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The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 4:34 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day



Is this a required section?


DCC Scoreboard



void_nothing 10 (+4)
wizyard 8
Flatline 8 (+4)
slimytrout 6 (+0)
netn10 6 (+1)
Rithaniel 6 (+2)
folding_music 5 (+2)
marioguy3 3 (+1)
RattingRots 2 (+2)
MonoRedMage 1



folding_music wrote:
4 years ago
votes: void_nothing, RattingRots

Skurig the Abolitionist 1rr
Legendary Creature - Human Peasant (R)
When Skurig the Abolitionist enters the battlefield, create a 1/1 red Dog creature token named Taz.
Token creatures you control have ", : This creature deals 1 damage to each opponent. Then exile this creature if you do not own it."
, : You gain control of all token creatures target player controls until end of turn. They gain haste.
"Wain't be long now before t'church and its rich patrons throw us all to the monsters, by my reckonin'."
1/1
marioguy3 wrote:
4 years ago
Votes: RattingRots, Rithaniel

Flickerghost
Creature - Ghost (Uncommon)
Flash
When Flickerghost enters the battlefield, exile target attacking creature an opponent controls, then return it to the battlefield under its owner's control tapped.
When the spookies enter town, those that dare aggression face undesirable consequences.
2/2
RattingRots wrote:
4 years ago
folding_music, Flatline

Necromancer's Key 3
Artifact (R)
Whenever a spell would exile itself as it resolves, put it in its owner's graveyard instead.
Flatline wrote:
4 years ago
Votes: avoid_nothing, Rithaniel
Some Thoughts
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For many years now, I've had an idea for a set that takes place on a post-apocalyptic plane named Zanbae. The set name would be Wastelands of Zanbae. The plane was devastated by what amounts to a nuclear holocaust, and now all of the races of Zanbae have come together as one to survive in a savage, mutant filled post-apocalyptic wasteland. Unfortunately, I intended to use an ability named mutate in the set, which is no longer possible. Today's card is from Zanbae.
Unending Waste
Land (U)
t: Add c.
You may play Unending Waste from your graveyard. When you do, it enters the battlefield tapped.
For the few that survived the initial impact, the results of Lord Andakai's 'solution' left nothing, as far as the eye could.
netn10 wrote:
4 years ago
Votes: marioguy3, Flatline

Traveling Carnival BR
Artifact - Vehicle (Rare)
Whenever Traveling Carnival attacks, each player loses 3 life, sacrifices a creature, discards a card, then draws three cards.
Crew 1
"The circus is in town! Prepare to be blown away!
3/1
Rithaniel wrote:
4 years ago
Votes: Flatline, void_nothing

Will Whicker Spirit
Creature - Spirit Shapeshifter R
When you cast Will Whicker Spirit, search your library for a creature card and exile it. Then shuffle your library. Will Whicker Spirit enters the battlefield as a copy of that creature.
"Is it a calling from nature, or a demon's gift and a shapeshifter's guile?"
—Kujhidi, crafter of riddles

0/0
void_nothing wrote:
4 years ago
Votes: netn10, folding_music

Reunited Mob 3WW
Creature - Human Spirit (M)
Trample
When Reunited Mob enters the battlefield, if you cast it, return any number of nonland permanent cards with converted mana cost 1 or less from your graveyard to the battlefield. Put a +1/+1 counter on Reunited Mob for each permanent returned to the battlefield in this way.
1/1

Re: The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 7:25 am
by folding_music
votes: netn10, marioguy3

Basmd the Windlass Winder
Legendary Artifact Creature - Golem Pirate (R)
Vehicles you control have provoke. (Whenever one attacks, you may have target creature defending player controls untap and block it if able.)
Whenever another player creates a Treasure token, it enters the battlefield under your control if you control a Vehicle.
: Regenerate target artifact creature.
It stands for Bipedal Automative Ship Maintenance Device but the pirates fancied it a fine name in itself.
2/1

Re: The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 1:06 pm
by wizyard
netn10, folding_music

Re: The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 8:25 pm
by marioguy3
Votes: netn10, folding_music

Cranial Trauma
Enchantment (Rare)
Whenever a nontoken creature dies, its controller discards a card at random.
Those that face unending breakdowns will eventually lose their natural instinct that brought them their intellectual zenith

Re: The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 8:47 pm
by netn10
Votes: Flatline (I really like your idea for a set, do you have it on Planesculptors?), marioguy3

Loan of Blood B
Sorcery (Rare)
Target opponent loses 4 life and you gain 4 life. At the end of turn, that player gains 4 life and you lose 4 life.
"I promise I will pay you back. No one donate blood these days..."
- Nud, Vizkopa Vampire

Re: The DCC - July 5, 2020

Posted: Sun Jul 05, 2020 11:36 pm
by RattingRots
Flatline, netn10

Reassembling Kraj 6GU
Legendary Creature - Ooze Mutant (M)
Trample
, Reveal ~ from your hand or the command zone. ~ gains all abilities of target creature you control until end of turn. (This doesn't allow ~ to act as though it is on the battlefield. For example, if ~ copies a creature with flying, it is treated as a creature card in your hand with flying, but doesn't have the ability to attack).
2: Return target creature you control to its owner's hand.
6/6

Note: I know that "revealing from the command zone" isn't necessary, but I thought this was the cleanest way to express th

Re: The DCC - July 5, 2020

Posted: Mon Jul 06, 2020 12:02 am
by Flatline
Votes: marioguy, void

Manaloth rg
Creature — Elemental Beast (U)
Mutate {r/g} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.)
Whenever this creature mutates, add X mana in any combination of r and/or g, where X is the number of times it has mutated.
2/2

Re: The DCC - July 5, 2020

Posted: Mon Jul 06, 2020 1:18 am
by Rithaniel
Votes: RattingRots, Flatline

void_nothing: I suppose it's not required, but I often had fun filling it out.

Command of the Small
Sorcery R
Until end of turn, gain control of all creatures with power 1 or toughness 1. Untap those creatures. They gain haste until end of turn.

Re: The DCC - July 5, 2020

Posted: Mon Jul 06, 2020 3:48 am
by void_nothing
Votes: RattingRots, netn10

Cataclysm Bubble 1W
Enchantment (R)
When Cataclysm Bubble enters the battlefield, draw a card.
Whenever a player takes an extra turn, destroy all nonland permanents.