Page 1 of 1

The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 4:56 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



scarbo 33 (+7)
Indighost 27 (+2)
Rithaniel 24 (+4)
void_nothing 22 (+1)
netn10 21 (+2)
Riria 18 (+0)
folding_music 14 (+2)
bravelion83 12 (+2)
kwanyeegor-ii 7
MonoRedMage 5
RattingRots 4
JessWill 1



scarbo wrote:
3 years ago
vote: void_nothing, rithaniel

Soul Janitor {w/b}{w/b}
Creature - Human Warlock (R)
Creatures can't enter the battlefield from exile.
Creature spells can't be cast from exile.
2/1
folding_music wrote:
3 years ago
votes: bravelion83, Indighost

Fluff Squall 3g
Enchantment (U)
Flash
When Fluff Squall enters the battlefield, create two 1/1 green Saproling creature tokens.
As long as you control a creature with flying, Saprolings you control have flying.
The seedlings of the shattered realm grew thistledown crowns; a slight wind and they float away helplessly.
bravelion83 wrote:
3 years ago
Votes: scarbo, Indighost

Honorable mention for Rithaniel

Capitalist Society BBG
Enchantment (R)
At the beginning of your upkeep, you may pay 1. If you do, put a work counter on Capitalist Society.
Creatures you control have "T: Add X mana in any combination of this creature's colors, where X is the number of work counters on Capitalist Society."
At the beginning of your end step, you lose life equal to the number of work counters on Capitalist Society.
Riria wrote:
3 years ago
Votes: folding_music, netn10

( I know this would require a rules change)

Geomancer's Spire 2G
Land (U)
(A land with a mana cost may be either played as a land or cast as a spell for that mana cost.)
Geomancer's Spire enters the battlefield tapped.
Land spells you cast cost 1 less to cast.
T: Add c.
netn10 wrote:
3 years ago
Votes: Rithaniel, scarbo

Devils BR
Sorcery (Rare)
Create two 1/1 red Devil creature tokens with "Whenever this creature dies, it deals 1 damage to any target.
///////////// Fuse /////////////
Dance BR
Sorcery (Rare)
Each creature deals 1 damage to itself and to its controller.
Rithaniel wrote:
3 years ago
Votes: bravelion83, scarbo

HM: netn10 (I really like the design of Cloak, but Dagger feels out of place.)

Allenfold's Vampire
Legendary Creature - Vampire M
Flying, lifelink
Allenfold's Vampire can't block.
Pay half your life, rounded up: Put three +1/+1 counters on Allenfold's Vampire. Activate this ability only any time you could cast a sorcery and only once each turn.
Mill half your library, rounded up: Allenfold's Vampire gains indestructible until end of turn.
There is only one vampire on the plane of Allenfold. Nothing, not even it, knows where it came from. But everyone knows how dangerous it is.
1/1
Indighost wrote:
3 years ago
Rithaniel, Scarbo

Feathered Cyclone 5{w/u}{w/u}
Creature - Bird Elemental (U)
Affinity for flying (This spell cost 1 less to cast for each creature with flying you control.
Flying
Other flying creatures you control get +1/+0.
Tap an untapped creature you control with flying: Tap target creature or artifact.
3/4
kwanyeegor-ii wrote:
3 years ago
folding_music netn10
void_nothing wrote:
3 years ago
Votes: scarbo, Rithaniel

Cunning Quartermaster 1U
Creature - Human Pirate (U)
Cunning Quartermaster can't be blocked except by creatures with defender.
Cunning Quartermaster gets +1/+1 as long as you control a Clue, +1/+1 as long as you control a Food, and +1/+1 as long as you control a Treasure.
1/1

Re: The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 10:37 am
by folding_music
votes: bravelion83, netn10

re: bravelion's card: if the upkeep cost was "sacrifice a creature" it'd have hit harder. Yr the owner in this situation, your workers give you the fruit of their labour and you repay them with a hazardous work environment and random firings \o/

Abzan Solidarity 3w
Enchantment (R)
Creatures can't be sacrificed.
The first time each turn a player casts a spell, each of their teammates chooses a creature with the least toughness among creatures they control and puts a +1/+1 counter on it.

Re: The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 2:29 pm
by bravelion83
Votes: Indighost, void_nothing
folding_music
Show
Hide
folding_music wrote:
3 years ago
re: bravelion's card: if the upkeep cost was "sacrifice a creature" it'd have hit harder. Yr the owner in this situation, your workers give you the fruit of their labour and you repay them with a hazardous work environment and random firings \o/
The idea was that, more or less, but maybe that would have been a better execution. I don't exclude it.
Purify Blood B
Sorcery (C)
Each player sacrifices a creature or enchantment.
Blood is not only a vital part of living creatures, it can also be extracted and used as the magical essence of dark enchantments.

Re: The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 3:44 pm
by scarbo
vote: indighost, void_nothing

Immaculate Conduit w
Artifact (R)
At the beginning of each opponent's end step, if you didn't lose life this turn, put a charge counter on Immaculate Conduit.
t: You may put a creature card with mana value less than or equal to the number of charge counters on Immaculate Conduit from your hand onto the battlefield.

Re: The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 8:01 pm
by netn10
Votes: Riria, Indighost

Savage RG
Instant (Rare)
Put two +1/+1 counters on target creature. It gains trample until end of turn.
///////////// Fuse /////////////
Beatings RG
Instant (Rare)
Untap target creature. It fights another target creature.

Re: The DCC - March 11th, 2021

Posted: Thu Mar 11, 2021 8:13 pm
by Riria
Votes: Indighost, void_nothing

The Commons
Land (R)
International (If an effect would have you search your library for a land card, international lands always count as meeting the prerequisites for the search effect no matter what those are.)
The Commons enters the battlefield with two charge counters on it.
At the beginning of your upkeep, if there are no charge counters on The Commons, you lose 3 life.
T, Remove a charge counter from The Commons: Add one mana of any color.
What a tragedy!

Re: The DCC - March 11th, 2021

Posted: Fri Mar 12, 2021 3:33 am
by kwanyeegor-ii
bravelion83 riria

Re: The DCC - March 11th, 2021

Posted: Fri Mar 12, 2021 4:42 am
by MonoRedMage
Votes - netn10, Indighost

Silent Forge
Land {U}
Silent Forge enters the battlefield tapped.
T: Untap target Mountain.
T, Exile Silent Forge: Exile target artifact with converted mana cost 1 or less.

Re: The DCC - March 11th, 2021

Posted: Fri Mar 12, 2021 4:50 am
by void_nothing
Votes: folding_music (dandelion Saps!), Rithaniel

Bring to Rest 3W
Instant (R)
Exile each creature card from all graveyards. For each card exiled in this way, each player draws a card.
The Blessed Sleep beckons.

Re: The DCC - March 11th, 2021

Posted: Fri Mar 12, 2021 5:09 am
by Indighost
folding_music, Voidnothing

Encapsulate 1w
Enchantment (U)
Flash
When ~ enters the battlefield, exile target permanent you own until ~ leaves the battlefield.
3w, sacrifice ~: Draw a card. You gain 2 life.
Sometimes you just have to get away from it all.