New Challenge Every Day - December 19th: A creature with an activated ability that costs {0} or {C}
Posted: Tue Dec 19, 2023 4:24 am
Today's Challenge: A creature with an activated ability that costs or
.::To Enter::.
In a single post:
.::Scoring::.
.::Yesterday's Submissions::.
Permanents with conspire
.::To Enter::.
In a single post:
- Name exactly two other players to vote for their entries for the previous challenge. (In the event that there are two or fewer entries that you are allowed to vote for, you may vote for only one.)
- Make a card that fits the current challenge.
- Include an "If I Win" (IIW) for tomorrow's challenge if you win.
.::Scoring::.
netn10 40 (+3)
Rithaniel 37 (+5)
void_nothing 34 (+1)
Komandon 34 (+2)
TessaMTG 22 (+2)
LandellXil0cent 20
DasOzelotvonnebenan 10 (+1)
shullz 7
AnotherAlias 2
.::Note of the Day::.Rithaniel 37 (+5)
void_nothing 34 (+1)
Komandon 34 (+2)
TessaMTG 22 (+2)
LandellXil0cent 20
DasOzelotvonnebenan 10 (+1)
shullz 7
AnotherAlias 2
.::Yesterday's Submissions::.
Permanents with conspire
LandellXil0cent wrote: ↑6 months agoVotes: DasOzelotvonnebenan, Rithaniel
Plotting Instinct
Enchantment - Aura (R)
Enchant creature an opponent controls.
When Plotting Instinct enters the battlefield scry 3.
Enchanted creature gets -1/+1 and is goaded.
Conspire
IIW: treefolk
Komandon wrote: ↑6 months agoVotes: TessaMTG , Rithaniel
Icy Evil Eye
Enchantment — Aura Curse (rare)
Enchant player.
Whenever a creature enchanted player attacks, put a stun counter on each attacking creature they control.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
IIW: card named after a horror movie.
DasOzelotvonnebenan wrote: ↑6 months agoVotes: netn10, void_nothing
Doomsday Cultist
Creature - Human Wizard (rare)
When Doomsday Cultist enters the battlefield all creatures get -1/-1 until end of turn.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
3/3
IIW: Four color removal spell
Rithaniel wrote: ↑6 months agoVotes: netn10, Komandon
Ghostly Customs
Enchantment R
Creatures can't attack you or planeswalkers you control unless their controller pays and 2 life for each of those creatures.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
IIW: A counterspell or a hydra
netn10 wrote: ↑6 months agoVotes: TessaMTG, Rithaniel
Basement Dweller
Creature - Demon (Rare)
Flying, trample
Conspire
At the beginning of your upkeep, if you control another creature named Basement Dweller, sacrifice a creature.
"Discovering an ancient scroll and reciting a summoning spell alone is foolish, yet understandable.
When two people engage in such an act, there is simply no justification for their actions."
- A Sign at one of Duskmorn's basements
6/6
IIW: Duskmorn
void_nothing wrote: ↑6 months agoVotes: netn10, Rithaniel
Warren Banditry
Enchantment (M)
At the beginning of your upkeep, create a 1/1 red and green Goblin Warrior creature token.
Whenever a red creature you control deals combat damage to a player, create a Treasure token.
Whenever a green creature you control deals combat damage to a player, draw a card.
Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.)
IIW: Existing planeswalker type that's never been in a Standard expansion