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The DCC - December 15th, 2023

Posted: Fri Dec 15, 2023 6:18 am
by bravelion83
Image
Welcome to the DCC!
If you have any questions or comments, feel free to post in the DCC Discussion Thread.



How To Play



How does this card-making game work? It's simple! Whenever your card receives a vote, you receive [1] point for the month. If your card ends up with the most votes for that day, you will receive [2] additional points for the month. In the event of a tie, each person who tied receives [1] additional point. At the end of each month, the person with the most points on the scoreboard wins that month, then the scoreboard is cleared for the next month. You can participate in as many or as few days as you want in any month.



Rules



  • Each day you may post any card you want. On the next day all of the posted cards will be put into the thread as long as your card didn't get disqualified - see the next point for more details. If you post more than one card in a DCC thread, only the first card you post will be taken.
  • When you vote, you need to make exactly two votes for two different people.  Vote for the cards that are listed in the first post, not other cards being posted in the thread.  If you notice that you've only voted for one person, include your second vote in a post, even if you're not submitting a card.
  • If you want to change your vote for any reason, post that change in the day's thread (you can include it with your card if you want). Changed votes in the discussion thread will be ignored.
  • Voting for only one person, for three or more people, or for yourself will earn you an asterisk by your name in the monthly leaderboard. So will failing to vote if you've posted a card. (We're not going to do anything about people who don't vote or post cards; that would be kind of silly.) This indicates that you're on probation for the next 21 days. If you're on probation and you make another improper vote, your card will be disqualified. Repeated disqualification is grounds for warnings and/or infractions for not following the game rules, so please don't do it.
  • Voting for everything in the poll will be grounds for a lifetime ban from the DCC. Don't do it. It just wastes the thread creators' time.
  • If you wish to post a render, please use the hyperlink option when posting your card and make the card name the image link. Renders are usually large enough to clog up the list, so submit a text-formed card and (optionally) a link in the name to the render.
  • This thread is just for your card submission. Take your questions/comments to our discussion thread.  If it's a question, comment, or complaint about probation, PM void_nothing and/or the month's DCC organizer.
  • When posting make sure that:
    • You have included all of the previous day's entries.
    • You update the leaderboard with the previous day's scores.
(An easy way to post the new thread is to hit the multiquote button on every post in the previous day's thread, then click Post Reply. Select everything in this post, copy it, and then paste it into the first post for a new thread. You'll have to clean up a few small things, like quote tags around the opening post and the previous day's cards.)



Notes of the Day







DCC Scroreboard



Ink-Treader 46 (+2)
void_nothing 36 (+2)
Rithaniel 40
netn10 27 (+7)
bravelion83 19 (+3)
Ann O'maly 1




bravelion83 wrote:
6 months ago
Votes: netn10, Ink-Treader

Pirate Hat UR
Artifact — Equipment (R)
Equipped creature gets +1/+1.
As long as it's your turn, equipped creature has hexproof and first strike.
Equip 2
Craft with a Pirate 2UR (2UR, Exile this artifact, Exile a Pirate from among permanents you control and/or cards in your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)

 //

Captain's Hat
({U/R}) Artifact — Equipment
If this Equipment was attached to a Pirate as you crafted it, Captain's Hat enters the battlefield attached to that creature.
Equipped creature gets +1/+1. If it's a Pirate, it gets an additional +1/+1.
As long as it's your turn, equipped creature has hexproof and double strike.
Equip 2
Equip Pirate 0
wizyard wrote:
6 months ago
netn10, bravelion83
netn10 wrote:
6 months ago
Votes: bravelion83, void_nothing

Take a Fair Share XW
Sorcery (Rare)
Assist-Delve (Another player can pay up to X of this spell's cost. Each card any player exile from their graveyard while casting this spell pays for 1.)
Each player draw cards equal to the amount they paid for this spell.
The Phyrexian Invention forced the Sultai to open up their treasury for the benefit of all.
Ink-Treader wrote:
6 months ago
Vote: netn10, void_nothing

Beyond Lies Ruin CB
Instant (U)
Counter target creature or planeswalker spell unless its controller pays 2 and 2 life.
Flashback - Sacrifice a land that can tap for C and a land that can tap for B.
Rithaniel wrote:
6 months ago
Votes: netn10, Ink-Treader

Mayor of Ofrendale
Creature - Human Advisor R
When Mayor of Ofrendale enters the battlefield, reveal cards from the top of your library until you reveal an Aura card. Put that card onto the battlefield attached to a permanent it could enchant and put the rest on the bottom of your library in any order.
Mayor of Ofrendale gets +1/+1 as long as it's enchanted.
2/2
void_nothing wrote:
6 months ago
Votes: bravelion83, netn10

Quest-Ender Chupacabra 3BB
Creature - Beast Horror (R)
Menace, deathtouch
When Quest-Ender Chupacabra enters the battlefield, you may pay 4 life. When you do, destroy target legendary creature or planeswalker.
Whenever a creature you control explores, you may pay B and sacrifice that creature. If you do, return Quest-Ender Chupacabra from your graveyard to the battlefield.
4/4

Re: The DCC - December 15th, 2023

Posted: Fri Dec 15, 2023 7:46 am
by bravelion83
Votes: Rithaniel, void_nothing

Retriever Herald 1UU
Creature — Merfolk Wizard (U)
Vigilance
Descend 4 — Whenever Retriever Herald attacks, mill a card, then if there are four or more permanent cards in your graveyard, return up to one target instant or sorcery card from your graveyard to your hand.
2/2

Re: The DCC - December 15th, 2023

Posted: Fri Dec 15, 2023 11:05 pm
by netn10
Votes: Ink-Treader, bravelion83

Masked Figure W
Creature - Citizen (Rare)
As an additional cost to cast this spell, tap two untapped creatures you control
Conspire
When Masked Figure enters the battlefield, it, each creature that was tapped to cast it and each creature that conspired it this turn connives.
Jetmir allows entrance to masked individuals only if they have earned his trust - a perfect test for initiating Obscura agents.
2/1

Re: The DCC - December 15th, 2023

Posted: Sat Dec 16, 2023 1:06 am
by Ink-Treader
Vote: bravelion83, void_nothing

Stonehide Geomancer RG
Creature - Dwarf Shaman (R)
Land cards in your hand have "Reinforce 1—2" (2, Discard this card: Put a +1/+1 counter on target creature.)
Land cards in your graveyard are 2/2 Dwarf Golem artifact creatures with "Scavenge RG" in addition to their other types and abilities. (RG, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2

Re: The DCC - December 15th, 2023

Posted: Sat Dec 16, 2023 3:11 am
by Rithaniel
Votes: bravelion83, Ink-Treader

Priest of the Bleeding Martyr
Creature - Elk Cleric R
: You gain 2 life.
, , Sacrifice another creature: Draw four cards then choose a number of cards in your hand equal to the sacrificed creature's toughness and discard the rest. You gain 2 life for each card discarded this way.
2/2

Re: The DCC - December 15th, 2023

Posted: Sat Dec 16, 2023 4:33 am
by void_nothing
Votes: netn10, Ink-Treader

Charred Flagship 2R
Artifact - Vehicle (R)
Whenever Charred Flagship enters the battlefield or deals combat damage to a player, create a 2/2 black Skeleton Pirate creature token. When you do, Charred Flagship deals 2 damage to target opponent or planeswalker.
2RR: Until end of turn, Skeletons you control gain your choice of first strike, menace, reach, or haste and Pirates you control get +2/+0.
Crew 4
6/6