Marchesa, Rose Wins
Posted: Mon Jul 08, 2019 7:33 pm
Porting this over from Sally, Marchesa has been my pet deck since I was originally inspired by Solrune's Marchesa list. I've tried tons of different versions; Infect, Midrange, Combo but I think I've finally found something unique, interesting and fun.
I'm doing something different than most other Marchesa decks which I would say that they either build towards Midrange or Combo-Artifice-based. I am playing traditional aggro, in the style of 'Red Deck Wins'. Normally, you can't do that as the prevalence of board wipes kill the tempo required for an aggro deck. Most aggro decks actually play midrange; big spells, big Creatures in the form of go-wide with tokens or go tall with Voltron.
My Marchesa does neither, I play threats on curve. Marchesa's innate ability is what makes her able to play traditional aggro because her Creatures are able to ignore Wraths. As I'm trying to do 120 to the table, a great many of my card choices are to speed that up as much as possible. I need threat multipliers and while Marchesa provides that with Dethrone growing her Creatures, I need even more. Hence a great many of effects that deal damage when a player goes about their business or cards that make me deal damage to each opponent.
A traditional Marchesa, a midrange aggro deck, would not run a lot of these effects. It would be concerned with staying off of the Throne and attacking for advantage. Our deck does something similar at first, but then changes gears. The greatest weakness of Midrange Marchesa is dying to crackbacks. If you're always pushing yourself to be off of the Throne, it is quite easy for an opponent who is at low life to kill an even lower life Marchesa. By playing traditional aggro and dealing damage with any means of force multipliers, there will be a time where Marchesa's Dethrone will no longer work due to everyone being lower than you. At this point, you need to coast to victory with your board state and have less of a worry about dying to crackbacks. If your opponents do crackback, it's possible to retaliate with a board that now gets Dethrone triggers for the final push.
I'm doing something different than most other Marchesa decks which I would say that they either build towards Midrange or Combo-Artifice-based. I am playing traditional aggro, in the style of 'Red Deck Wins'. Normally, you can't do that as the prevalence of board wipes kill the tempo required for an aggro deck. Most aggro decks actually play midrange; big spells, big Creatures in the form of go-wide with tokens or go tall with Voltron.
My Marchesa does neither, I play threats on curve. Marchesa's innate ability is what makes her able to play traditional aggro because her Creatures are able to ignore Wraths. As I'm trying to do 120 to the table, a great many of my card choices are to speed that up as much as possible. I need threat multipliers and while Marchesa provides that with Dethrone growing her Creatures, I need even more. Hence a great many of effects that deal damage when a player goes about their business or cards that make me deal damage to each opponent.
A traditional Marchesa, a midrange aggro deck, would not run a lot of these effects. It would be concerned with staying off of the Throne and attacking for advantage. Our deck does something similar at first, but then changes gears. The greatest weakness of Midrange Marchesa is dying to crackbacks. If you're always pushing yourself to be off of the Throne, it is quite easy for an opponent who is at low life to kill an even lower life Marchesa. By playing traditional aggro and dealing damage with any means of force multipliers, there will be a time where Marchesa's Dethrone will no longer work due to everyone being lower than you. At this point, you need to coast to victory with your board state and have less of a worry about dying to crackbacks. If your opponents do crackback, it's possible to retaliate with a board that now gets Dethrone triggers for the final push.
Put on the Dress
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