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The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 12:49 pm
by bravelion83
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Let's talk about acids and bases. There are three different definitions of them, and I'll give them in chronological and logical order (they are the same). The first definition is by Arrhenius and it says that an acid is a substance that in water loses hydrogen ions (H+) while a base is a substance that in water loses hydroxide ions (OH-). The problem is that there are bases who don't have oxygen atoms to lose, like ammonia (NH3). How can we justify their behavior? Here's where Brönsted and Lowry intervene, keeping the same definition of acid but instead calling a base a substance that acquires hydrogen ions. This definition is fine for most common day use, and it will also be the one we'll use the most from now on, but what about acids that have no hydrogen atoms to lose, such as aluminum chloride (AlCl3)? Lewis kicks in and tells us that an acid is a substance that can acquire electron pairs while a base loses electron pairs. These last definitions also have the added advantage to be independent on the solvent, which had to be water for the other two, but require you to know which substances can acquire or lose electron pairs, which requires you to know quantum mechanics. If you're not afraid, and you shouldn't be at this level, maybe we will talk about quantum mechanics later in the month.



DCC Scoreboard



emily 28 (+4)
JessWill 26 (+2)
folding_music 22 (+1)
netn10 20 (+4)
bravelion83 17 (+1)
void_nothing 14 (+2)
RIthaniel 12
JovialJovian 9 (+1)
saltyplumsoda 7 (+7)
marioguy3 3



folding_music wrote:
3 years ago
votes: emily, netn10

Ascetic Diet 1w
Enchantment (U)
When Ascetic Diet enters the battlefield, scry 2.
Spells and abilities requiring the sacrifice of a permanent as part of their cost cost an additional for each such spell or ability played this turn.
Sorry, I couldn't, I'm absolutely stuffed already.
bravelion83 wrote:
3 years ago
Votes: JessWill, JovialJovian

Leonin Paladin 4WW
Creature — Cat Cleric (R)
When Leonin Paladin enters the battlefield, exile target creature. At the beginning of your next end step, if Leonin Paladin isn't on the battlefield, return the exiled card to the battlefield under its owner's control.
Evoke 1W (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
2/2
netn10 wrote:
3 years ago
Votes: emily, saltyplumsoda

Brokkos Charm
Instant (Common)
Choose one -
* Mill five cards.
* Return target creature card from your graveyard to your hand.
* Move all counter from target creature onto another target creature.
JovialJovian wrote:
3 years ago
votes: saltyplumsoda, emily

Roar of Time 5GU
Sorcery (M)
You may put a creature card from your hand onto the battlefield. If you do, that creature fights target creature you don't control. When the creature you control wins the fight, take an extra turn after this one. (A creature wins a fight if only the other creature dies as a result of the fight.) Exile Roar of Time.
emily wrote:
3 years ago
Votes: netn10, saltyplumsoda

Goblin Troubleshooter 1R
Creature — Goblin Wizard (Un-C)
(Watermark: Goblin Explosioneers)
When Goblin Troubleshooter enters the battlefield, destroy target artifact chosen at random. If you controlled that artifact, assemble a Contraption.
"It's an easy enough job. I see trouble, I shoot it!"
2/2
void_nothing wrote:
3 years ago
Votes: JessWill, saltyplumsoda

Wake of Despair 5B
Sorcery (U)
All creatures get -2/-2 until end of turn. Each opponent discards two cards.
Urgoros casts his shadow over all minds.
kwanyeegor-ii wrote:
3 years ago
netn10 emily
JessWill wrote:
3 years ago
Votes: Bravelion83, Voidnothing

Dustman Priest B
Creature - Human Cleric (U)
T: Add B. You may only use this mana to cast a spell from a graveyard.
True wisdom lies in true death.
1/1
Rithaniel wrote:
3 years ago
Votes: netn10, saltyplumsoda

Golden Tree
Land R
Golden Tree enters the battlefield tapped.
Pay 1 life, Put an overgrowth counter on Golden Tree: Add one mana of any color. Activate this ability only if there are no overgrowth counters on Golden Tree.
: Remove an overgrowth counter from Golden Tree.
Rortama, a god of trade of Surutun, believes that only those who can better themselves while maintaining the natural balance of the world deserve to succeed.
saltyplumsoda wrote:
3 years ago
votes: folding_music, void_nothing

Avowed Pacifist 1W
Creature - Human Monk (R)
Soulbond
Avowed Pacifist can't attack or fight.
Whenever the creature Avowed Pacifist is paired with dies, if that creature was a Dog, transform Avowed Pacifist.
0/4
/////////
Vengeant Slayer
{red} Creature - Human Berserker
First strike, menace
Whenever this creature transforms into Vengeant Slayer, it deals 4 damage to each other creature and each planeswalker.
4/4

Re: The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 1:01 pm
by bravelion83
Votes: void_nothing, JessWill

Secret Passage 4
Artifact (U)
At the beginning of combat on your turn, target creature you control can't be blocked this turn.
T: Put a +1/+1 counter on target creature you control.
Evoke 1 (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)

Re: The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 1:02 pm
by folding_music
votes: JessWill (planescape reference?), JovialJovian
everyone's card ruled

Obuun's Familiar 1g
Creature - Elemental (C)
Play Obuun's Familiar only if at least two lands entered the battlefield this turn.
When Obuun's Familiar enters the battlefield, return target land you control to its owner's hand.
Flash
3/3

Re: The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 5:29 pm
by netn10
Votes: saltyplumsoda, JessWill

Ryluland, God of Elves 2GG
Legendary Creature - God Elf (Rare)
Other elves you control gets +1/+1 and have indestructible.
"I am of the Einir, and through me, the lineage continue."
4/4
/// MDFC ///
Whispering Rootgold 1B
Legendary Artifact - Treasure (Rare)
You may cast Elf cards from your graveyard.
If an Elf card would be put into your graveyard from anywhere, exiled it instead.
T, Sacrifice Whispering Rootgold: Add one mana of any color.

Re: The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 6:58 pm
by emily
Votes: JovialJovian, JessWill
HM: saltyplumsoda (neat reference!)

Kozilek's Legacy 5CC
Tribal Sorcery — Eldrazi (R)
Draw four cards. Create four 1/1 colorless Eldrazi Scion creature tokens with "Sacrifice this creature: Add C."

Re: The DCC - June 10th, 2021

Posted: Thu Jun 10, 2021 11:21 pm
by JessWill
Votes: Bravelion83, SaltyPlumSoda
FoldingMusic: Indeed, I'm a Planescape Freak

Power of One W
Instant (C)
Target creature gets +1/+1 and gains first strike until end of turn.
Incarnate R (R: Return this card from your graveyard to the battlefield transformed.)
///
Githzerai Warrior
Creature - Gith Warrior (C)
First Strike
When Githzerai Warrior dies, exile it instead of putting it into your graveyard.
1/1

Re: The DCC - June 10th, 2021

Posted: Fri Jun 11, 2021 3:14 am
by void_nothing
Votes: netn10, JovialJovian

Thalakos Manipulator 2UU
Creature - Thalakos Wizard (U)
Shadow
Whenever Thalakos Manipulator attacks, you may tap or untap another target creature.
2/3

Re: The DCC - June 10th, 2021

Posted: Fri Jun 11, 2021 7:02 am
by saltyplumsoda
votes: Jesswill, JovialJovian

Barroom Braggart 3R
Creature - Human Warrior Coward (R)
Creatures your opponents control must block Barroom Braggart if able and must fight Barroom Braggart if able.
If Barroom Braggart would block, be blocked by, or fight a creature with greater power, instead return it to its owner's hand.
"Come at me, bro!"
4/4