovian wrote: ↑2 years agovotes: void_nothing, pygyzy
Planar Trap
Phenomenon
When you encounter Planar Trap, planeswalk to the previous active plane, then put two shard counter on it. That plane gains "if you would planeswalk away from this plane while it has a shard counter on it, instead remove a shard counter from it."
IIW: Dungeons and Dragons
void_nothing wrote: ↑2 years agoVotes: dyd, JovialJovian
Exotic Monsters
Phenomenon
When you encounter Exotic Monsters, each player creates three of the following tokens chosen at random -
• 1/1 white Nightmare Dinosaur creature with indestructible.
• 2/2 blue Lizard artifact creature with "This creature can't block or be blocked."
• 3/3 black Ouphe Horror creature with lifelink.
• 4/4 red Boar enchantment creature with trample.
• 5/5 green Spider Spirit creature with reach.
IIW: Food creatures