Colourshift Commander
Posted: Wed Jul 10, 2019 10:42 pm
My playgroup have come up with an idea (though I'm sure other people have had the same) - colourshifting commanders to create new variants of decks that haven't been seen before.
The general rule of thumb, is to swap the colours of a general - ie, Red/Blue/Black would become Green/White. But this is a guideline only, and for things like monocolour and colourless generals, we limit it to 3 colour.
Its easy to take a strong commander, give it strong colours, and make a superpowered deck. But thats not the point. The idea is to make a commander who plays "differently, but similar" to the original, and to be weaker than what can already be achieved in the format.
Just wanted to post up the idea and some examples that I put together. Its actually quite fun researching a character or other lore to try and create an alternative colour version. What do you guys think?
(Edit: Just noticed Niv Mizzet's name - doh!)
The general rule of thumb, is to swap the colours of a general - ie, Red/Blue/Black would become Green/White. But this is a guideline only, and for things like monocolour and colourless generals, we limit it to 3 colour.
Its easy to take a strong commander, give it strong colours, and make a superpowered deck. But thats not the point. The idea is to make a commander who plays "differently, but similar" to the original, and to be weaker than what can already be achieved in the format.
Just wanted to post up the idea and some examples that I put together. Its actually quite fun researching a character or other lore to try and create an alternative colour version. What do you guys think?
(Edit: Just noticed Niv Mizzet's name - doh!)