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Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 5:12 am
by void_nothing
This game involves taking parts of four different cards! They're all randomly generated, but you only get a new one every time. The order is like this:

First card: Use this card's colors. (If you have to make a land, try to make it tap for these colors of mana.)
Second card: Use this card's CMC. (If you have to make a land, try to give it an ability with this amount of mana in its cost.)
Third card: Use this card's card types/supertypes. (You can use new subtypes.)
Fourth card: Riff on this card's abilities. (Obviously, you don't have to copy the text box verbatim, just make a card based on it.)

To get your list, take the previous person's list and remove the first card. Move all the others up one slot, generate a random card, and use it as your fourth card.

Here's my first card:

Colors = Harmonize (Green)
CMC = Echoing Truth (2)
Card Types = Runed Servitor (Artifact Creature)
Abilities = Dross Prowler

Mushroom Skitterer 1G
Artifact Creature - Fungus Skelion
Fear, deathtouch
"Disgusting automata. Avoid them, there is no reason to test their toxins." - Johilix, Clicking-Ice sergeant
1/2

Next up is:

Colors = Echoing Truth (Blue)
CMC = Runed Servitor (2)
Card Types = Dross Prowler (Creature)
Abilities = ??? (New random card)

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 10:13 am
by chochky
My list:
Colors = Echoing Truth (Blue)
CMC = Runed Servitor (2)
Card Types = Dross Prowler (Creature)
Abilities = Wall of Shards (New random card)

Wall of Lore Unbound UU
Creature - Elemental Illusion Wizard
Defender, flying
Cumulative upkeep - An opponent may scry 1. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
5/5

Edit: Next up is
Colors = Runed Servitor (Colorless)
CMC = Dross Prowler (3)
Card Types = Wall of Shards (Snow Creature)
Abilities = ??? (New random card)

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 10:20 am
by void_nothing
Colors = Runed Servitor (Colorless)
CMC = Dross Prowler (3)
Card Types = Wall of Shards (Snow Creature)
Abilities = Armageddon

Wasteland Entity 3
Snow Creature - Boar Spirit
Trample
S: Wasteland Entity gets +1/+0 until end of turn.
3, Sacrifice Wasteland Entity and a land: Destroy target land.
0/3

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 10:27 am
by Mookie
Mmm, intriguing. I'll bite.

Colors = Runed Servitor (colorless)
CMC = Dross Prowler (3)
Card types = Wall of Shards (snow creature)
Abilities = Cancel

Icicle Sprite 3
Snow Creature - Elemental Golem
Flash
When Icicle Sprite enters the battlefield, counter target spell if its converted mana cost is less than the number of snow-covered Islands you control.
1/1

edit:

color - Dross Prowler (black)
CMC - Wall of Shards (2)
types - Armageddon (sorcery)
abilities - Cancel

Devour Magic BB
Sorcery
As an additional cost to cast Devour Magic, sacrifice a creature.
Until your next turn, whenever an opponent casts a creature spell, counter that spell.

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 10:36 am
by void_nothing
Color = Wall of Shards (White)
CMC = Armageddon (4)
Types = Cancel (Instant)
Abilities = Rashmi, Eternities Crafter

Responsive Blessing 2WW
Instant - Arcane
Choose target permanent spell an opponent controls. You may return a permanent card with lesser converted mana cost than that spell from your graveyard to the battlefield.
Draw a card.
In times of peace, O-Kagachi kept a balance between one side of the veil and the other.

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 11:58 am
by dyd
Color = Armageddon (White)
CMC = Cancel (3)
Types = Rashmi, Eternities Crafter (Legendary Creature)
Abilities = Island ( disappointing :P )

Linden, Defender of the Realm wWW
Legendary Creature - Human Noble
First strike
White creature spells you cast cost w less to cast.
3/3

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 2:23 pm
by Lorn Asbord Schutta
Color = Cancel -
CMC = Rashmi, Eternities Crafter - 4
Types = Island - land
Abilities = Concentrate

Alchemist's Library
Land
Alchemist's Library enters the battlefield tapped.
: Add .
, : Draw three cards, then discard a card unless you exile a sorcery card from your graveyard. Activate this ability any time you could cast a sorcery.
The most valuable recipes are engraved on thin sheets of the rarest metals, needed for the recipe itself.

Re: Four-Card Randomized Merger Game

Posted: Wed May 20, 2020 4:15 pm
by void_nothing
Color = Rashmi, Eternities Crafter (Green-Blue)
CMC = Island (0)
Types = Concentrate (Sorcery)
Abilities = Priest of Yawgmoth

Resource Mutation 0
Sorcery
As an additional cost to cast this spell, sacrifice an artifact.
Add C. Create a 1/1 green Saproling creature token. Scry 1.

Re: Four-Card Randomized Merger Game

Posted: Wed Jun 03, 2020 10:30 pm
by Lorn Asbord Schutta
Colors: Island (Colorless)
CMC: Concentrate (4)
Card Types: Priest of Yawgmoth (Creature)
Abilities: River Heralds' Boon

Suicidal Translator
Creature - Eldrazi Drone
Sacrifice this creature: Add .
When Suicidal Translator leaves the battlefield, put a +1/+1 counter on target creature and a +1/+1 counter on up to one target Eldrazi.
2/3

Re: Four-Card Randomized Merger Game

Posted: Wed Jun 03, 2020 11:01 pm
by void_nothing
Color = Concentrate (Blue)
CMC = Priest of Yawgmoth (2)
Card Types = River Heralds' Boon (Instant)
Abilities = Lady Evangela

Disappear into the Ismeri UU
Instant
Until end of turn, if target creature would deal combat damage to a player, instead that creature's controller puts it on the bottom of its owner's library and draws that many cards.

Re: Four-Card Randomized Merger Game

Posted: Wed Jun 03, 2020 11:49 pm
by Mookie
Color = Priest of Yawgmoth (black)
CMC = River Heralds' Boon (2)
Card Types = Lady Evangela (legendary creature)
Abilities = Soulblade Corrupter

Xexos, the Phantom Blade BB
Legendary Creature - Zombie Assassin
Deathtouch
Whenever Xexos deals combat damage to a player, put a deathtouch counter on target creature you control.
2/3

Re: Four-Card Randomized Merger Game

Posted: Thu Jun 04, 2020 12:47 am
by void_nothing
Color = River Heralds' Boon (Green)
CMC = Lady Evangela (3)
Card Types = Soulblade Corrupter (Creature)
Abilities = Solar Blaze

Swordshrub Planter 1GG
Creature - Plant Elemental Warrior
Trample, haste
Whenever Swordshrub Planter deals damage to a creature, that creature's controller creates an X/X green Elemental creature token, where X is the amount of damage dealt in this way.
2RRGG, T: Swordshrub Planter deals damage to another target creature and to itself equal to its power.
3/6

Re: Four-Card Randomized Merger Game

Posted: Thu Jun 04, 2020 9:41 am
by Ryder
Color = Lady Evangela (WUB)
CMC = Soulblade Corrupter (5)
Card Types = Solar Blaze (Sorcery)
Abilities = Hammer of Bogardan

Wow that's crazy, I like this game :D

Chains of the Netherworld 2WUB
Sorcery (R)
Tap all permanents. They don't untap during their controller's next untap step unless their controller pays 3 life.
2WUB: Return Chains of the Netherworld from your graveyard to your hand. Activate this ability only during your upkeep.

Re: Four-Card Randomized Merger Game

Posted: Thu Jun 04, 2020 6:23 pm
by void_nothing
Color = Soulblade Corrupter (Black)
CMC = Solar Blaze (4)
Card Types = Hammer of Bogardan (Sorcery)
Abilities = Thawing Glaciers

Turn to Fuel 2BB
Sorcery
Destroy target creature. That creature's controller may have you search your library for a Swamp card and put it onto the battlefield, then shuffle your library. If they don't, return Turn to Fuel to its owner's hand.

Re: Four-Card Randomized Merger Game

Posted: Thu Jun 04, 2020 7:31 pm
by Lorn Asbord Schutta
Color = Solar Blaze (Red-White)
CMC = Hammer of Bogardan (3)
Card Types = Thawing Glaciers (Land)
Abilities = Rhox Maulers

Frontline Tower
Land (R)
Frontline Tower enters the battlefield tapped.
: Add or .
, : Target creature you control gains trample and renown 2 until end of your turn. Activate this ability any time you could cast a sorcery. (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)

Re: Four-Card Randomized Merger Game

Posted: Sat Jun 06, 2020 4:07 am
by void_nothing
Color = Hammer of Bogardan (Red)
CMC = Thawing Glaciers (0)
Card Types = Rhox Maulers (Creature)
Abilities = Spelltwine

Kobolds of Bogardan 0
Creature - Kobold
Kobolds of Bogardan attacks each turn if able.
When Kobolds of Bogardan enters the battlefield, exile up to one target instant or sorcery card in your graveyard and up to one target instant or sorcery card in an opponent's graveyard. Kobolds of Bogardan enters the battlefield with a +1/+1 counter on it for each card exiled in this way.
0/1

Re: Four-Card Randomized Merger Game

Posted: Sat Jun 06, 2020 9:51 pm
by Amuzet
AttributeInheritsCard Name
ColorColorlessThawing Glaciers
CMCFiveRhox Maulers
TypesSorcerySpelltwine
AbilitiesDamage PreAttackFire Bowman
Colorless sorceries are always weird.
Spell Arrows
Sorcery
This spell cost less to cast for each spell cast before it this turn.
Spell Arrows deals 1 damage to up to one target. Repeat this for each phase left this turn. (A turn consists of five phases; Beginning, Precombat Main, Combat, Postcombat Main, Ending.)


NEXT:
AttributeInheritsCard Name
ColorGreenRhox Maulers
CMCSixSpelltwine
TypesCreatureFire Bowman
Abilities

Re: Four-Card Randomized Merger Game

Posted: Sat Jun 06, 2020 10:17 pm
by void_nothing
Color = Rhox Maulers (Green)
CMC = Spelltwine (6)
Types = Fire Bowman (Creature)
Abilities = Nebuchadnezzar

Rexigost 4GG
Creature - Beast
Reach, trample
X, T: Reveal the top X cards of target player's library. Put a +1/+1 counter on Rexigost for each land card revealed in this way. Then put a nonland card revealed in this way on top of that player's library and the rest on the bottom in a random order.
5/5

Re: Four-Card Randomized Merger Game

Posted: Sun Jun 07, 2020 10:24 pm
by Amuzet
AttributeInheritsCard Name
ColorBlueSpelltwine
CMCOneFire Bowman
TypesLegendary CreatureNebuchadnezzar
Abilities: Add .Forest

Phemne, Boseiju's Flower
Legendary Creature - Plant
: Add . If that mana is spent on a spell, it gains shroud.
0/1

Re: Four-Card Randomized Merger Game

Posted: Mon Jun 08, 2020 12:41 am
by void_nothing
Color = Fire Bowman (Red)
CMC = Nebuchadnezzar (5)
Types = Forest (Basic Land) (I'll ignore basic)
Abilities = Balthor the Stout

Pardic Battleground
Land - Mountain
(T: Add R.)
Pardic Battleground enters the battlefield tapped unless you control two or more red creatures.
3RR, T: Barbarians, Dragons, Dwarves, and Elementals you control get +2/+0 and gain menace until end of turn.

Re: Four-Card Randomized Merger Game

Posted: Sun Jun 14, 2020 11:17 am
by Lorn Asbord Schutta
Color = Nebuchadnezzar (Blue-Black)
CMC = Forest (0)
Types = Balthor the Stout (Legendary Creature)
Abilities = Battlefield Forge

Ixix, Parisitic Familiar
Legendary Creature - Insect Minion (M)
Haste
, pay 1 life: Add or , then exile Ixix, Parisitic Familiar. Spend this mana only to play instant or sorcery spell.
As long as Ixix is in exile, you may pay half your life, rounded up. If you do, return Ixix to the battlefield tapped under your control.

Re: Four-Card Randomized Merger Game

Posted: Sun Jun 14, 2020 12:38 pm
by Mookie
Color = Forest (colorless)
CMC = Balthor the Stout (3)
Types = Battlefield Forge (land)
Abilities = Swamp (really?)

Mire of Super Swampliness
Land - Swamp
(: add B)
As Mire of Swampliness enters the battlefield, you may pay 1 life. If you don't, it enters the battlefield tapped.
3, : Add BBBB.

Re: Four-Card Randomized Merger Game

Posted: Mon Jun 15, 2020 5:47 am
by void_nothing
Color = Balthor the Stout (Red)
CMC = Battlefield Forge (0)
Types = Swamp (Land) (Ignoring basic)
Abilities = Syncopate

Sandstone Crater
Land
T: Add R. Activate this ability only if you control another non-Mountain land.
T, Sacrifice Sandstone Crater: Counter target spell unless its controller pays 1. Activate this ability only if you control three or more Islands.

Re: Four-Card Randomized Merger Game

Posted: Wed Jun 17, 2020 12:04 pm
by dyd
ColorCMCTypeAbilities
Battlefield ForgeSwampSyncopateHealing Salve
0Instant
Everheal
Instant
(Nonexistent mana costs can't be paid.)
Choose one —
• Target player gains 3 life.
• This spell deals 3 to any target.
Splice onto sorcery RW (As you cast a sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Next:

ColorCMCTypeAbilities
SwampSyncopateHealing Salve
1Instant

Re: Four-Card Randomized Merger Game

Posted: Fri Jun 19, 2020 5:29 am
by void_nothing
Color = Swamp (Colorless)
CMC = Syncopate (1)
Types = Healing Salve (Instant)
Abilities = Skittering Horror

Glimpse of Desperation B
Instant
Devoid
Until end of turn, whenever a player casts a creature spell, that player exiles a creature they control and whenever a creature becomes tapped, its controller loses 1 life.
In a single moment, the allied forces came to the awful realization of what it would take to save Zendikar.