Ghost Council Voltron/Control
Posted: Tue Dec 26, 2023 2:48 pm
Theory crafting with Ghost Council of Orzhova as a slow, grindy Voltron commander with lots of token and board wipe support. The goal is to create an environment with enough token production to fuel flickering the Ghost Council. The board is kept as clear as possible with board wipes. The creature suite includes low cost creatures that replace themselves with tokens to ensure Ghost Council can protect itself from removal. Any equipment that automatically equips when Ghost Council returns to the battlefield are included. Token producers are diversified across permanent types to prevent blowouts.
Could use more card draw, land based ramp and instant speed interaction.
Using budget options when possible. Thoughts on this strategy are appreciated. Land base is not tuned yet. Thank you!
Deck: Ghost Council V
//Main
1 Ghost Council of Orzhova
//Creatures
1 Bloodsoaked Champion
1 Cataclysmic Gearhulk
1 Doomed Traveler
1 Hunted Witness
1 Lunarch Veteran // Luminous Phantom
1 Mageta the Lion
1 Massacre Girl
1 Nested Shambler
1 Ophiomancer
1 Orzhov Enforcer
1 Persistent Specimen
1 Reassembling Skeleton
1 Tithe Taker
//Planeswalkers
1 Archangel Elspeth
1 Liliana, Dreadhorde General
1 Sorin, Lord of Innistrad
1 The Eternal Wanderer
//Enchantments
1 Bitterblossom
1 Blessed Sanctuary
1 Dreadhorde Invasion
1 Duelist's Heritage
1 Hidden Stockpile
1 Phyrexian Arena
1 Planar Collapse
//Utility Artifacts
1 Genesis Chamber
1 Nuisance Engine
1 Tome of Legends
1 Trading Post
//Equipment
1 Andúril, Flame of the West
1 Captain's Claws
1 Champion's Helm
1 Fireshrieker
1 Hero's Blade
1 Inquisitor's Flail
1 Nettlecyst
1 Ronin Warclub
1 Sai of the Shinobi
1 Stormrider Rig
//Mana Stones
1 Arcane Signet
1 Charcoal Diamond
1 Commander's Sphere
1 Marble Diamond
1 Mind Stone
1 Orzhov Keyrune
1 Orzhov Signet
1 Sol Ring
1 Sonic Screwdriver
1 Talisman of Hierarchy
1 The Irencrag
//Sorceries
1 Austere Command
1 Damn
1 Divine Reckoning
1 Dusk // Dawn
1 End Hostilities
1 Farewell
1 Languish
1 Merciless Eviction
1 Slaughter the Strong
1 Toxic Deluge
1 Wrath of God
//Lands
1 Brightclimb Pathway // Grimclimb Pathway
1 Caves of Koilos
1 Command Tower
1 Concealed Courtyard
1 Fetid Heath
1 Forbidding Watchtower
1 Godless Shrine
1 Isolated Chapel
1 Orzhov Basilica
11 Plains
1 Restless Fortress
1 Rogue's Passage
1 Shambling Vent
1 Silent Clearing
1 Spawning Pool
11 Swamp
1 Tainted Field
1 Temple of Silence
1 War Room
Display deck statistics
Could use more card draw, land based ramp and instant speed interaction.
Using budget options when possible. Thoughts on this strategy are appreciated. Land base is not tuned yet. Thank you!
Deck: Ghost Council V
![Image](https://deckstats.net/mana/m/w.gif)
![Image](https://deckstats.net/mana/m/b.gif)
//Main
1 Ghost Council of Orzhova
//Creatures
1 Bloodsoaked Champion
1 Cataclysmic Gearhulk
1 Doomed Traveler
1 Hunted Witness
1 Lunarch Veteran // Luminous Phantom
1 Mageta the Lion
1 Massacre Girl
1 Nested Shambler
1 Ophiomancer
1 Orzhov Enforcer
1 Persistent Specimen
1 Reassembling Skeleton
1 Tithe Taker
//Planeswalkers
1 Archangel Elspeth
1 Liliana, Dreadhorde General
1 Sorin, Lord of Innistrad
1 The Eternal Wanderer
//Enchantments
1 Bitterblossom
1 Blessed Sanctuary
1 Dreadhorde Invasion
1 Duelist's Heritage
1 Hidden Stockpile
1 Phyrexian Arena
1 Planar Collapse
//Utility Artifacts
1 Genesis Chamber
1 Nuisance Engine
1 Tome of Legends
1 Trading Post
//Equipment
1 Andúril, Flame of the West
1 Captain's Claws
1 Champion's Helm
1 Fireshrieker
1 Hero's Blade
1 Inquisitor's Flail
1 Nettlecyst
1 Ronin Warclub
1 Sai of the Shinobi
1 Stormrider Rig
//Mana Stones
1 Arcane Signet
1 Charcoal Diamond
1 Commander's Sphere
1 Marble Diamond
1 Mind Stone
1 Orzhov Keyrune
1 Orzhov Signet
1 Sol Ring
1 Sonic Screwdriver
1 Talisman of Hierarchy
1 The Irencrag
//Sorceries
1 Austere Command
1 Damn
1 Divine Reckoning
1 Dusk // Dawn
1 End Hostilities
1 Farewell
1 Languish
1 Merciless Eviction
1 Slaughter the Strong
1 Toxic Deluge
1 Wrath of God
//Lands
1 Brightclimb Pathway // Grimclimb Pathway
1 Caves of Koilos
1 Command Tower
1 Concealed Courtyard
1 Fetid Heath
1 Forbidding Watchtower
1 Godless Shrine
1 Isolated Chapel
1 Orzhov Basilica
11 Plains
1 Restless Fortress
1 Rogue's Passage
1 Shambling Vent
1 Silent Clearing
1 Spawning Pool
11 Swamp
1 Tainted Field
1 Temple of Silence
1 War Room
![Image](https://cards.deckstats.net/img/icons/chart_pie.png)