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The DCC - April 26th, 2024

Posted: Fri Apr 26, 2024 3:56 am
by void_nothing
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people. Vote for the cards that are listed in the first post, not other cards being posted in the thread. If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name tothe render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread. If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day






DCC Scoreboard



bravelion83 72 (+1)
Rithaniel 64 (+2)
void_nothing 60 (+1)
netn10 57 (+0)
Sagharri 34 (+3)
archemediesx 24 (+1)
OneAndOnly 17
Raptorchan 9
wizyard 9 (+6)
marioguy3 4

Probation: OneAndOnly (7 days)



Sagharri wrote:
4 weeks ago
Votes: wizyard, void_nothing

Royal Executioner 1WB
Creature - Human Warrior (U)
When Royal Executioner the battlefield, each player sacrifices a creature.
At the beginning of your upkeep, if you're a monarch, you may return Royal Executioner from your graveyard to your hand.
At word of my King ax will swing.
3/1
bravelion83 wrote:
4 weeks ago
Votes: Sagharri, archemediesx

Charming Wizardry 1R
Enchantment (R)
When Charming Wizardry enters the battlefield, exile the top two cards of your library. Until end of turn, you may cast nonland cards exiled this way.
Whenever you cast a spell from exile, choose one —
• Target creature can't block this turn.
• Charming Wizardry deals 1 damage to target player or planeswalker.
• Destroy target artifact.
netn10 wrote:
3 weeks ago
Votes: Rithaniel, Sagharri

Cross Examination X2R
Instant (Rare)
This spell deals X damage to each creature. Investigate, then investigate again for each 1 excess damage this spell dealt.
archemediesx wrote:
3 weeks ago
Votes: wizyard, Rithaniel

Stretch Limo 2
Artifact – Vehicle (C)
Stretch Limo gets +1/+1 for each other attacking creature you control.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Why strut when you can cruise?

3/3
Rithaniel wrote:
3 weeks ago
Votes: bravelion83, wizyard

Growling Cavern
Land R
Growling Cavern enters the battlefield tapped.
: Add , , or .
, : Create an X/X white, black, and green Bear creature token with lifelink, where X is the number of creatures that died this turn. You lose X life.
void_nothing wrote:
3 weeks ago
Votes: wizyard, Sagharri

The Relentless Operative GW
Legendary Creature - Rogue (R)
Deathtouch, lifelink, trample
Any amount of damage The Relentless Operative deals to a battle is enough to defeat it.
5G: Put a +1/+1 counter on The Relentless Operative.
1W: The Relentless Operative phases out.
2/2

Re: The DCC - April 26th, 2024

Posted: Fri Apr 26, 2024 8:44 am
by Rithaniel
Votes: netn10, void_nothing

Straighten the Mind
Sorcery R
Choose one—
  • Until end of turn, spells and abilities you control can't cause you to discard cards.
  • Draw four cards, then discard two cards followed by a third at random.
  • Choose a card in your hand at random and discard the rest. Then you may cast any number of nonland, noncreature cards from your hand without paying their mana costs.
Entwine (Choose all if you pay the entwine cost.)

Re: The DCC - April 26th, 2024

Posted: Fri Apr 26, 2024 2:02 pm
by bravelion83
Votes: netn10, Sagharri

Milaron, Planar Runaway 3GU
Legendary Creature — Faerie Rogue (R)
Flying, trample
Whenever you commit a crime, you may choose one —
• Other creatures you control gain flying until end of turn.
• Until end of turn, creatures your opponents controls lose flying and can't have or gain flying.
"Here's a pair of mechanical wings I built out of stolen metal. Take them. It's just a trick I've learned while I was on Kaladesh. Omenpaths have been a blessing to a fugitive like me..."
3/3

Re: The DCC - April 26th, 2024

Posted: Fri Apr 26, 2024 9:35 pm
by Sagharri
Votes: netn10, void_nothing

Traitor of the Guildpact 3B
Creature - Shade Rogue (C)
Traitor of the Guildpact has protection from permanents and spells that are exactly two colors.
Those who oppose the Guildpact must hide in the shadows, eventually merging with them.
4/2

Re: The DCC - April 26th, 2024

Posted: Fri Apr 26, 2024 11:30 pm
by archemediesx
Votes: Sagharri, bravelion83

Mingle W
Instant (C)
Escalate 2 (Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Prevent all combat damage that would be dealt this turn.
• You gain 3 life.
• Draw a card.
Every night on Ambrose is a tale to discover.

Re: The DCC - April 26th, 2024

Posted: Sat Apr 27, 2024 2:54 am
by void_nothing
Votes: bravelion83, Rithaniel

Sakura-Tribe Treewatch 2GG
Creature - Snake Shaman Scout (U)
Ward 2
Whenever one or more creatures attack you and/or a planeswalker you control, untap all basic lands you control.
2/4