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New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 5:02 am
by void_nothing
Today's Challenge:
Snow and Deserts

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
slimytrout 21 (+1)
netn10 16 (+1)
void_nothing 16 (+3)
dyd 13 (+3)
JovialJovian 12 (+4)
bravelion83 7 (+1)
Riria 2
haywire 1
Venedrex 1
duducrash 1 (+1)
.::Note of the Day::.

.::Yesterday's Submissions::.
Mythic Vehicles
dyd wrote:
3 years ago
Votes: JovialJovian, void_nothing

Skysail 5(w/u)r
Legendary Artifact — Vehicle
Flying, trample
5, Exile Skyail and put an emergency counter on it: Create five tokens in any combination of 1/1 white Human creatures and 1/1 colorless Vehicle artifact with flying, menace and crew 1.
3, Sacrifice five Humans and/or Vehicles: Put Skysail onto the battlefield. Activate only if Skysail is in exile with an emergency counter on it.
Crew 3
7/7
bravelion83 wrote:
3 years ago
Votes: JovialJovian, void_nothing

Kobala, Majestic Skyship 7
Artifact — Vehicle (M)
Flying, vigilance, trample
WUBRG: Until end of turn, Kobala, Majestic Skyship becomes an artifact creature and it gains deathtouch and lifelink. Double Kobala's power and toughness until end of turn.
Crew 5
10/10

IIW: C in the mana cost
slimytrout wrote:
3 years ago
dyd, JovialJovian

Shrouded Palanquin 4
Artifact - Vehicle (M)
Hexproof
Whenever Shrouded Palanquin attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. That creature gains hexproof until end of turn. Return it to your hand at the beginning of the next end step.
Crew 4
4/4

IIW: Oxymorons
JovialJovian wrote:
3 years ago
votes: slimytrout, dyd

Mechakozilek 5CC
Legendary Artifact - Equipment (M)
When Mechakozilek enters the battlefield, if an opponent has more cards in hand than you, draw cards equal to the difference.
Mechakozilek has shroud as long as it's not a creature.
Crew 6
You may pay CC and discard a card rather than pay Mechakozilek's crew cost.
12/12

IIW: Affinity for (anything other than artifacts)
netn10 wrote:
3 years ago
Votes: dyd, void_nothing

Walker Between Timelines 7
Artifact - Vehicle Mythic)
Hexproof
Whenever Walker Between Timelines attacks, exile all other permanents and empty all mana pools. At the end of turn, return all permanents exiled with Walker Between Timelines to the battlefield.
Crew 3
7/7

IIW: Populate
kwanyeegor-ii wrote:
3 years ago
bravelion83 duducrash
void_nothing wrote:
3 years ago
Votes: JovialJovian, netn10

Moonrise Airship 7
Artifact - Vehicle (M)
Flying, vigilance
Whenever Moonrise Airship enters the battlefield, attacks, or blocks, put a +1/+1 counter on each nonartifact creature you control and draw a card.
Crew 6
7/7

IIW: Nomads

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 7:12 am
by dyd
Votes: slimytrout, void_nothing

Polar Desert
Snow Land - Desert (R)
As Polar Desert enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped.
t: Add w.
6www, t, Sacrifice Polar Desert: Exile all nonland non-snow permanents. You may cast a spell from cards exiled this way without paying its mana cost.

IIW: Urza's (the land type)

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 1:21 pm
by bravelion83
Votes: slimytrout, void_nothing

Oasis Pool
Land — Desert (R)
As Oasis Pool enters the battlefield, you may reveal another Desert card from your hand. If you don't, Oasis Pool enters the battlefield tapped.
T: Add C.
T: Add one mana of any type that a land you control could produce.

IIW: C in the mana cost

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 5:52 pm
by slimytrout
void_nothing, netn10

Count Grakes, Polar Explorer 2UG
Legendary Snow Creature - Human Scout (R)
When Count Grakes, Polar Explorer enters the battlefield, you may put a snow land from your hand onto the battlefield tapped.
2S: Tap target creature.
3/3
// (MDFC) //
Countess Grakes, Desert Explorer 2RG
Legendary Creature - Human Scout (R)
When Countess Grakes, Desert Explorer enters the battlefield, you may return a Desert you control to its owner's hand.
Whenever one or more land cards are put into a graveyard from anywhere, Countess Grakes deals 1 damage to any target.
3/3

IIW: Ungulates

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 6:06 pm
by JovialJovian
votes: slimytrout, dyd

Extremophile Sponge 1G
Snow Creature - Sponge (U)
Defender
Extremophile Sponge's power is equal to the number of deserts you control, and its toughness is equal to the number of snow permanents you control.
Extremophile Sponge can attack as though it didn't have defender as long as you control three or more Deserts.
*/*

IIW: Cake

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sat May 08, 2021 10:02 pm
by netn10
Votes: dyd, bravelion83

Wandering Adventurer G
Creature - Human Scout (Common)
When Wandering Adventurer enters the battlefield, create a treasure if you control three or more desert lands and a food if you control three or more snow lands. If you control both, draw a card.
"The lands provides for those who know how to walk between them."
1/1

IIW: Magicify a card from Legends of Runterra.

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sun May 09, 2021 4:40 am
by kwanyeegor-ii
bravelion83 netn10

Re: New Challenge Every Day - May 8th: Snow and Deserts

Posted: Sun May 09, 2021 5:15 am
by void_nothing
Votes: dyd, slimytrout

Temperate Champion WW
Creature - Elemental Knight (R)
Protection from snow and from Deserts
1: Temperate Champion gains vigilance until end of turn.
2: Temperate Champion gains lifelink until end of turn.
3: Temperate Champion gets +2/+0 until end of turn.
2/2

IIW: Things in the sky