Help me build an expensive superfriends Angus Mackenzie deck
Posted: Tue Mar 16, 2021 10:56 am
Hello, I'm enjoying my time on this forum, as a quick aside it's been funny I've just gotten back into MTG in a big way and I like coming up with creative ideas and I was browsing through cards and came across the idea of giving up a bunch of turns with Chronatog and dropping Teferi's Protection to phase out with Chandra 1 dmg per turn emblem and win that way, then I came across Lethal Vapors and I was really excited to brew that and I came here and found not one, but two threads with that idea. I guess there really isn't anything new under the sun
Anyway, I've always liked Angus Mackenzie and he seemed to fit into the superfriends archetype, one that I have never played (or played against). I also gather it's not the most popular archetype but I have other decks, this won't be my only one. I also just wanted to make a "prestige" deck. I have a pretty decent collection of cardboard and I wanted one that would mesh well with my favorite card of all time Moat.
I put everything that seemed like a good/logical idea in and I'm 30 cards over and I feel like I'm lacking a clear way to win other than having a lot of emblems and a couple of flyers who can dink away at things. I could really use a hand here because I don't really know anything about piloting these decks, and don't know what I should focus on. For instance one thing I'm concerned about is do I have too many mana rocks in a deck with green? I tried to look for cards that could grab land types so I could grab dual/shock lands because I barely have any basics to search for but I may have too many rocks and not enough ramp? Too many creatures? Not enough planeswalkers? Any help would be appreciated.
Anyway, I've always liked Angus Mackenzie and he seemed to fit into the superfriends archetype, one that I have never played (or played against). I also gather it's not the most popular archetype but I have other decks, this won't be my only one. I also just wanted to make a "prestige" deck. I have a pretty decent collection of cardboard and I wanted one that would mesh well with my favorite card of all time Moat.
Decklist
Approximate Total Cost:
I put everything that seemed like a good/logical idea in and I'm 30 cards over and I feel like I'm lacking a clear way to win other than having a lot of emblems and a couple of flyers who can dink away at things. I could really use a hand here because I don't really know anything about piloting these decks, and don't know what I should focus on. For instance one thing I'm concerned about is do I have too many mana rocks in a deck with green? I tried to look for cards that could grab land types so I could grab dual/shock lands because I barely have any basics to search for but I may have too many rocks and not enough ramp? Too many creatures? Not enough planeswalkers? Any help would be appreciated.