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The Alphabetical Card Game

Posted: Thu Jul 04, 2019 7:53 pm
by void_nothing
In this game we're going to be simply creating cards in color and alphabetical order. Colors go in WUBRG order and are followed by special categories like so:

White
Blue
Black
Red
Green
Multicolor (includes hybrid)
Colorless (includes land)
Loop back to white...

Important note: Cards should be monocolor until the multicolor round.

Let's start with white and the letter A:

Archers of Sanguinefields 4W
Creature - Orc Archer
Vigilance
1B: Archers of Sanguinefields gains deathtouch until end of turn.
1R: Archers of Sanguinefields gains first strike until end of turn.
1G: Archers of Sanguinefields gains reach until end of turn.
3/2

Re: The Alphabetical Card Game

Posted: Sat Jul 06, 2019 4:24 am
by Henlock
Brevity w
Instant (r)
Each opponent can only cast one spell this turn.
Draw a card.

Re: The Alphabetical Card Game

Posted: Sat Jul 06, 2019 4:36 am
by void_nothing
Crush Blasphemy 2WW
Instant
Choose one -
• Exile target artifact and destroy all enchantments.
• Exile target enchantment and destroy all artifacts.

Re: The Alphabetical Card Game

Posted: Sat Jul 06, 2019 1:33 pm
by Henlock
Demon Hunter 1ww
Creature - Human Cleric (u)
: Tap target creature. If it's a.Demon, exile that creature instead.
1/3

Re: The Alphabetical Card Game

Posted: Sat Jul 06, 2019 2:04 pm
by void_nothing
Eternal Drake 2WW
Creature - Drake Spirit
Flying
Whenever a Plains or Desert enters the battlefield under your control for the second time in a turn, return Eternal Drake from your graveyard to your hand.
Cycling 2
2/4

Re: The Alphabetical Card Game

Posted: Sun Jul 07, 2019 2:07 am
by Henlock
Fasting Penitents2w
Creature - Human Cleric (r)
At the begining of your end step, if no permanents entered the battlefield under your control and you haven't cast spells since your last end step, draw a card.
2/2

Re: The Alphabetical Card Game

Posted: Mon Jul 08, 2019 2:36 am
by void_nothing
Golden Peace 3W
Instant
For each attacking and blocking creature, create a Treasure token. (It’s an artifact with “T, Sacrifice this artifact: Add one mana of any color.”)
If G was spent to cast this spell, remove each of those creatures from combat.

Re: The Alphabetical Card Game

Posted: Mon Jul 08, 2019 10:48 pm
by Henlock
Had enough
Enchantment (u)
Whenever you become the target of a spell, spells with the same name as that spell cannot be cast for the rest of the game.

Re: The Alphabetical Card Game

Posted: Tue Jul 09, 2019 4:27 pm
by Dusk
Invoke the Dawn 2W
Instant
Exile target attacking or blocking black or red creature.

Re: The Alphabetical Card Game

Posted: Tue Jul 09, 2019 6:21 pm
by Henlock
Jabari's Invitation 3ww
Sorcery (r)
Gain control of target creature that blocked a creature you control this turn.

Re: The Alphabetical Card Game

Posted: Wed Jul 10, 2019 10:35 pm
by Flatline
Knight's Honor ww
Instant
Put two +1/+1 counters on target Knight you control.
An honor bestowed only upon the most deserving of warriors.

Re: The Alphabetical Card Game

Posted: Thu Jul 11, 2019 4:56 am
by void_nothing
Lancer Elite WWWW
Creature - Human Knight
Double strike, vigilance, protection from black and from red
When Lancer Elite enters the battlefield, create two 2/2 white Knight creature tokens with vigilance.
1/1

Re: The Alphabetical Card Game

Posted: Thu Jul 11, 2019 8:06 pm
by Henlock
Mtenda Ox 1w
Creature - Ox (u)
Flanking
When Mtenda Ox attacks and isn't blocked, put a +1/+1 counter on it, then gain life equal to its power.
0/4

Re: The Alphabetical Card Game

Posted: Fri Jul 12, 2019 5:58 am
by void_nothing
Necromancer's Foe 1WW
Creature - Angel Spirit
Flying
T: Zombies and Skeletons can't attack or block this turn.
A soul so honored will not allow bodies to be so debased.
2/2

Re: The Alphabetical Card Game

Posted: Fri Jul 12, 2019 7:22 am
by SecretInfiltrator
Ostrich Rider
WW
Creature — Kithkin Knight
First strike, vigilance
2/2

Re: The Alphabetical Card Game

Posted: Sat Jul 13, 2019 2:53 am
by kwanyeegor-ii
Pious Mummy 2W
Creature--Zombie Cleric
when Pious Mummy enters or leaves the battlefield you gain 1 life and you scry 1
2/2

Re: The Alphabetical Card Game

Posted: Sat Jul 13, 2019 7:38 pm
by Flatline
Queen's Sky Guard 2ww
Creature — Bird Soldier
Flying, vigilance
Renown 1 (When this creature deals combat damage to a player, if it isn’t renowned, put a +1/+1 counter on it and it becomes renowned.)
t: Another target creature you control gains indestructible until end of turn. Activate this ability only if ~ is renowned.
2/2

Quest of the Faithful 1w
Enchantment
Whenever a creature with converted mana cost two or less enters the battlefield under your control, you may put a quest counter on ~.
Remove five quest counters from ~ and sacrifice it: Put a 5/5 white Angel creature token with flying onto the battlefield.

Questing Knight 1ww
Creature - Human Knight
First strike
Whenever ~ deals combat damage to a player, if that player controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then shuffle your library.
3/1

Quiet Storm w
Instant
Prevent all damage that would be dealt by target creature this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Re: The Alphabetical Card Game

Posted: Sat Jul 13, 2019 8:04 pm
by Henlock
Ramosian Physician 3w
Crrature - Human Rebel Cleric (u)
Power and toughness of creatures you control cannot be modified by spells or abilities your opponents control.
, T: Search your library for a Rebel permanent card with converted mana cost 5 or less and pit it onto the battlefield. Then shuffle your library.
2/4

Re: The Alphabetical Card Game

Posted: Sun Jul 14, 2019 5:31 am
by kwanyeegor-ii
Shieldblast 2WW
Instant
Target blocking creature deals damage equal to its power to all attacking creatures

Re: The Alphabetical Card Game

Posted: Sun Jul 14, 2019 6:31 am
by void_nothing
Tear Elemental 4W
Creature - Elemental
Flash
When Tear Elemental enters the battlefield, you gain 1 life for each creature that died this turn.
Not even the oceans were enough to contain Dominaria's weeping.
3/3

Re: The Alphabetical Card Game

Posted: Sun Jul 14, 2019 6:48 am
by Henlock
Unionize 1wW
Enchantment (r)
Creatures you control have +1/+2 and vigilance as long as they all share a creature type.

Re: The Alphabetical Card Game

Posted: Tue Jul 16, 2019 3:07 am
by void_nothing
Vale of the Empyrean 1W
Enchantment - Aura
Enchant Plains
Enchanted Plains has "T, Discard a card: Remove target creature with power 3 or greater from combat."
1W, Exile Vale of the Empyrean and thirty Plains cards you control and/or in your graveyard: You win the game.

Re: The Alphabetical Card Game

Posted: Wed Jul 17, 2019 3:41 pm
by chochky
Wandering Soultesters 2WW
Creature - Human Cleric Nomad
Landfall - T: Exile target creature unless its controller pays 4. Activate this ability only if you had a land enter the battlefield under your control this turn.
2/4

Re: The Alphabetical Card Game

Posted: Thu Jul 18, 2019 5:00 am
by Flatline
X-Wing Fighter 1w
Artifact — Vehicle
Flying
Whenever ~ deals combat damage to a permanent with converted mana cost four or greater, destroy that permanent.
Crew 1
2/2

Re: The Alphabetical Card Game

Posted: Thu Jul 18, 2019 7:48 am
by Krishnath
Yotian Blacksmith
1W
Creature - Human Artificer [R]
1/1
Equip costs of equipment you control are reduced by 1. (This can't reduce the equip cost to less than 0)