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The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 4:03 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



The hard sciences aren't my area of expertise. But maybe there'd be interest in Norse mythology facts this month?


DCC Scoreboard



bravelion83 5 (+5)
RattingRots 2 (+2)
void_nothing 2 (+2)
Rithaniel 2 (+2)
netn10 2 (+2)
JessWill (+1)



JessWill wrote:
3 years ago
Votes: Netn10, RattingRots

Ogier Stedding
Land (R)
Ogier Stedding enters the battlefield tapped.
2, T: Reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped, then put the rest of the cards revealed this way into your graveyard. Return Ogier Stedding to its owner's hand at the beginning of the next end step.
bravelion83 wrote:
3 years ago
Votes: RattingRots, Rithaniel

City Mason 1W
Creature — Human Artificer (U)
Whenever a noncreature artifact enters the battlefield under your control, put a brick counter on City Mason.
1, T, Remove three brick counters from City Mason: Create a 0/5 colorless Wall artifact creature token with defender.
"Bricks and putty, all you need to build a strong wall!"
2/2
netn10 wrote:
3 years ago
Votes: bravelion83, Rithaniel

April was full of so many good designs, good job everyone!

Indoctrinate the Mind W
Sorcery (Rare)
Target opponent reveals their hand and exile all nonland cards from it, then draws that many cards.
Zemoo wrote:
3 years ago
Votes: Void_nothing, bravelion83

Return to Monkey
Enchantment (R)
When ~ enters the battlefield each player returns all lands they control to their owner's hand.
Exile a land card from your hand: add one mana of any color that land could produce. Any player may activate this ability.
When ~ dies each player may put any number of lands cards from their hand onto the battlefield
RattingRots wrote:
3 years ago
Bravelion83, void_nothing (probably uncommon though)

Get the Answers B
Sorcery - Lesson (U)
You draw a card and lose 2 life
void_nothing wrote:
3 years ago
Votes: JessWill, netn10

Mimicry Mechanism 2GU
Artifact (R)
When Mimicry Mechanism enters the battlefield, create a 0/0 green and blue Fractal token. Put a +1/+1 counter on it for each artifact you control.
1GU: Target Fractal you control becomes a copy of another target creature until end of turn.

Re: The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 5:37 am
by JessWill
Votes: RattingRots, Netn10

Dematerialize 4R
Sorcery (U)
Exile target artifact or land.
Rush 1RR (If you cast this card from exile, you may cast it for its Rush cost.)

Re: The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 8:04 am
by Rithaniel
Votes: bravelion (might be a bit weak, though), void_nothing

HM: Zemoo (A reference to Simian Spirit Guide?)

Curse of Recklessness
Enchantment - Aura Curse U
Enchant player
Whenever a source enchanted player controls deals 3 or more damage, Curse of Recklessness deals 1 damage to them.
"May you always forget caution when it is necessary."

Re: The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 10:00 am
by netn10
Votes: RattingRots, void_nothing

Zero Safety R
Instant (Rare)
1R, Reveal Zero Safety from your hand: Each creature loses shroud, hexproof, protection and ward until end of turn.
Zero Safety deals 3 damage to target creature.

Re: The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 1:10 pm
by bravelion83
Votes: RattingRots, void_nothing

History Student 2RW
Creature — Elephant Wizard (R)
History Student has haste as long as you control one or more artifacts, flying as long as you control two or more artifacts, and vigilance as long as you control three or more artifacts.
2, T: Create a Book token. (It's an artifact with "3, T, Sacrifice this artifact: Scry 2, then draw a card.")
"Stone tablets and books are both equally important to understand history."
—Quintorius, Lorehold mage-student

3/3

Re: The DCC - May 3rd, 2021

Posted: Mon May 03, 2021 6:03 pm
by Zemoo
Votes: bravelion83, RattingRots
SPOILER
Show
Hide
Yes it was a Simian Spirit Guide reference
Exemplary Field Instructor
Creature - Human Soldier Advisor (U)
Whenever a creature you control with level up deals combat damage, put a level counter on it.
2/3

Re: The DCC - May 3rd, 2021

Posted: Tue May 04, 2021 1:52 am
by RattingRots
Zemoo, void_nothing

Foreseen End 2WU
Sorcery (U)
Each player returns up to one creature they control to its owner's hand.
Destroy all creatures.

Re: The DCC - May 3rd, 2021

Posted: Tue May 04, 2021 3:27 am
by void_nothing
Votes: JessWill, netn10

Dunegullet 1B
Sorcery (U)
Put a number of -1/-1 counters on target non-Zombie creature equal to the number of Deserts you control and Desert cards in your graveyard. When that creature dies this turn, you gain life equal to the number of -1/-1 counters on it.