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New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Wed Jun 10, 2020 10:33 pm
by Subject16
Today's Challenge:
Morph Variant Mechanics

.::To Enter::.
In a single post:
  • Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
  • Make a card that fits the current challenge.
  • Include an "If I Win" (IIW) for tomorrow's challenge if you win.
Each day we use the challenge of the previous day's winner. In the case of a tie, we'll use the IIW of the tied player who has least overall points. In case of a further tie, the IIW of the earlier poster will be used.

.::Scoring::.
JovialJovian 18 (0)
Subject16 18 (3)
dyd 18 (4)
kwanyeegor-ii 13 (0)
netn10 12 (0)
folding_music 12 (2)
void_nothing 11 (0)
Daylit 10 (4)
Lorn Absord Schutta 8 (3)
Mimicvat 5 (0)
Pygyzy 3 (0)
.::Note of the Day::.

.::Yesterday's Submissions::.
Existing mechanics in colors they didn't have cards with before.
folding_music wrote:
4 years ago
votes: Lorn Asbord Schutta, Subject16

Harmonic Enchantress 1gg
Creature - Elf Druid (U)
When Harmonic Enchantress enters the battlefield, if you control an enchantment, draw a card.
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
2/1

IIW: angels, demons and their worshippers
Lorn Asbord Schutta wrote:
4 years ago
Votes: Subject16; dyd

Canyon Wayfarer
Creature - Bird Monk (R)
Flying
Whenever Canyon Wayfarer deals combat damage to a player, draw two cards.
When Canyon Wayfarer leaves the battlefield, discard two cards.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
"Mardu ambushes may seem like acts of unpredictable madness, but there is lot to learn from their intricate pattern."
1/2

IIW:Deathtouch
netn10 wrote:
4 years ago
Votes: folding_music, Lorn Asbord Schutta

Rakshasa of the Cycle BGG
Creature - Cat Demon (Mythic)
Prowess
Whenever you cast a noncreature spell, put target permanent card from your graveyard on top of your library.
Whenever Rakshasa of the Cycle deals combat damage to a player, you draw that many cards and you lose that much life.
2/2

IIW: Khans meets Alara
dyd wrote:
4 years ago
Votes: Daylit, Lorn Asbord Schutta

Horned Ankylosaurus 4rg
Creature - Dinosaur Beast
Trample, haste
Prowl 2(r/g)(r/g) (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a Dinosaur or a Beast.)
When ~ enters the battlefield, if its prowl cost was paid, it deals damage equal to its power to up to one target creature or planeswalker.
4/6

IIW: twobrid ((2/g) & friends)
JovialJovian wrote:
4 years ago
Daylit, Subject16

Wildfire Season 2RR
Sorcery
Wildfire season deals damage to each player equal to the number of lands that player controls.
Forecast - R, Sacrifice a land: Wildfire Season deals 1 damage to any target. (Activate this ability only during your upkeep and only once each turn.)

IIW: nonred Goad
Pygyzy wrote:
4 years ago
Vote folding_music, dyd (The flavor text alone got me.)

Ninja Decoy 1W
Creature — Ninja Scarecrow
Defender
Ninjitsu w
You may return an attacking unblocked creature an opponent controls to its owner's hand rather than pay Ninja Decoy's ninjitsu cost. If you do, it enters the battlefield untapped and not attacking.
1/3

IIW: Retro pop culture
void_nothing wrote:
4 years ago
Votes: dyd, Daylit

Stunning Quanar 2U
Creature - Beast (U)
Provoke
Whenever a creature blocks Stunning Quanar, tap that creature. It doesn't untap during its controller's next untap step.
0/4

IIW: Skulls and bones
Subject16 wrote:
4 years ago
dyd, Daylit

Adrianna's Elite 1WW
Creature — Human Knight (Rare)
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Other creatures you control have dethrone.
Whenever Adrianna's Elite attacks the player with the most life or tied for most life, it gains double strike until end of turn.
2/2

IIW: Fiora

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 3:44 am
by Pygyzy
Cross the Spirit Realm 1b
Instant — Arcane (c)
Veil 0 (You cast put this card in your graveyard face down as a 2/2 creature for 3. It can attack and block as though it were on the battlefield. Lethal damage exiles it. Turn it face up at any time for it's veil cost.)
Return target creature card from your graveyard to your hand.
When Cross the Spirit Realm is unveiled, return target creature card without veil from your graveyard to your hand.

Vote: netn10, dyd
IIW: prokaryotes

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 5:50 am
by dyd
Votes: JovialJovian, folding_music

Hibernating Ceratops 3g
Creature - Dinosaur
Trample
Bimorph 4gg (3: Exile this and another card with bimorph from your graveyard face-down, shuffle and look at them and put one onto the battlefield face-down. Turn this face up any time for its bimorph cost.)
When ~ is turned face up, you may have it fight target creature you don't control.
4/4

IIW: useful creature keywords on a land (e.g. graft on Llanowar Reborn)

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 8:11 am
by Subject16
dyd, void_nothing

Ragebiter 2R
Creature — Insect (Uncommon)
First Strike
When Bloodsapper is turned face up, enchanted creature gets +3/+0 and gains first strike until end of turn.
Metamorph R (You may cast this card as a face down Aura enchantment with enchant creature and "enchanted creature gets +2/+2." Turn it face up and unattach it for its metamorph cost.)
A host's mood often affects its symbiote, and vice versa.
3/1

IIW: Auras that don't enchant creatures

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 10:11 am
by folding_music
votes: dyd, Pygyzy

Belfry Mimic 3b
Creature - Horror (C)
While you control a Bat creature, Belfry Mimic gets +1/+1 and gains flying.
Blend in (When this permanent becomes the target of a spell or an ability, counter that spell or ability and turn this card face down. It becomes a 2/2 creature with a color and a creature type of your choice. Turn it face up any time for its mana cost.)
2/2

IIW: fantasy sports

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 11:59 am
by netn10
Votes: Lorn Asbord Schutta, folding_music

Blind-Eternities Lurker 1
Creature - Eldrazi (Common)
Lurk 3 (3: Exile this card from your hand face-down.)
Turn Blind-Eternities Lurker face-up from exile: Colorless creatures you control gets +1/+1 until end of turn.
1/1

IIW: In the style of Smiting Helix

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 12:08 pm
by JovialJovian
Votes: dyd, void_nothing

Turning Soil 2GG
Instant
Spellmorph GG (You may cast this card face down as a 2/2 creature for 3. At any time you may pay its Spellmorph cost to exile it, then cast it from exile without paying its mana cost.)
Search your library for a basic land card and put it onto the battlefield tapped, then shuffle your library.
Create two 1/1 green Saproling creature tokens.

IIW: nonblack demons

Re: New Challenge Every Day - June 10th: Morph Variant Mechanics

Posted: Thu Jun 11, 2020 4:11 pm
by void_nothing
Votes: netn10, Pygyzy

Smiting Mi'raj 3W
Creature - Rabbit Unicorn (U)
First strike
Twinmorph 2W (You may cast this card face down as a 2/2 creature for 5. When you do, create a 2/2 colorless creature token. Turn this card face up any time for its twinmorph cost.)
When Smiting Mi'raj is turned face up, target colorless creature you control becomes a white Rabbit. Put a first strike counter on that creature.
3/2
SPOILER
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Megamorph really should have been the playtest version that gave you the 2/2 with a +1/+1 counter for 4.
IIW: Mythic rare Boar, Camel, Goat, Ox, or Sheep creature